It does.
They fixed it. Download a newer dev build.
maybe in onPlayerMove, using the event.getTo() you can check for a player in the location and cancel the event. anyway.. not worth it.
You are confusing 1.0.1 with 1.1.0. There is a RB for 1.0.1 (AKA, 1.0) For the new released build - 1.1, there is a dev build.
But ProperTime needs to load AFTER multiverse. First, multiverse loads the worlds, and after propertime handle the time on these worlds.
@FatMiners Try changing softdepend to: Softdepend: [Multiverse-Core]
@darkmage0252 Frozen/Warned people cannot TP or use other commands that change location (/spawn, /home, /mvtp, etc). The cannot break or place...
@Ogm Thanks, fixing ASAP @Lextao Normal day lasts 10 minutes, to make it lasts 60 you should do 10/60 = 0,16666666, and night lasts 7 minutes,...
v2.0 on BukkitDev. + Ability to keep time on different worlds synchronized. No longer compatible with the old propertime.conf file. Check the...
I am setting up the project on BukkitDev, and a new version will be released soon. I'm taking a look are the jerks you're talking about.
Version 0.3 on BukkitDev - Updated to 1.0.1-R1 - When invited used /refereed, inviter is warned (if online) - Check IP address of who used...
Version 1.3 on BukkitDev now. - Update do 1.0.1 R1 - Implemented unfreeze offline player (with partial name match) - All the strings are now in...
Separate names with a comma.