Hi, I want to allow people making YouTube videozz about my super-duper project! But I don't want that people copy-paste it or consider it as their...
Hi, I wanted to recreate the aircraft-mod in bukkit: make a structure (airship), and move it of 1 block in the 4 directions (+ rotating it). But...
Hi, I wanted to add this simple 2 featureas to my plugin, but I have some problems. Reload: I tryed to disable and then enable the plugin, but...
Every code of random plugins I look at (with java decompiler) is with 19 different classes + 189 methods and otherthings, like a method that does...
I'm trying to do myself a SilkSpawner plugin, to improve my Java skills (if I have skills): I need to check if the block item I have placed has...
Hi I'm trying to make launchable fireballs (right clicking with it), but I need to get a tag ("power) that is an int, so I can do...
@Zombie_Striker Well, that works :D But (for some future developers), its Player.getVelocity().add(etc...), + will not work:...
I have this code (its simple what I'm doing): @EventHandler public void onPlayerMove(PlayerMoveEvent event){ Player p =...
@AlvinB thank you :D .... but obviously I have another problem now: the 1.11 update has apparently removed the invis. Variant, so.......
One time, you could spawn invisible horses by just setting it's Variant to 7. This was working with vanilla commands to. Now, not. I loved the...
@Lordloss look at the sentence I wrote at the beginning of this thread If I spawn an entity, and then I give him invisibility, I can see it for...
@Zombie_Striker thanks :D
For the same reason of the bug that I mentioned in my last thread, I'm spawning an entity (Ghast), give him invisibility and then teleporting it....
@Zombie_Striker you're right n this. But I gave some coal to my brain and now I'm spawning the entity 200 blocks above the player, than I make it...
Hi I'm using Bukkit.getScheduler().scheduleSyncRepeatingTasks(). Probably you know that you can do an infinite elytra flight with command blocks,...
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