Mines older. Im thinking of updating it after coming back to minecraft.
If your talking about mine I may update it soon.
its >= the way you put it only allows it if there are less than or equal to 6.
Hello i have never created a custom entity but im trying to create a custom EntityPlayer.
I have a class called CustomPlayer that extends...
add the item to a list/map then compare it to the item on the itemdespawn event
Im not to experience with threading but i have created another thread that adds the renderer but from what i can tell the threading is going to...
As far as i can tell its going to have to edit bukkit :/
A plugin im currently working on is almost finished but the issue with it is when my plugin renders a map it can sometimes cause massive lag in...
Im handling the itemstack correctly im grabbing the currentitem in hand.
sendBlockChange "disguises" another block with what ever block you want.
Im trying to render multiple maps but it seems even though im grabbing a different map it only will the first map in the hotbar.
MapView map =...
it doesnt fly forward constantly and it stays at the height you give it.
I actually have a old plugin i made some time ago that lets you fly around in boats lets you change the height and speed of which you travel to.
People that live across the world will have lagg and people closer to you shouldnt have any unless theres alot of people on the server.
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