How did you get it to work? It crashes as follows: Running this: java -d64 -Xmx1700M -XX:+UseParNewGC \ -jar /home/madings/mmat-2.jar \...
Specifically the problem with both those tools seems to be that they're expecting to operate on region files called ".mcr" when the new standard...
I already tried. Its one of the two that I mentioned in the original post that doesn't work anymore and isn't maintained. If you have evidence...
Does it also end up preventing a "/" command in the chat window if it is a duplicate of the previous "/" command? Because I see a problem...
A few years ago there were a couple of tools that would let you go through a minecraft world folder and automatically delete all chunks except for...
Has any progress been made on this? I actually like the "cliff wall" effect you get when making the new terrain next to the old, as the in-game...
Perhaps it might be possible to make a custom living entity subtype that has no visible art (is transparent) and doesn't do anything other than be...
This is a side-subject: but the plugin tutorials explicitly tell people to compile plugins for java 1.6 and not 1.7 yet. The docs claim the...
Also, with any user interface there's the problem that people can be unsure what a button or link does, and have the only way to find out be to...
I have a plugin that works primarily on chests, but it also works on furnaces, hoppers, brewing stands, etc. So I didn't use the word "chest" in...
So I can't change the behavior of the existing boats, but I *could* trap the recipe for boat so that when a new boat is made it's something of...
I see a few problems here: Problem 1: You are trapping any and all InventoryClickEvents, not all of which are with chests, so your code needs to...
Reflection just lets you access the existing methods and members with late runtime binding of names. I don't think that's useful here. I think...
Is it possible to alter the existing class structure of the API by extending a nonliving Entity (in this case, Boat) by implementing the methods...
All objects of type "Plugin" have a FileConfiguration object associated with them that you can get access to by using: this.getConfig() This...
Separate names with a comma.