I have a countdown timer it works and all. Pretty much when a player types a command they will have to wait 5 seconds before teleporting, however...
All good I figured it out! Thanks anyway
I'm using the PlayerInteractEntityEvent. When the Player is interacted with I want to make it so the player cant be interacted with again until...
New to all this. Is it possible to make it so when a Player mounts a horse for example to make it so that they don't do the sitting animation?
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