Hi, I'm developing a command block-centric plugin named Logiblocks, and I've run into a problem. I'm trying to make a CommandBlock run when...
These are basic concepts that you learn when learning to program in an OOPL. Also, you can assign these values to memory from a yaml file simply...
gomeow Meh, it's technically possible with a PlayerItemHeldEvent. It just wouldn't work very well, as you wouldn't be able to tell the difference...
I'm going to guess that this code is in a WeatherChangeEvent Handler and that when you use world.setStorm(), it triggers the event infinitely....
setTarget() is currently bugged right now, so we just have to wait until it is fixed.
That is something that you have to take up with the author of bPerms, as groups and suffixes are not supported by Bukkit.
If you wish to learn how to make plugins, you should consult the plugin tutorial on the wiki. If you want someone to make it for you, or you are...
SuperEvan200 Where you write that code is up to you; it depends on what you want to do with it.
You can use EntityDeathEvent to tell when a LivingEntity has died.
Add this to your onEnable(): [syntax=java]Bukkit.getPluginManager().registerEvents(this,this);
"path" in Configuration.set() is the path within the file. By using the default command getConfig() it is using the config in plugins/PluginName....
The wiki is honestly the best resource for this kind of stuff. You should look into trying to spend some time to read it to solve your problems...
The String array that is included as a parameter in onCommand() contains all of the args after the command. The index 0 is the first word after...
Spout has its own forums where you can ask for support. You can probably get better results if you ask there instead.
You keep using the most redundant code with your locations. I doubt this will fix anything, but try using this instead: Location ammodis =...
Separate names with a comma.