mythbusterma Alright. I'll just store them in the config file. How would I save the Sign locations in the config? I am going to have multiple signs..
Nateb1121 The sign is still there, but it wont do anything. It's being ignored by the plugin. The text is there and everything. It just wont...
I created a plugin that teleports a player to an essentials warp when they interact with a sign. It works, but when the server reloads/restarts,...
ClassyInvader69 Thanks, that worked!
Necrodoom Bukkit.getPluginManager().registerEvents(new Rouge(), new NoDrop, this); Won't work..
Necrodoom I registered the event, and the redstone event works now. But how do I register more than 2 events? It doesn't say.. if it does, then...
Necrodoom It doesn't say anything about registering more events..
ClassyInvader69 Thank you so much, it worked. How would I proceed if I wanted to register events from more classes? Would it be something like...
Necrodoom I think so.. here's my main class: package me.stripa.kitpvp; import org.bukkit.Bukkit; import org.bukkit.entity.Entity; import...
@Necrodom It still won't work: package me.stripa.kitpvp; import org.bukkit.Material; import org.bukkit.entity.Player; import...
Necrodoom I already did that..
Here's an update on the code, after I removed the unused variable.. @EventHandler public void onPlayerUse(PlayerInteractEvent e){ Player p...
mrCookieSlime That didn't help. @EventHandler public void onPlayerUse(PlayerInteractEvent e){ Player p = e.getPlayer(); ItemStack i =...
Hey, I've created an event in my plugin, and whenever a player right clicks an item, it should give them some potion effects. But nothing happens...
Okay, it is now fixed. I didn't do shit but... it's fixed. Thanks for your help.
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