just saying, if its a problem with the plugin not working in game, try putting in the@overirdeqs and registering the events, this was pasted from...
timtower :P
timtower and then it would have to calculate the distance from one end to the other and have a timer for the plugin cause it then expects the...
I don't think this is possible,the pressure plates work off kncockback and i dont thing you can configure the knockback to certain distances
screw it im done with this post, no one will take it anyway. i just hate leechers, copiers, and your in both those catagories
this plugin is different because they changed a ton of stuff, they used the exp bars they gave wepons at certain points they added alot of stuff...
they werent publicly released by the public, people have remade them with STUFF to make it their OWN yours is an exact copy of theirs and i...
this is unfair that you want to steal another persons idea. i doubt anyone will do this because of the size and of stealing. neither do i like you...
Kassestral oh....kk XD, i guess that was useless :P
If you are doing the plugin this code should help. @EventHandler public void onPlayerShoot(PlayerInteractEvent e){...
is it done?
i doubt anyone will take this
ik that but how do i get that to check inside a death event if the player has a certain exp level, and i dont know how to make it do certain...
this is the other class @EventHandler public void onDeath(PlayerDeathEvent d){ if(d.getEntity().equals(EntityType.PLAYER)){// the...
@Monkey_Swag I mean like their whole exp levels like in their number, I want it to check the the killer of the player each time someone dies, and...
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