I found a "solution" that works at least partially for sheep, cows and pigs: calling it "Dinnerbone" and setting the name visibility to false.
Carefull, there is a huge difference between = and == This is an easy beginner mistake to make, but not hard to remember once you get the hang of...
To toggle a boolean you can just do chatMuted=!chatMuted;
@fireblast709 knows how to make a useful post, thank you!
I am trying to remove the ItemStack a player right clicks on from the inventory, but nothing seems to work. setting the ItemStack to Material.AIR...
Now he just needs to make a second edit for a more useful thread title and we're halfway there :D You're missing some closing brackets.
No, you should not use the player object as a key, this will create a huge overhead! Use UUIDs instead of names, since names will soon stop being...
It does not compile, that's what he said. And I think he's expecting it to compile.
I am saving additional data per Entity, which is assigned by UUID and saved to files on server shutdown. Now, on server start, I need to retrieve...
Is it possible to create a mob's corpse? My line of thought would be to use a process similar to that of creating custom mobs: Clone the Mob...
Thanks, @FabeGabeMC ! So basically I have to "recreate" the chest event by manually getting and opening its BlockInventory and then sending a...
Long story short, I want to have a player open a chest on left click, in a PlayerInteractEvent. Is there a way to achieve this feat?
Bullshit. Especially if they'll be making money from it, he has the right to press charges against them. His age doesn't matter in this situation....
"Increased focus on JavaDocs and project documentation:" This is all I could have wished for and way more important than "oh noes u need to make...
Separate names with a comma.