Another option would be to have your own auth stuff which happens in-game. When you connect, it would ask you for your credentials (which is...
Yes, totally. I run a huge server with thousands and thousands of players. We need to be able to actually FIX things, we don't have the time to do...
Please don't get me wrong, I'm not trying to be mean. But honestly, really... this plugin is useless without rollback. Sorry, but that's that.
I don't know C++ at all. What're you on about?
Um. No. Not in the slightest bit. I'd recommend something like the following:- (If you're keeping a list of them in the properties.) if...
This is a slightly simplified version of what I use for my plugin. public class MyPlugin extends JavaPlugin { private Properties properties;...
Just use a java.utils.Properties.
Java is throwing an exception whilst trying to parse "True" as a boolean. Valid entries here are "true" and "false". It's case sensitive. AKA:-...
Separate names with a comma.