Awesome! :D
You need to check whether the item in the player's hand is null, if not, whether is has metadata, and finally, whether that metadata has lore. It...
I'm actually working on that right now, I'll probably be using github pages. It should hopefully make submitting documentation easier.
Personally, I had experience in Lua and Javascript, so I understood the basics of coding in any language. But I first learned Java from...
[IMG] (Very creative name, right?) Plugins have long had a problem with in-game documentation. Through no fault of their own! The fact of the...
Thanks for the replies! But I'm moreso looking into editing NBTTags.
I'm looking into using NMS in some of my plugins and I was wondering if people had tips for using it for the first time.
Sorry, I just derped
I wasn't asking for code, I was just looking for ideas on ways to do this. Thanks guys! I'll look into the scheduler! EDIT by Moderator: merged...
Hello, I was wondering how I would go about making a block 'tick', so that after a certain amount of time, the block does something, like spawn a...
I can try that out, however, I also want to be able to spawn other custom entities, like mobs with potion effects, etc
Yeah, I want to be able to spawn an entity inheriting all the attributes of a given entity through an entity id, not just for dropped items,...
I was wondering if there is a way I could set a mob spawner to spawn entities through entity ids. So, for example, I get the entity id of a...
I may be able to do this for you, but I don't think spawning intervals are possible, but I'll look into this ;) Ok, I'm willing to do this plugin...
Oh wow thanks so much!
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