I could do it, but I´m really busy at the moment. :/
Btw you could also left-click it. It teleports then, too.
Just save the coordinates, the world name (and Yaw and Pitch) in the config. Then you can read it from there and create a new Location. For the...
EffectLib
I think a bit more information could be helpful. How should the lucky votes and the shares exactly work?
Loop trough the keys. config.getConfigurationSection("NoEnchantRanked").getKeys(false) may help you.
Are you looking for a for(int i = 0; i <50; i++) loop?
Get the scores of the players and save them in a file. Loop trough the scores and save them with a path like scores.uuid.
Register Listeners in the onEnable() part. I don't know whether final CommandSender works. Class names usually start with an uppercase letter....
@ElCreeperHD You have to get the language from the config and then you can use if-Statements for each message for example. You could also use an enum.
Add the enchantment durability 1000.
Make the HashMap/ArrayList static. Then you can access it with YourClass.YorList
player.getName() returns the real name.
Maybe with a BlockPopulator
Create for example an ArrayList<String> for each on/off feature. There are also other better solutions. Then add the UniqueID of the player in the...
Separate names with a comma.