I'm sure I could write this plugin but before I do I want to make sure someone else hasn't made it. Is there a plugin out there when a player...
Thank you, fortunately I had a friend who was willing to help me find a solution so it's all good now.
@pie_flavor Well now I have to load all of the strings to an itemstack[]. What's a good for loop algorithm to use to accomplish this? Or am I...
Okay, I had a for loop but wouldn't this work as well? public void addContents(){...
Oh, I stand corrected then.
I'm not familiar with PlotManager. However, it is unwise to check for the players name rather than their UUID. I recommend you fix that. :P
This returns an error but is this somewhat in the ballpark? plugin.treasureContents =...
I'm working on a treasure chest plugin where items are loaded randomly into a chest upon command by an admin. Here is my attempted algorithm: I...
I know there are several questions asking the same thing I am. And believe me I've looked at them closely and I can not figure out what to put for...
What I mean by 'rare' is like how often they can spawn in a certain radius or chunk. I know there are plugins like BreedingLimiter and MobManager....
Lmao. Thank you...
I am creating a new item with a lore and different effects etc. However I can't figure out how to call the item as a material. Considering it is...
@SuperOriginal Working on it now. Edit: So can I make another string similar to anchor and compare the two to see if they match?
@Abs0rbed ok so see if the string is in the config. If(anchor.equals something in data)
@Abs0rbed @Abs0rbed @SuperOriginal an if statement is what I'm after.. How do I check? If (data.get etc = data etc){
Separate names with a comma.