[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
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    Musaddict

    So, u personally updating the wiki then?
     
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    aufdemrand

    I am, if you look at the 'recent changes', you can see what has been updated last.

    wiki.citizensnpcs.net
     
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    Musaddict

    Well good luck to ya! Finally some organization with one of my favorite plugins :) I was but an inch from abandoning hope, lol.
     
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    Musaddict

    fullwall aPunch You are probably aware of this, but if not here's a bug I noticed. Setting the npc's name color doesn't work with hexadecimal characters. 0-9 works just fine, but a-f always changes the name color to white. I wanted light green so I used &a, and it was white. Tried &4 and it was deep red. Tried &d to see if it at least did purple, but alas it was white.
     
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    Darkmall98

    Hey when i downloaded it the files keep changing so they cant talk no matter wat wat should i do?
     
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    Musaddict

    aufdemrand what is the perm node to use traders?
     
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    aufdemrand

    Should be citizens.trader.use.trade
     
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    fullwall

    Musaddict - can you try the decimal equivalent? Eg. a is 10, b is 11, etc.
     
  10. Thanks that solved it!
     
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    Musaddict

    "Use the format &(code). Example - &f = white."

    and yes, I used the ampersand.
     
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    Telanis

    When you download Citizens there must be a Folder with Types! Only copy then into your /server/plugins/citizens/tpyes
     
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    erdrickk

    getting errors on starup with Rec. Bukkit R2 and R3 - Will the latest Dev. Version of Citizens fix this?
     
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    Telanis

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    aufdemrand

    It does work pretty good, but I did find a few things that it does not have, such as Initials and sub-objective rewards.
     
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    aufdemrand

    Edit: Latest RB and R2 do produce errors. Dev 1.1 builds before the RB do work however. I'm sure there will be an update soon.
     
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    gummby8

    Getting massive errors
    http://pastebin.com/v5Wji0GY

    Using the latest build. This started happening when someone died to an NPC and respawned in another world. I know that is an issue but it never persisted after a server restart. This is ongoing now after every restart
     
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    Citizens

    Citizens v1.1.5

    -Citizens is now compatible with CraftBukkit 1.1-R3. Please remember to update all of your NPC type jar files. Report any issues as soon as you can.

    Regarding Jenkins Developmental Builds
    Our Jenkins site is currently not uploading the most recent builds. You must use our BukkitDev page to get the 1.1.5 download.

    Thanks,
    Citizens Team
     
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    aufdemrand

    http://dev.bukkit.org/server-mods/citizens/files/11-1-1-5/
     
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    Mozart07

    Nooo the same bug as before NPC Trader copy items :(
     
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    Craig1690

    Hey when i create Npcs they stick around for a while and they dissapear then come backk sometimes :( any idea why this is ? thanks
     
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    DaNksta

    Help!
    Player Combat quest type is broken !
    It does not register any more!

    Love this plugin!
     
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    aufdemrand

    Can you post your quest file?
     
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    BSF

    Create an Npc and they disapear after a few seconds....still triggers a chat event if you walk up to them...but they are invisible
     
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    Acemond

    Is there a way to make paths more realistic?
    like slowing down NPCs or make them have a random break at some waypoints?
     
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    Craig1690

    this happens with me.. anyone help us??
     
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    Mortibus

    Hello,
    My NPC does not return to his place when he killed the monster that's how it does it?
     
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    DaNksta

    Do u want an example of a quest that doesn't work anymore or are u asking me to share all of mine?:D

    The broken objective looks like this:
    Code:
                    type: player combat
                    string: bandit
                    amount: 1
                    message: <y>You have killed a bandit!
    It used to work, now it doesn't.
     
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    Luxius96

    TAG PLAYER COMBAT IN QUEST DONT WORK HELP! CITIZENS 1.1.5
     
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    Big_razzer

    could i make it so that i could have creepers, or other mobs be the npc's?
     
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    worstboy32

    Evil npc's spawn but you can't tame them :S
     

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