kumpelblase2 Thanks for accepting the pr. Yes, that did solve my problem. My clones are now exactly mirror the movement of my players :)
I managed to solve the problem of head rotation of Remote Entities. Basically the solution was that RemoteEntities does not have functionality to...
I'm using this library to create a 'clone' of a player on a server by creating a RemotePlayerEntity. I'm catching the Bukkit PlayerMovementEvent...
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