I am making a plugin where it changes the way furnaces works, you right click the furnace with the ore and it takes the ore then waits a certain...
ST-DDT Hi, Did you ever find a fix for this? I am having the same problem where some of my classes are unloading before they're meant to on the...
Hmmm... I do like your idea. Thanks i will try that soon :)
I like the idea, however i'm not sure whether one can change that part of the lore which states the attack damage. I might be wrong on this however
Assist Thanks, i will check it out now. :) Assist I've checked this out but there isn't any (That i could find) helpful tutorials or instructions...
I am currently writing a plugin whereas it changes the enchantment system slightly. I am not sure on how to change some of the weapons...
I think this'll work not sure though: ItemStack fireball = new ItemStack(Material.FIREBALL, <Amount>);...
Jade sorry i was unaware
Hey dude, <Edit by Jade: Removed a URL shortener link> i created a simple plugin, this downloads a .zip folder with the source and the plugin....
Hello, I have a problem where in a custom terrain generator during the generation of trees, the leaves spawn via the...
I know this is a solved post, but if you are still having a problem with the error i fixed it by: public void blockPlaceEvent(BlockPlaceEvent...
K Thanx
This doesn't matter anymore I have rewrote it differently and no longer need help!
IGNORE THIS POST! ignore the '.removeItem' i have changed that to '.remove' EDIT by Moderator: merged posts, please use the edit button instead...
Can you show how i would use this in a 'If' statement i have tried it and i didn't work :( could you help?
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