[MISC/INFO] Dynmap-WorldGuard v0.60 - Add WorldGuard regions to Dynmap maps [1.6.2-R1.0+]

Discussion in 'Archived: Plugin Releases' started by Mike Primm, Nov 20, 2011.

  1. Offline

    Mike Primm

    I'm not sure what you mean by not work for dynmap-worldguard - it doesn't use a port or anything like that, it just hooks into dynmap on an API level. What is it you're seeing?
     
  2. Offline

    bootscreen

    is it possible to get an command for this? so that anyone with the permission can hide regions?
     
  3. Offline

    Mike Primm

    I'll consider adding it - seems reasonable enough.
     
  4. Offline

    Kirsch

    I have a Poly-Zone next to a Cuboid-Zone. At the Poly-Zone is missing one corner. In different Zoom-levels the missing corner is not the same.
    See Pics: https://www.dropbox.com/gallery/18748373/1/Dynmap-WorldGuard?h=2ff4f6
    Code:
     zone1:
        max-y: 227
        priority: 0
        points:
        - {z: 47, x: 543}
        - {z: -64, x: 543}
        - {z: -64, x: 431}
        - {z: -112, x: 431}
        - {z: -112, x: 319}
        - {z: -176, x: 319}
        - {z: -176, x: 192}
        - {z: 48, x: 192}
        type: poly2d
        min-y: -29
      zone2:
        min: {z: -240.0, y: 0.0, x: 320.0}
        max: {z: -113.0, y: 127.0, x: 447.0}
        priority: 0
        type: cuboid
    
     
  5. Offline

    Mike Primm

    Yep - known issue with dynmap itself right now - it's fixed in the 0.26 dev builds (which can be found here - http://webbukkit.org/jenkins/public/dynmap/)

    Edit: I released 0.26 last night, so just update to the latest RB for dynmap.
     
  6. Offline

    bizzig

    NM that comment, thought the prob might have something with Fragnet.net using a different port for dynmap (instead of 8123).
    I spoke with them, and they can't figure out the issue, and basically told me to report it to you. I really don't know what the issue is, and it looks like no one else really does either. I havn't encountered anyone else with this issue.
     
  7. Offline

    Mike Primm

    OK, I'll be happy to give it a try - just bear with me on the questions and requests for information. Could you send me a clip of your server.log, from startup until after all the plugins are done loading?
     
  8. Offline

    bizzig

    2011-12-11 15:36:48 [INFO] Starting Minecraft server on 96.8.119.227:27465
    2011-12-11 15:36:48 [INFO] This server is running Craftbukkit version git-Bukkit-1.8.1-R4-62-gdc48657-b1538jnks (MC: 1.0.0) (Implementing API version 1.0.0-R1-SNAPSHOT)
    2011-12-11 15:36:49 [INFO] [SuperpermBridge] Superperm/Permissions bridge initialized
    2011-12-11 15:36:49 [INFO] MLog clients using java 1.4+ standard logging.
    2011-12-11 15:36:49 [INFO] Preparing level "world"
    2011-12-11 15:36:49 [INFO] Default game type: 0
    2011-12-11 15:36:49 [INFO] Preparing start region for level 0 (Seed: -2558993256696226449)
    2011-12-11 15:36:50 [INFO] Preparing start region for level 1 (Seed: -4603054895439953221)
    2011-12-11 15:36:50 [INFO] Preparing start region for level 2 (Seed: 7571964971192213466)
    2011-12-11 15:36:50 [INFO] Preparing spawn area: 0%
    2011-12-11 15:36:51 [INFO] Loaded Essentials build Pre2.7.1.7 by: Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans, Xeology, KHobbits
    2011-12-11 15:36:51 [INFO] Essentials: Using config based permissions. Enable superperms in config.
    2011-12-11 15:36:51 [INFO] Loaded EssentialsChat build Pre2.7.1.7 by: essentials team
    2011-12-11 15:36:51 [INFO] Initializing c3p0-0.9.1.2 [built 21-May-2007 15:04:56; debug? true; trace: 10]
    2011-12-11 15:36:51 [INFO] Loaded EssentialsProtect build Pre2.7.1.7 by: essentials team
    2011-12-11 15:36:51 [INFO] Loaded EssentialsSpawn build Pre2.7.1.7 by: essentials team
    2011-12-11 15:36:51 [INFO] [iConomy - Celty] Enabled (20 ms)
    2011-12-11 15:36:51 [INFO] [Essentials] Payment method found (iConomy version: 6)
    2011-12-11 15:36:51 [INFO] MCMACOMPAT r16B
    2011-12-11 15:36:51 [INFO] McMyAdmin Compatibility Plugin version r16B started.
    2011-12-11 15:36:51 [INFO] PermissionsBukkit v1.2 is now enabled
    2011-12-11 15:36:51 [INFO] Essentials: Using PermissionsBukkit based permissions.
    2011-12-11 15:36:51 [INFO] [SuperpermBridge] Superperm/Permissions bridge enabled
    2011-12-11 15:36:51 [INFO] WorldEdit 4.7 enabled.
    2011-12-11 15:36:51 [INFO] WorldEdit: Using the Bukkit Permissions API.
    2011-12-11 15:36:52 [INFO] WorldGuard: Using the Bukkit Permissions API.
    2011-12-11 15:36:52 [SEVERE] WorldGuard: Unable to read default configuration: blacklist.txt
    2011-12-11 15:36:52 [WARNING] WorldGuard blacklist does not exist.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Single session is enforced.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) TNT ignition is PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Lighters are PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Lava fire is blocked.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world) Fire spread is UNRESTRICTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: Loaded configuration for world 'world"
    2011-12-11 15:36:52 [SEVERE] WorldGuard: Unable to read default configuration: blacklist.txt
    2011-12-11 15:36:52 [WARNING] WorldGuard blacklist does not exist.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Single session is enforced.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) TNT ignition is PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Lighters are PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Lava fire is blocked.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_nether) Fire spread is UNRESTRICTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: Loaded configuration for world 'world_nether"
    2011-12-11 15:36:52 [SEVERE] WorldGuard: Unable to read default configuration: blacklist.txt
    2011-12-11 15:36:52 [WARNING] WorldGuard blacklist does not exist.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Single session is enforced.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) TNT ignition is PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Lighters are PERMITTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Lava fire is blocked.
    2011-12-11 15:36:52 [INFO] WorldGuard: (world_the_end) Fire spread is UNRESTRICTED.
    2011-12-11 15:36:52 [INFO] WorldGuard: Loaded configuration for world 'world_the_end"
    2011-12-11 15:36:52 [INFO] WorldGuard: 7 regions loaded for 'world'
    2011-12-11 15:36:52 [WARNING] WorldGuard: Region file for world "world_nether" missing or inaccessible.
    2011-12-11 15:36:52 [WARNING] WorldGuard: Region file for world "world_the_end" missing or inaccessible.
    2011-12-11 15:36:52 [INFO] WorldGuard 5.3 enabled.
    2011-12-11 15:36:52 [INFO] xpMod Enabled.
    2011-12-11 15:36:52 [INFO] [ChestShop] Permissions version 2.7.7 loaded.
    2011-12-11 15:36:52 [INFO] [ChestShop] WorldGuard version 5.3 loaded.
    2011-12-11 15:36:52 [INFO] [ChestShop] version 3.29 initialized!
    2011-12-11 15:36:52 [INFO] [ChestShop] iConomy 6 loaded.
    2011-12-11 15:36:52 [INFO] [Dynmap-WorldGuard] initializing
    2011-12-11 15:36:52 [INFO] [dynmap] Using Permissions 2.7.7 for access control
    2011-12-11 15:36:52 [INFO] [dynmap] Loaded 12 shaders.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 82 perspectives.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 7 lightings.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 2 maps of world 'world'.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 2 maps of world 'world_nether'.
    2011-12-11 15:36:53 [INFO] [dynmap] Loaded 2 maps of world 'world_the_end'.
    2011-12-11 15:36:53 [INFO] [dynmap] Dynmap WebServer started on /96.8.119.227:27466
    2011-12-11 15:36:53 [INFO] [dynmap] version 0.26-648 is enabled
    2011-12-11 15:36:53 [WARNING] [dynmap] Marker API has been requested, but is not enabled. Uncomment or add 'markers' component to configuration.txt.
    2011-12-11 15:36:53 [SEVERE] [Dynmap-WorldGuard] Error loading dynmap marker API!
    2011-12-11 15:36:53 [INFO] Server permissions file permissions.yml is empty, ignoring it



    I noticed a few things in this file (server log file) that didn't show up on MCMYAdmin. Right at the bottom there, about the markers.
     
  9. Offline

    Mike Primm

    [Dynmap-WorldGuard] Error loading dynmap marker API! - this is the issue: you need to add the 'markers' component to configuration.txt for dynmap: the default lines are:


    Code:
      - class: org.dynmap.MarkersComponent
        type: markers
        #showlabel: true
        #enablesigns: true
        # (optional) add spawn point markers to standard marker layer
        showspawn: true
        spawnicon: world
        spawnlabel: "Spawn"
        # (optional) layer for showing offline player's positions
        #showofflineplayers: true
        #offlinelabel: "Offline"
        #offlineicon: offlineuser
        #offlinehidebydefault: true
    
     
  10. Offline

    bizzig


    ALL FIXED UP!!!! Awesome! Thank you for all your help! The world needs more motivated hard workers like you my friend.
     
  11. Offline

    iforczz

    i Found a bug!!!
    Please fix this bug
     
  12. Offline

    DaEgo

    its not gone complete
    just for U temporaly
    if u rejoin the server u see the letters again
     
  13. Offline

    Mike Primm

    Just trying to understand what this has to do with Dynmap-WorldGuard - what sort of sign are we talking about? This mod doesn't do anything with signs (although the core dynmap has an option to allow signs to be used to creating markers - is this related to that?)
     
  14. Offline

    bootscreen

    is it possible to get a list such like the onlineplayer list with the visible regions?
     
  15. Offline

    Rilly

    I'm having the same issue - do I just need to copy and paste this into my configuration.txt file somewhere? or am I already supposed to have these lines somewhere?

    edit: Ok - I figured out where it had to go - got it working, thanks
     
  16. Offline

    Mike Primm

    Not at present - I'm thinking about a mechanism in the dynmap base for marker selection/search, but still need to work out the details (mostly how to manage it, from a screen real-estate point of view)
     
  17. Offline

    Tulips

    says cannot find worldguard >:/
     
  18. Offline

    Mike Primm

    What version are you using?
     
  19. Offline

    Simon Welker

    Somehow, for some regions, the info balloon can't be opened. This "some regions" are regions that have a parent and are inside that parent region. but it somehow does not apply to those regions in general. Also, a few regions that were not be able to be selected in 2d are able to in 3d mode, and vice versa. Check it out yourself (try all the child regions in the blue area)
    http://180.189.155.202:8123/

    Thanks in advance :)
     
  20. Offline

    Mike Primm

    Looks like a z-order issue (stacking of the layers for the outlines) - its going to take a rev of dynmap to fix, so it'll be a week or so before I can release a fix.
     
  21. Offline

    DaEgo

    please remove this from ur code :
    () - 0
    i did it and it looks perfekt now
    cause some player write : /region addmember regionname () - 0 membername
    and thats a fail
    thx
     
  22. Offline

    Mike Primm

    Edit config.yml, and remove "(%parent%) - %priority" from the infowindow, and no more configuration fail for you :)
     
  23. Offline

    DaEgo

    why ? it works for me now perfekt
     
  24. Thanks for your work, dynmap just rocks. Now that I saw this plugin to it, I wanted to add it, to show my no mob spawn areas made with worldguard. As soon as this plugin is activated, well, I'm not moving anymore on the livw map! The zones are not shown and the clock is not ticking anymore... Theirs no errors on my console, so, don't know what you'd need...
     
  25. Offline

    Mike Primm

    I probably need to get a URL for your server - only thing I could see causing the interface to not update the other stuff is some sort of javascript hangup.
     
  26. Well, will be hard to see it, as the server's only running when we are back from work actually. Anyway, I'll readd the plugin this afternoon, and start the server, which will run over the weekend until monday, work day again :) . I link you the url via pm
     
  27. Offline

    Moo0

    Why is this one called "Dynmap-WorldGuard" (similar for -Factions and -Towny), but the main plugin is "dynmap" and there's also "dynmap-residence", -mobs and -api?
     
  28. Offline

    Mike Primm

    No specific reason - just happened to be the case I used for the newer plugins, versus the original one (dynmap).
     
  29. Offline

    Kabino

    Is there anyway to disable this on certain worlds? I have a creative and survival world and I would only like to see the regions for the Survival world.
     
  30. Offline

    Mike Primm

    Not at present - the only option would be to use the whitelist (visibleregions setting) to only show the ones you want from the visible world, or the blacklist (hiddenregions setting) to hide the others. I'll see about adding the feature.
     

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