Variety of reasons, DMCA, finding out Mojang took over Bukkit two years ago (and the developers were working on this project for free and didn't...
I believe that the end has finally come for Bukkit and Spigot, and therefor the majority of movies out there. For a while, we may be able to...
Is there anyway to change what kind of arrow a custom entity shoots, for example, a SuperArrow extending EntityArrow?
How could you make a zombie shoot arrows instead of melee attacking? I already have my custom EntityZombie class setup (as described here:...
How do we know which methods to replace? For example, I want a Zombie to shoot arrows instead of moving to a player and melee attacking. How...
setMaxHealth is not a method for EntityZombie.
I currently have a class extending EntityZombie. How can I edit the maxHealth of the entity? Here's an example: World mcWorld =...
I know that developers always say to never store player objects in an arraylist/hashmap (for fear that they won't unload it), but is it safe to...
moo3oo3oo3 Firebalst
ZanderMan9 If you read my post thoroughly, you would've noticed that I addressed the release of Mojangs API, and that given time for developers...
Overall, I think Mojang will continue to update Bukkit, atleast until the Plugin API comes out. Mojang is not stupid, they know that every server,...
Are they going to continue development of Bukkit until the elusive Minecraft API comes out?
fireblast709 That's a very smart idea.. Also, if you don't mind I have two other questions: 1. Do you know any other better way of storing...
fireblast709 A special attack would be performed like this: @EventHandler public void whirlWind(PlayerInteractEvent e){...
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