WorldGuard Area Mob Protection

Discussion in 'Bukkit Help' started by MrMontor, Sep 7, 2011.

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  1. Offline

    MrMontor

    I just made up a new map on my server with a big spawn house.
    Now i would like to protect the area with worldguard to deny mobs to be in there.
    Is this possible?
     
  2. Offline

    bassfader

    You can only deny the spawning of mobs inside that area (flag mob-spawning) but they can allways just walk into that area or spawn directly next to it.
     
  3. Offline

    Pencil

    Just make a big area with the flag mob-spawning deny and make sure the area is at least 2x as big as your spawnhouse, that way they will probably never even get close to it :3
     
  4. Offline

    Machete.Panda

    how should that mob spawning flag look?

    Right now I have:
    flags: {mob-spawning: deny, pvp: deny, tnt: deny}

    but its not working! :/
     
  5. Offline

    Pencil

    :confused: weird! it works for me :S
     
  6. Offline

    Machete.Panda

    Maybe Im expecting too much... does it imediatly remove the mobs for the region?

    It should be in the region.yml, correct?

    Is there a possible permission that can override its protection?
     
  7. Offline

    Pencil

    Omg D: We said it up there, that it wont stop mobs from walking into the region, it just stops mobs from spawning inside there. They can still freely move onto the region. Just do //butcher and they will be gone :3
     
  8. Offline

    Machete.Panda

    But at night they still spawn... hmm. I may need to write in the plugin thread.
     
  9. Offline

    MrMontor

    thanks guys - helped me a lot =)
     
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