I hate to bump, but is there anybody who could help me out with this? I'd really appreciate any help I can get. Thank you!
Hey everybody, I've been trying for the past few days to get a system working to allow my players to buy/sell items through a public trade chest...
java.lang.ClassCastException: org.martin.bukkit.npclib.NPCEntity cannot be cast to org.bukkit.entity.LivingEntity at...
Aha, I found the problem. I was trying to initialize it up by my listeners, which is before plugin.getServer() will work. I declared it up...
I'm getting NullPointerExceptions from the latest from https://github.com/Top-Cat/NPCLib, is that to be expected? [edit] I should note that I'm...
I've noticed something *extremely* strange in the latest commit of the BukkitAPI (commit # a5b07e7355e39223e19d) CREATURE_SPAWN is being...
Hi all, I've got a fairly large map with ~111k chunks. A few days ago I noticed my cartography was failing. After looking into it, I realized...
All my server's info is listed here: http://p.derekp.com/phpsysinfo/ (TL;DR: 4gb ram, quad-core opteron vps running Ubuntu 10.10 Server) Other...
Thanks for your help :) The only problem I can see in the console is the old: 2011-02-18 18:26:18 [WARNING] Can't keep up! Did the system time...
My server has started having issues with the days and nights being too long. It can sometimes take up to an hour for the moon to cross the sky....
Hm, I just had the problem on my dev server when I had no plugins running. I noticed that when I run `save-all`, it doesn't even take a moment to...
That's processing 3.8 million blocks. I'm not very good at memory management so I don't know for sure, but I imagine that's why it starts...
It only sends those messages to people listed in the "ops.txt" file, so only you and your admins see it. I imagine that if you have plugins to...
Thanks for the tip. I searched a little but I was doing it on my phone so it wasn't very effective. I'll look around a bit more. As far as...
Hi all, I'm having a really weird recurring issue with CraftBukkit. I'll run `save-all` before I restart the server, and it completes the save....
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