But the others come much closer to complete conformity than IE, that's for sure.
Problem is, eggs and snowballs have very limited range. It'd be like shooting a Nerf dart
Correct me if I'm wrong, but ItemStack m is defined as 1 diamond only. So the if() is only true if there is 1 diamond in inventory only.
Generally, EntityDeathEvent is easier to use then PlayerDeathEvent. I suggest sticking with EntityDeathEvent
Thank you for the update Kainzo! Crafting XP will be a great addition. Will this also encompass smelting? Oh, and I was loving the plugin when I...
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