[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    garbagemule

    @RugRats - Nope, I only just finished my final assignment today, so MobArena refactoring is up next. I'm trying to prepare everything for automatic unit testing so I don't have to run in with 30 manual test cases for every little thing I change. In the long run, it'll pay off :) Don't expect a stable build update before the next RB though, since the current RB is slightly useless (it doesn't add any potions functionality, and the items can't be saved and loaded properly). Besides, the refactoring is going to possibly break some of the more... minor.. features of MobArena in the beginning. We'll see what happens!
     
    RugRats likes this.
  3. Offline

    --GJ--

  4. Offline

    shanko

    thats baller :] I'll upload pics of my arena soon
     
  5. Offline

    gonufer46

    letting you know, i tried with another permissions node from a different plug-in and still no change. the attached code did not disable the permission.

    could it be a communication issue against PermissionsEx?

    Code:
        Chef:
            items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:5
            armor: 314,315,316,317
            permissions:
            - -essentials.powertool
    if i'm doing something wrong let me know...
    for kicks i tried it also as follows

    Code:
        Chef:
            items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:5
            armor: 314,315,316,317
            permission:
            - -essentials.powertool
    note: no 's' on permission(s). no change.
     
  6. Offline

    Speeshul

    Hey I have a suggestion for this nice as mod, if classes could get specific warps? Atm I have a support class that chucks people potions but we'd like him to get tp'd to a specific place to do it.
     
  7. Offline

    Trobsky

    Hi. My MobArena says: "You dont have access to this command" when i tryed with /ma setregion p1. Im not into spawn and i am admin, i can see that because before i set myself admin i couldnt build but now i can as admin. I have craftbuggit, MA, McMMO, Permissions 3.x installed. Any suggestions any1?

    Ok... saw that MA doesnt support Permissions 3.x... but that doesnt solve this, doesnt work without permissions installed, MA says still :"You dont have access to this command"

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  8. Offline

    TpkAko

    Can you please update the item list? I try'd to make a class that involves pumpkins and when the person goes to right click the sign, they did not get the pumpkin.
     
  9. Offline

    garbagemule

    @--GJ-- - In the restructuring, I think logging (which doesn't really work right now anyway), perhaps leaderboards, and more than likely some of the toggles in the per-arena settings might become either buggy or just not work. Reason being that a lot of the code I've written over time has become muddy and hard to read, so possibly having to eliminate some variables might be very useful temporarily :)

    @Speeshul - Don't count on it yet. When I'm up to speed with the new RBs and bugs have been weeded out, perhaps :)

    @Trobsky - If you want to use MobArena without a real permissions plugin (i.e. not the now outdated, inactive and dead Permissions 3.x), you have to be op to use the setup commands. But seriously, stop using Permissions 3.x, the developer and everyone in the plugin development community want it gone in favor of the new SuperPerms system, and it can't disappear if people keep using it :)

    @TpkAko - There is no "item list" in MobArena. All items work in the newest dev build, and pumpkins have worked since the very first version of MobArena.
     
    Trobsky likes this.
  10. Offline

    Trobsky

    Sorry, now its working, forgot the "ops" file :eek:
     
    garbagemule likes this.
  11. Offline

    xXCryptoFreakXx

    Okay, 1.0.0 talk here. I love mobarena, and for my friend's server (Which I have Sub-User access to) I'd like to just add one thing.

    Our members are loving it, but there are two key elements missing, or at least, I dont know how to use them =P

    I want to allow splash potions to be used as part of my ArchMage class, I tried all three of these but none of them worked:

    Code:
        ArchMage:
            items: diamond_sword,'373:16428', "373:16428":2, harming_splash_II:3
            armor: 298,299,300,301
    Here are some ERRORS for you to, hopefully you'll look into them:

    • Silverfish destory stone, cobble and stonebrick in the arena
    • Boss rounds just display a normal mob, no abilitys that freezes the arena when killed
    • Nubby admins somehow powertool'd lightning in the arena
    So, How would I allow ARCHMAGE to use potions, and would the negative potions affect the players?!

    Thanks in advance,
    Crypto
     
  12. Offline

    Flamers

    @xXCryptoFreakXx Are you using the dev build? if not you need to and for potions try 373:16428:1
     
  13. Offline

    xXCryptoFreakXx

    Still didnt work, the class got NOTHING, did I do anything wrong?

    Code:
        ArchMage:
            items: 373:16428:1,'373:16428', "373:16428":2, harming_splash_II:3
            armor: 298,299,300,301
    Thnx, Also, we are using BukkitDev
     
  14. Offline

    ACStache

    for starters, try making the class with just a single potion, the way @Flamers says to add one '373:16428:1'
    if that works, change the 1 to whatever you'd like and see if it still works. Otherwise I've no idea.

    Also, "BukkitDev" doesn't answer Flamers' question, a "dev" build means it's not the current stable build. In your server start up, what version of Mob Arena does it say you're running?
     
  15. Offline

    TpkAko

    I try'd to use the Item ID for pumpkins and the actual name. (Even just a single pumpkin) Still, player does not receive pumpkin.

    Code:
        Snowman:
            items: stone_sword, fishing_rod, cooked_fish:5, golden_apple, pumpkin
            armor: 306,303,304,309
    Can you please look into it?

    Edit: I just checked and my console outputs a message saying...
    [WARNING] [MobArena] Could not create item "pumpkin". Check config.yml
    ...
    But you said that pumpkins have always worked? What's going on here?
     
  16. Offline

    shanko

    try using the item ID instead
     
  17. Offline

    garbagemule

    @xXCryptoFreakXx - There is no item called "harming_splash_II", and potions are only supported in the dev builds right now. Get the right build for the job, and using Flamers' and ACStache's notation, you'll be golden. As for bugs, the Silverfish one is new, so thanks for that. The rest is fixed in the dev builds as well. Note that the build you are using is for 1337, so it really should be no surprise that it doesn't work properly with a 1.0 build :)

    @TpkAko - My apologies, the pumpkin thing is actually easily explained. Pumpkins are considered helmets by MobArena (since someone requested it, and no one objected before you ^_^). I'll see if I can make a workaround for it later. Low priority, though, so please be patient :)
     
  18. Offline

    xXCryptoFreakXx

    Still didnt work,
    Code:
        ArchMage:
            items: 373:64, iron_sword, 373:16428:1
            armor: 306,307,308,309
     
  19. Offline

    ACStache

    @xXCryptoFreakXx help us help you. First we need to know what version of Mob Arena you are running. Then we can try to help figure out those errors and have your classes using potions.
     
  20. Offline

    xXCryptoFreakXx

    v0.94.3.24
    Also, I just need to know what to type in for the potion.
     
  21. Offline

    Flamers

    @xXCryptoFreakXx Read ACStache's first post to you, until then we really can't help you.
     
  22. Offline

    360xxALANxx

    I LOVE THIS MOD <3 I have it on my server if anyone want to join to check it out or just to play :D IP is 174.126.246.42:25565
     
  23. Offline

    kahlilnc

    Code:
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:527)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.NetworkListenThread.a(SourceFile:108)
    16.12 22:50:16 [Server] INFO     at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:550)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:93)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:916)
    16.12 22:50:16 [Server] INFO     at net.minecraft.server.EntityHuman.f(EntityHuman.java:783)
    16.12 22:50:16 [Server] INFO     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
    16.12 22:50:16 [Server] INFO     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    16.12 22:50:16 [Server] INFO     at org.bukkit.plugin.java.JavaPluginLoader$64.execute(JavaPluginLoader.java:711)
    16.12 22:50:16 [Server] INFO     at com.garbagemule.MobArena.MAEntityListener.onEntityDamage(MAEntityListener.java:41)
    16.12 22:50:16 [Server] INFO     at com.garbagemule.MobArena.MAListener.onEntityDamage(MAListener.java:323)
    16.12 22:50:16 [Server] INFO     at com.garbagemule.MobArena.MAListener.onMonsterDamage(MAListener.java:393)
    16.12 22:50:16 [Server] INFO     at org.bukkit.craftbukkit.entity.CraftLivingEntity.setHealth(CraftLivingEntity.java:42)
    16.12 22:50:16 [Server] INFO java.lang.IllegalArgumentException: Health must be between 0 and 20
    16.12 22:50:16 [Server] SEVERE Could not pass event ENTITY_DAMAGE to MobArena
    SORRY log is backwards, blame my console :O and using 1597 RB, and 94 3 24 ma. :D Players ocmplaining about something so I look at console and BAMMMMM
     
  24. Offline

    garbagemule

    As I said: "Get the right build for the job, and using Flamers' and ACStache's notation, you'll be golden."

    @kahlilnc - You're running a 1337 MA on 1597 CB.

    @Fishfish0001 - Not sure what causes the error, which versions of MobArena and CraftBukkit are you running?

    @Kipperlenny - I have no idea what Power Loss is, but Factions is notorious for causing all kinds of issues :p I guess I'll have to look into the API.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Nov 10, 2018
  25. Offline

    kahlilnc

    Ahh Lol Me no pay attention to little details like that. Dev build built against 1.0 ???
     
  26. Offline

    Fishfish0001

    Code:
    11:38:22 [SEVERE] Could not pass event ENTITY_DEATH to MobArena
    java.lang.NullPointerException
     at com.garbagemule.MobArena.Arena.playerKill(Arena.java:521)
     at com.garbagemule.MobArena.MAListener.onMonsterDeath(MAListener.java:283)
     at com.garbagemule.MobArena.MAListener.onEntityDeath(MAListener.java:264
     at com.garbagemule.MobArena.MAEntityListener.onEntityDeath(MAEntityListener.java:35)
     at org.bukkit.plugin.java.JavaPluginLoader$65.execute(JavaPluginLoader.java:718)
     at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
     at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
     at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:305)
     at net.minecraft.server.EntitySkeleton.dropDeathLoot(EntitySkeleton.java:116)
     at net.minecraft.server.EntityLiving.die(EntityLiving.java:606)
     at net.minecraft.server.EntitySkeleton.die(EntitySkeleton.java:38)
     at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:502)
     at net.minecraft.server.EntityMonster.damageEntity(EntityMonster.java:44
     at net.minecraft.server.EntitySkeleton.damageEntity(EntitySkeleton.java:34)
     at org.bukkit.craftbukkit.entity.CraftLivingEntity.damage(CraftLivingEntity.java:170)
     at com.gmail.nossr50.skills.Swords.bleedSimulate(Swords.java:248)
     at com.gmail.nossr50.runnables.mcTimer.run(mcTimer.java:72)
     at org.bukkit.craftbukkit.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:137)
     at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:493)
     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
     at net.minecraft.server.ThreadServerApplication.run(SourceFile:457)
    
    That happens randomly, doesn't crash it or anything though. And also, for some reason when I join, it always resets my current food bar dow to like 5 foods, and then I while playing I loose no heath at all. What could cause that?
     
  27. Offline

    Flamers

    @Fishfish0001 Its meant to drop to 5 food. The no damage will be another plugins area overlapping
     
  28. Offline

    Fishfish0001

    Oh, I didn't realize it did that automatically. I believe that Essentials /heal command breaks Mob Arena when it is used, because after doing that I never took any damage.

    Any idea about the error?
     
  29. Offline

    Kipperlenny

    We use Factions, can we disable the Power Loss in Arena?

    If u die, your faction is loosing X Power, if you do not have enough power left, other factions can claim your land.
    So if u play the Arena too often your faction will be dead faster than u are :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jan 30, 2021
  30. Offline

    --GJ--

    @garbagemule - If you're looking into adding features for other plugins, can you see about being able to disable Jobs in the arena? He's got some sort of setting to disable Jobs by area, but it doesn't appear to work (or I'm just botching the config file).
     
  31. Offline

    Maxxgold

    Running latest dev build and CB 1597 MobArena Disables God Mode it resets it on server restart. It also makes Deathtpplus stop working.


    2011-12-17 23:37:23 [SEVERE] Could not pass event ENTITY_DEATH to MobArena
    java.lang.NullPointerException
    at com.garbagemule.MobArena.ArenaStandard.playerKill(Unknown Source)
    at com.garbagemule.MobArena.MAListener.onMonsterDeath(Unknown Source)
    at com.garbagemule.MobArena.MAListener.onEntityDeath(Unknown Source)
    at com.garbagemule.MobArena.MAEntityListener.onEntityDeath(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$65.execute(JavaPluginLoader.java:718)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:305)
    at net.minecraft.server.EntitySpider.dropDeathLoot(EntitySpider.java:136)
    at net.minecraft.server.EntityLiving.die(EntityLiving.java:606)
    at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:502)
    at net.minecraft.server.EntityMonster.damageEntity(EntityMonster.java:44)
    at org.bukkit.craftbukkit.entity.CraftLivingEntity.damage(CraftLivingEntity.java:170)
    at com.gmail.nossr50.skills.Swords.bleedSimulate(Swords.java:248)
    at com.gmail.nossr50.runnables.mcTimer.run(mcTimer.java:72)
    at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
    at java.lang.Thread.run(Unknown Source)
    2011-12-17 23:37:23 [SEVERE] Could not pass event ITEM_SPAWN to NoLagg
    java.lang.IllegalAccessError: Synchronized code got accessed from another thread: com.gmail.nossr50.runnables.mcTimer
    at org.bukkit.event.entity.EntityListener.onItemSpawn(EntityListener:0)
    at org.bukkit.plugin.java.JavaPluginLoader$73.execute(JavaPluginLoader.java:774)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callItemSpawnEvent(CraftEventFactory.java:285)
    at net.minecraft.server.World.addEntity(World.java:889)
    at net.minecraft.server.World.addEntity(World.java:860)
    at org.bukkit.craftbukkit.CraftWorld.dropItem(CraftWorld.java:297)
    at org.bukkit.craftbukkit.CraftWorld.dropItemNaturally(CraftWorld.java:311)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:310)
    at net.minecraft.server.EntitySpider.dropDeathLoot(EntitySpider.java:136)
    at net.minecraft.server.EntityLiving.die(EntityLiving.java:606)
    at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:502)
    at net.minecraft.server.EntityMonster.damageEntity(EntityMonster.java:44)
    at org.bukkit.craftbukkit.entity.CraftLivingEntity.damage(CraftLivingEntity.java:170)
    at com.gmail.nossr50.skills.Swords.bleedSimulate(Swords.java:248)
    at com.gmail.nossr50.runnables.mcTimer.run(mcTimer.java:72)
    at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
    2011-12-17 23:37:23 [SEVERE] Could not pass event ITEM_SPAWN to NoLagg
    java.lang.IllegalAccessError: Synchronized code got accessed from another thread: com.gmail.nossr50.runnables.mcTimer
    at com.all.bukkit.threadcheck.ThreadCheck.check(ThreadCheck.java:83)
    at com.bergerkiller.bukkit.nolagg.meta.WorldMetaData.get(WorldMetaData.java:48)
    at com.bergerkiller.bukkit.nolagg.meta.ChunkMetaData.get(ChunkMetaData.java:41)
    at com.bergerkiller.bukkit.nolagg.meta.WorldMetaData.handleItemSpawn(WorldMetaData.java:100)
    at com.bergerkiller.bukkit.nolagg.NLEntityListener.onItemSpawn(NLEntityListener.java:20)
    at org.bukkit.plugin.java.JavaPluginLoader$73.execute(JavaPluginLoader.java:774)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:339)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callItemSpawnEvent(CraftEventFactory.java:285)
    at net.minecraft.server.World.addEntity(World.java:889)
    at net.minecraft.server.World.addEntity(World.java:860)
    at org.bukkit.craftbukkit.CraftWorld.dropItem(CraftWorld.java:297)
    at org.bukkit.craftbukkit.CraftWorld.dropItemNaturally(CraftWorld.java:311)
    at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(CraftEventFactory.java:310)
    at net.minecraft.server.EntitySpider.dropDeathLoot(EntitySpider.java:136)
    at net.minecraft.server.EntityLiving.die(EntityLiving.java:606)
    at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:502)
    at net.minecraft.server.EntityMonster.damageEntity(EntityMonster.java:44)
    at org.bukkit.craftbukkit.entity.CraftLivingEntity.damage(CraftLivingEntity.java:170)
    at com.gmail.nossr50.skills.Swords.bleedSimulate(Swords.java:248)
    at com.gmail.nossr50.runnables.mcTimer.run(mcTimer.java:72)
    at org.bukkit.craftbukkit.scheduler.CraftWorker.run(CraftWorker.java:34)
     

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