When throwing slimeball on entity it bombed and disapears. When throwing on non entity it remain instead of disapears or explode. Please send...
create a ArrayList<String> are storge the player name, then check if he's on the ArrayList if he's this means he on cooldown, if he not do what...
if(event.getInventory().getTitle().equals("YOUSTRING")){ //Your thing }
try this : @EventHandler public void EntityDamageByEntity(EntityDamageByEntityEvent event){ Player player = (Player)...
I asking how to make this combo hits on bukkit api o-o if you not wanna help just go out =/
read the title : "how to" the question this how to do it =/(facepalm)
^^ I wanna check if player get combo hits (5 combo hits without get 1 hit) on someone it's will do something thanks for the guys decide to help ;)
Solved ty ;)!
yea I won't wanna explode particels I wanna other, so maybe I should to remove the i.getWorld().createExplosion(i.getLocation(), 0F); and put just...
testing it, anyways thanks ;) this working nice, but this miseed a little bit this not always blew up and this not making to me dmg, if you...
still not working, I think I've to remove the drop(item) but when I doing drop.remove(); this not working Maybe I didn't explain myself enough...
next time reply my message then I'll see it faster and here's a code might help you a little bit: @EventHandler public void...
yea use sign.setLine(1,"YOURTEXT"); just a example
this was just a example of how to do it :P
oh =/ here's kinda old code I made maybe it's will help @EventHandler public void onPlayerClickSign(PlayerInteractEvent event){...
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