So i got the crafting recipe to work, but when the mundane potion hits the ground, the server doesn't call the PotionSplashEvent for it. It works...
package blizzblang.com; import java.util.ArrayList; import java.util.Collection; import java.util.List; import...
Is there an event when armor breaks? i could just use that, right?
I'll try this thanks!
Ive modifieid the code slightly to compare the lore of the item to somthing, if they match you get a potion effect, but it isnt working. So how...
The task will be checking players for a certain type of armor,them apply a potion effect,or remove it. what is the even for armor being put on?
Which is less resource heavy?
What speed should i set it too i.e. once per min or every 5 sec.?
Thanks i appreciate all the help. But how do i make it so that it applies a potion effect that lasts as long as the plyer wears the armor. Should...
@EventHandler public void onIClick(InventoryClickEvent event) { if(event.getSlotType() == InventoryType.SlotType.ARMOR) {...
I get error package blizzblang; import java.util.ArrayList; import java.util.logging.Logger; import org.bukkit.Bukkit; import...
Didn't work, or i'm not doing it right...
I say let natural selection sort server owners out.
I will try this out, thanks :)
I've tried to create a listener with no luck, could you give me a proper example or a link to one?
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