They fixed it. Download a newer dev build.
maybe in onPlayerMove, using the event.getTo() you can check for a player in the location and cancel the event.
anyway.. not worth it.
You are confusing 1.0.1 with 1.1.0.
There is a RB for 1.0.1 (AKA, 1.0)
For the new released build - 1.1, there is a dev build.
But ProperTime needs to load AFTER multiverse.
First, multiverse loads the worlds, and after propertime handle the time on these worlds.
Try changing softdepend to:
Frozen/Warned people cannot TP or use other commands that change location (/spawn, /home, /mvtp, etc).
The cannot break or place...
Thanks, fixing ASAP
Normal day lasts 10 minutes, to make it lasts 60 you should do 10/60 = 0,16666666, and night lasts 7 minutes,...
v2.0 on BukkitDev.
+ Ability to keep time on different worlds synchronized.
No longer compatible with the old propertime.conf file. Check the...
I am setting up the project on BukkitDev, and a new version will be released soon. I'm taking a look are the jerks you're talking about.
Version 0.3 on BukkitDev
- Updated to 1.0.1-R1
- When invited used /refereed, inviter is warned (if online)
- Check IP address of who used...
Version 1.3 on BukkitDev now.
- Update do 1.0.1 R1
- Implemented unfreeze offline player (with partial name match)
- All the strings are now in...
Separate names with a comma.