Yep, and hopefully some people who knows how to solve my problem aswell ;) Check EDIT in OP. Buump {{Posts merged by Myrathi -- do not bump...
Hello everyone! I'm currently using LibsDisguises to make a Zombie look and act like a player. I made it so the disguised zombie hits players in a...
@Antybarrel Thanks but I am trying to spawn an NPC, not modify a default mob.
Hi all, I've been coding for quite a while now and I've covered most stuff I wanted, except for NPC Spanning. I really want to learn how to do...
Hi all, I'm having troubles with my Tournament plugin, wich uses enums for maps. Whenever I try to do anything with the LavaMap class, such as...
Ok, Thanks!
@mythbusterma k thanks so I can .get and .set as much as I want as long as I only reload and save the config in the onEnable and onDisable?
@mythbusterma Yeah that's pretty logic if I think about it... what about writing to it though. Does it only become intensive when you save the...
@Hawktasard Currently, they are saved as stated in the OP. If I would change it, I would save them in onDisable
@Hawktasard @SuperOriginal The problem is that I'm dealing with some random crashes (once a week) wich would cause a 1 week rollback of stats. Is...
Hi all, Usually, when I develop my plugins, I read the whole config in the onEnable method and store all data in HashMaps. I recently became...
MordorKing78 You should check when a packet is sent to the server (search google), check if its a playerblockplacement packet (this one:...
Regablith Yes, they check for the block placement packet. If x,y,z,direction are all -1and if the held item is a bow that means that the bows...
FerusGrim Yeah but they don't need 3 people telling them...
FerusGrim While I agree with most things in your post, it's still annoying me that I can found you (but even more myth and teej) more on posts...
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