[ADMN/DEV] PermissionsBukkit v2.0 - Official Default Groups Plugin [1.5.2-R1.0]

Discussion in 'Archived: Plugin Releases' started by SpaceManiac, Jul 17, 2011.

  1. Offline

    SpaceManiac

    PermissionsBukkit - the Official Default Groups Plugin
    Current Version: v2.0
    Find PermissionsBukkit on BukkitDev!

    If you are getting a specific error or cannot determine what is wrong with your permissions file, filing a ticket on BukkitDev will make me much more likely to respond to you; general questions are best to ask in this thread or on the forums on BukkitDev.

    It's been a long time coming, but with the accomplishment of build 1000 Bukkit has finally accomplished a built-in Permissions system (codenamed Superperms). For more info on how they work, and how to integrate them with your plugin, see the official Permissions FAQ. Keep in mind that you should rarely, if ever, have to hook this plugin directly; instead keep things in the realm of checking player.hasPermission("yourplugin.node"). The FAQ thread has more info on how to use Superperms with things like chat prefixes/suffixes.

    Features:
    • Storage of users and groups in plugins/PermissionsBukkit/config.yml.
    • Both users and groups can be assigned individual permissions and parent groups to inherit permissions from.
    • Support for global and per-world permissions.
    • Reload configuration from file with out reloading the plugin.
    • Ability to check if a player has a specific permission node.
    • Ability to dump all permissions a player has and the plugins that set them.
    • Ability to print plugin, description, and default for a given permission node.
    • Ability to modify the permissions of groups and users and the groups of a user in-game.
    • Built-in antibuild via the "permissions.build" node (defaults to allowing anyone to build).
    • A minimalistic bridge from Permissions 3.0 to Superperms is available as a separate plugin, which does not depend on PermissionsBukkit.
    Command Usage:

    Show Spoiler
    PermissionsBukkit uses the command /permissions, with aliases /perms and /perm.

    /permissions reload - reload the configuration from disk.
    /permissions check <node> [player] - check if a player or the sender has a permission (any plugin).
    /permissions info <node> - prints information on a specific permission.
    /permissions dump [player] [page] - prints info about a player's (or the sender's) permissions.
    /permissions setrank <player> <group> - set a player to be in a group with per-group permissions.
    /permissions group - list group-related commands.
    /permissions group list - list all groups.
    /permissions group players <group> - list players in a group.
    /permissions group setperm <group> <[world:]node> [true|false] - set a permission on a group.
    /permissions group unsetperm <group> <[world:]node> - unset a permission on a group.
    /permissions player - list player-related commands.
    /permissions player groups <player> - list groups a player is in.
    /permissions player setgroup <player> <group,...> - set a player to be in only the given groups.
    /permissions player addgroup <player> <group> - add a player to a group.
    /permissions player removegroup <player> <group> - remove a player from a group.
    /permissions player setperm <player> <[world:]node> [true|false] - set a permission on a player.
    /permissions player unsetperm <player> <[world:]node> - unset a permission on a player.

    All commands have in-game help and are usable from the server console.

    Configuration:
    Show Spoiler
    A permission node is a string like 'permissions.build', usually starting with the name of the plugin. Refer to a plugin's documentation for what permissions it cares about. Each node should be followed by true to grant that permission or false to revoke it, as in 'permissions.build: true'. Some plugins provide permission nodes that map to a group of permissions - for example, PermissionsBukkit has 'permissions.*', which automatically grants permissions for all PermissionsBukkit commands. You can also specify false for permissions of this type.

    Users inherit permissions from the groups they are a part of. If a user is not specified here, or does not have a 'groups' node, they will be in the group 'default'. Permissions for individual users may also be specified by using a 'permissions' node with a list of permission nodes, which will override their group permissions. World permissions may be assigned to users with a 'worlds:' entry.

    Groups can be assigned to players and all their permissions will also be assigned to those players. Groups can also inherit permissions from other groups. Like user permissions, groups may override the permissions of their parent group(s). Unlike users, groups do NOT automatically inherit from default. World permissions may be assigned to groups with a 'worlds:' entry.

    The cannot-build message is configurable. If it is left blank, no message will be displayed to the player if PermissionsBukkit prevents them from building, digging, or interacting with a block. Use '&' characters to signify color codes.

    An example configuration file might look like this:
    Code:
    users:
        ConspiracyWizard:
            permissions:
                permissions.example: true
            groups:
            - admin
    groups:
        default:
            permissions:
                permissions.build: false
        admin:
            permissions:
                permissions.*: true
            inheritance:
            - user
        user:
            permissions:
                permissions.build: true
            worlds:
                creative:
                    coolplugin.item: true
            inheritance:
            - default
    messages:
        build: '&cYou do not have permission to build here.'
    

    Permissions:
    Show Spoiler
    PermissionsBukkit checks for the following permission nodes:
    • permissions.build - Allows a player to build. Defaults to true.
    • permissions.help - Allows viewing of usage for /permissions.
    • permissions.reload - Allows use of /permissions reload.
    • permissions.check - Allows use of /permissions reload.
    • permissions.info - Allows use of /permissions reload.
    • permissions.dump - Allows use of /permissions reload.
    • permissions.group.help - Allows viewing of usage for /permissions group.
    • permissions.group.list - Allows use of /permissions group list.
    • permissions.group.players - Allows use of /permissions group players.
    • permissions.group.setperm - Allows use of /permissions group setperm.
    • permissions.group.unsetperm - Allows use of /permissions group unsetperm.
    • permissions.player.help - Allows viewing of usage for /permissions player
    • permissions.player.groups - Allows use of /permissions player groups.
    • permissions.player.setgroup - Allows use of /permissions player setgroup.
    • permissions.player.addgroup - Allows use of /permissions player addgroup.
    • permissions.player.removegroup - Allows use of /permissions player removegroup.
    • permissions.player.setperm - Allows use of /permissions player addgroup.
    • permissions.player.unsetperm - Allows use of /permissions player removegroup.
    Also, the following parent nodes are provided for convenience:

    • permissions.* - Maps to permissions.help, .reload, .check, .info, .dump, and to permissions.group.* and permissions.player.*. Defaults to op.
    • permissions.group.* - Maps to permissions.group.help, .list, .players, .setperm, and .unsetperm.
    • permissions.player.* - Maps to permissions.player.help, .groups, .setgroup, .addgroup, .removegroup, .setperm, and .unsetperm.


    Frequently Asked Questions:
    1. Where are my * nodes? (open)
    Bukkit's Superperms has no built-in concept of a global '*' node that automatically gives all permissions, which is intentional - a player can instead be given all permissions by being given 'op' status (that is, listed in ops.txt). Additionally, individual plugins define a parent node (which could be 'pluginname.*' or 'pluginname.all' or anything else) which maps to whatever subpermissions in that plugin the author desires.

    An example is PermissionsBukkit, which provides three such permissions: 'permissions.group.*' for all /permissions group commands, 'permissions.player.*' for all /permissions player commands, and'permissions.*' for all /permissions commands (including permissions.group.* and permissions.player.*).

    If you are using SuperpermsBridge, you can do something similar to '*' nodes for plugins which use Permissions 2.7/3.1 - see the next FAQ for more information.
    2. How do I use SuperpermsBridge? (open)
    SuperpermsBridge is kind of like FakePermissions for GroupManager or PermissionsBridge for PermissionsEx. Once it's installed, it pretends to be the Permissions plugin and converts any plugins that use Permissions 2.7 or Permissions 3.1 to use Superperms instead.

    You can have PermissionsBukkit without SuperpermsBridge or SuperpermsBridge without PermissionsBukkit if you like, but both of these are limited in functionality. If you install SuperpermsBridge without PermissionsBukkit you will not be able to make use of PermissionsBukkit's groups feature or admin commands, and if you install PermissionsBukkit without SuperpermsBridge, plugins that have not updated to use Superperms directly will not function.

    For plugins that use Permissions 2.7/3.1, you can use the special node 'superpermbridge.*' to give the equivalent of what used to be the '*' node for plugins that do not use Superperms directly. If you don't want to give the * node, you can also use the node 'superpermbridge.pluginname' to do the equivalent of what used to be the 'pluginname.*' node. Once again, these only apply to plugins that SuperpermsBridge handles and not to plugins using Superperms directly.
    3. How do I use the root permissions.yml? (open)
    The file 'permissions.yml' in the root of your server can be used to set up custom parent permissions. Parent permissions are a single node that, when given to a player or group, automatically give all their children node. Here's a simple example:
    Code:
    server.basics:
        children:
            commandbook.motd: true
            commandbook.say: true
            commandbook.say.me: true
            commandbook.time: true
    
    Now, if you give a player the node 'server.basics', they automatically get all the nodes listed here. Children may also say 'false' instead of 'true', in which case giving the parent will remove the child instead of giving it.

    You can also specify a description if you like, which can be used by plugins to provide information on your node (such as PermissionsBukkit's /perm info command). If you want, you can also provide a default, which can be one of "true", "false", "op", or "notop". CraftBukkit will automatically assign everyone, no one (default), ops, or non-ops the children permissions based on the specified default. Without any plugin like PermissionsBukkit, you can use this defaults system as a limited way to assign people permissions. Here's a more complex example:
    Code:
    server.basics:
        description: Basic permissions for My Cool Server.
        default: true
        children:
            commandbook.motd: true
            commandbook.say: true
            commandbook.say.me: true
            commandbook.time: true
    server.admin:
        description: Admin permissions for My Cool Server.
        default: op
        children:
            commandbook.broadcast: true
            commandbook.teleport: true
            commandbook.kick: true
            commandbook.ban: true
    
    You can also define permissions without children, but this is of limited usefulness in permissions.yml (though is important in plugin.yml; see question #6)
    4. How do I switch from (other Permissions plugin)? (open)
    Depends on the Permissions plugin! If you were using PEX's YAML backend, I have a converter done and available on the PermissionsBukkit Tools page. Also available on the tools page is an automatic converter for Essentials GroupManager users.yml and groups.yml files. Automatic converters for Permissions 2.7 and 3.x are on their way, but in the meantime you can still convert your configurations manually.
    5. Where are prefixes and suffixes (or option nodes)? (open)
    Bukkit Superperms has no built-in prefix/suffix settings or non-boolean permission nodes, so individual chat plugins will have to start supporting Superperms in order to make use of non-Permissions-plugin based prefixes and suffixes. Herochat, iChat, and Simple Suffix are all aware of the Superperms update, but in the meantime you can use mChat, which already supports Superperms.

    Once you install mChat and configure the mchat.prefix, mchat.suffix, and mchat.group names in its configuration file (see the example), use PermissionsBukkit to give players or groups the permissions "mchat.prefix.admin", replacing "admin" with whatever node you configured. For example, with an mchat configuration that looks similar to this:
    Code:
    da-name-format: '+prefix+name&e'
    date-format: HH:mm:ss
    message-format: '+prefix+name&f: +message'
    mchat:
        prefix:
            admin: '&4DtK [SO] &7 '
            sadmin: '&9DtK [SA] &7 '
            jadmin: '&aDtK [JA] &7  '
            member: '&cDtK [M] &7 '
    
    You can assign players or groups the mchat.prefix.admin node to get the "SO" prefix, mchat.prefix.sadmin to get the "SA" prefix, and so on.
    6. (Coders) How do I set up my plugin.yml? (open)
    Take a look at this post in Dinnerbone's FAQ for an example. This is a lot like the setup of permissions.yml (see above), but you can also define non-parent permissions (just include description and default and leave out children).
    7. Is PermissionsBukkit outdated? (open)
    No! PermissionsBukkit 2.0 was last updated for 1.3.1-R2.0, is verified to work on 1.4.7-R1.0, and is unlikely to break on future releases.

    Downloads:
    Current Version:

    PermissionsBukkit v2.0 (jar) (details)
    Old Versions:
    PermissionsBukkit v1.6 (jar) (details)

    [​IMG]

    Changelog:

    Friday 7 September 2012 (2.0)
    • Fixed a case-sensitivity issue with setting per-world permissions that could cause some permissions to fail to apply.
    • Added /perm setrank <player> <group> subcommand (alias rank) with per-group permissions (permissions.setrank and permissions.setrank.<group>)
    • Added plugin metrics via http://mcstats.org/plugin/PermissionsBukkitMCStats (disableable in plugins/PluginMetrics/config.yml)
    Wednesday 29 February 2012 (1.6)
    • Fixed some massive issues that were caused due to having uploaded a buggy, in-development version instead of 1.5.
    • Note: If your configuration was messed up as a result of this issue, the new build should gradually correct it as needed.
    Saturday 25 February 2012 (1.5b)
    • Revamped to be compatible with R5.
    • Fixed issues with permissions not carrying properly on world change.
    • Many internal improvements for performance and stability.
    • SuperpermsBridge: in honor of R5 removing deprecated code, SuperpermsBridge is officially gone!
    Monday 18 July 2011 (1.1/1.2)
    • Fix BukkitContrib incompatibility issues.
    • Improved the output of the /perm check command.
    • Fixed issues when 'users:' is not specified in the config file.
    • Fixed the /permissions reload command.
    • SuperpermsBridge: improve wildcard handling; in addition to 'superpermbridge.*' and 'superpermbridge.pluginname', now supported are 'superpermbridge.plugin.*', 'superpermbridge.plugin.subnode.*', and so on.
    Monday 18 July 2011 (1.0/1.1)
    • SuperpermsBridge: adding the special 'superpermbridge.*' and 'superpermbridge.pluginname' nodes (see #2 in the FAQ for details).
    Sunday 17 July 2011 (1.0/1.0)

    • Initial release of PermissionsBukkit v1.0 and SuperpermsBridge v1.0.
     
    madmac, Gesundheit, tripleX and 23 others like this.
  2. Offline

    rezznov

  3. Offline

    Skettalee

    Seems like PermissionsBukkit v1.1 is now enabled is enabled, and the other plugins you mentioned aren't loading. Not sure, i could be wrong. Dev want to take a crack?
     
  4. Offline

    rezznov

    my other plugins work and all that
    in my server when some one is opped there name is red when there not opped there name is white and i have 5 diffrent permissions and it wont display there permission group
     
  5. Offline

    Skettalee

    Well let us see a pastebin of your PermissionsBUKKIT config.yml to find out if there is something wrong there. OPS always are red no matter what, permissions or not!
     
  6. Offline

    rezznov

    ok heres my config http://pastebin.com/dpgKXz1d
     
  7. Offline

    Skettalee

    Why do you have soo many groups and just 1 users? starts slow... and that GROUP/GROUP thing, IMO that is probably breaking it and confusing things. Yet again, im no expert, im just trying to read into it for you until a developer can answer.

    Review my config.yml to see what you might be doing wrong. As of right now, mine is working fine.
    Mine: http://pastebin.com/Uxk4A6Ja
     
  8. Offline

    Rellac

    The permissions.yml files is a part of actual Bukkit. Just ignore it.
     
  9. Offline

    rezznov

    well my server isnt open to public yet its going to be a RPG server im still testing it with my friends but i cant get permissions working and the admin/wolf and admin/human are 2 diffrent types of admins thats all
     
  10. Offline

    johnmg3

    Does anyone know how to allow use of Too Many Items one one world but not the other in a multiverse? I set up a pure survival mode world, and have restricted World Edit, AdminCMD, and other mods, and I know you can't turn off flying for one and not the other, but am trying to figure out how to allow or take away use of Too Many Items. I'm thinking it has to do with /give, so is there a basic permission you can set for give true / false?
     
  11. Offline

    Mathew Alden

    Anyone?
     
  12. Offline

    jedimaster0

    Code:
    2011-09-01 19:28:10 [INFO] [SuperpermBridge] Superperm/Permissions bridge initialized
    2011-09-01 19:28:15 [INFO] [SuperpermBridge] Superperm/Permissions bridge enabled
    2011-09-01 19:28:21 [INFO] PermissionsBukkit v1.2 is now enabled
    Everything seems to be loading properly, however my SuperpermsBridge dosn't seem to be working correctly. I have a node called "superpermsbridge.runecraft: true" However I still don't have permissions for that plugin. I am almost certain that I am doing something wrong, but can't figure out what exactly. Any help using the .* function in superpermsbridge would be much appreciated.
     
  13. Offline

    ZerothAngel

    I had the same problem. Assuming it's not a typo in your post, the prefix is actually "superpermbridge." Despite the plugin being named SuperpermsBridge, the node prefix lacks an 's' after 'perm' :p
     
  14. Offline

    GarretSidzaka

    THanks bukkit now from 2.7.6 perms, i know have to rewrite the config for a 500 line permission and then add 3 plugins to replace the one. such a good idea
     
  15. Offline

    gameswereus

    Lawls :p just use a converter and see if that works!
     
  16. Offline

    chuiby

    Why is permissions so complicated...I was about to switch to this but chat prefixes with GroupManager doesn't stay in conversion + Ranks doesn't show with EssentialsChat.
     
  17. Offline

    Celtic Minstrel

    This is not an error and has nothing to do with PermissionsBukkit; it just means you haven't defined any permissions shortcuts.
     
  18. Offline

    GarretSidzaka

    i used PermissionsEx and it instantly converted the whole 2.7.x yaml over INSTANTLY saving me hours of config writing
     
  19. Offline

    Boltblaster

    If you have issues with plugins not loading, redownload the newest version of FakePermissions. Worked for me. Can anyone please answer my problem on p.43? Oh, and Mathiew, this isn't the place to ask. Search the plugin list.
     
  20. Offline

    jedimaster0

    Thanks for catching that. let me post my nodes.
    As you can see superpermbridge.runecraft: true should work, but it doesn't.

    Code:
    groups:
        Default:
            permissions:
                superpermbridge.SignShop.Signs: true
                cm.init: true
                commandbook.kit.kits.diamondtools: true
                commandbook.kit.list: true
                commandbook.motd: true
                commandbook.who: true
                commandbook.more: true
                commandbook.give: true
                commandbook.teleport: true
                commandbook.time: true
                commandbook.time.check: true
                commandbook.weather: true
                commandbook.spawn: true
                commandbook.return: true
                commandbook.call: true
                commandbook.msg: true
                commandbook.say: true
                commandbook.say.me: true
                commandbook.whereami: true
                commandbook.clear: true
                commandbook.slap: true
                commandbook.slap.other: true
                commandhelper.repeat: true
                multihome.defaulthome.go: true
                multihome.defaulthome.set: true
                multihome.defaulthome.invite: true
                multihome.defaulthome.invitetimed: true
                multihome.defaulthome.uninvite: true
                multihome.namedhome.go: true
                multihome.namedhome.set: true
                multihome.namedhome.delete: true
                multihome.namedhome.list: true
                multihome.namedhome.invite: true
                multihome.namedhome.invitetimed: true
                multihome.namedhome.uninvite: true
                multihome.free.defaulthome.go: true
                multihome.free.defaulthome.set: true
                multihome.listinvites.toothers: true
                multihome.listinvites.tome: true
                panelmaster.heal.use: true
                panelmaster.infinite.use: true
                panelmaster.purchase.make: true
                panelmaster.purchase.use: true
                panelmaster.save.use: true
                panelmaster.sellpoint.make: true
                panelmaster.sellpoint.use: true
                panelmaster.suicide.use: true
                permissions.build: true
                superpermbridge.runecraft: true
                runecraft.rune.shield: true
                sortal.coords: true
                sortal.createwarp: true
                sortal.placesign: true
                sortal.register: true
                sortal.setprice: true
                sortal.warp: true
                stargate.use: true
        Citizen:
            permissions:
                Lampstone.break: true
                Lampstone.create: true
                commandbook.barrage: true
                commandbook.barrage.other: true
                commandbook.rocket: true
                commandbook.rocket.other: true
                commandbook.shock: true
                commandbook.shock.other: true
                mobSpawner.command: true
                mobSpawner.sign: true
                stargate.create: true
                stargate.destroy.owner: true
                stargate.option.backwards: true
                superpermbridge.worldguard.region.claim: true
                superpermbridge.worldguard.region.define: true
                superpermbridge.worldguard.region.info: true
                superpermbridge.worldguard.region.redefine.own: true
                superpermbridge.worldguard.region.remove.own: true
                superpermbridge.worldguard.region.select.own: true
                superpermbridge.worldguard.region.setparent.own: true
                superpermbridge.worldguard.region.setpriority.own: true
                worldedit.analysis.count: true
                worldedit.analysis.distr: true
                worldedit.chunkinfo: true
                worldedit.history.redo: true
                worldedit.history.undo: true
                worldedit.listchunks: true
                worldedit.navigation.ascend: true
                worldedit.navigation.ceiling: true
                worldedit.navigation.descend: true
                worldedit.navigation.jumpto: true
                worldedit.navigation.thru: true
                worldedit.navigation.unstuck: true
                worldedit.navigation.up: true
                worldedit.snapshots.list: true
                worldedit.snow: true
                worldedit.thaw: true
                worldedit.tool.info: true
                worldguard.god: true
                worldguard.god.other: true
                worldguard.heal: true
                worldguard.heal.other: true
                worldguard.locate: true
                worldguard.region.list: true
                worldguard.stack: true
                worldguard.ungod: true
            inheritance:
            - default
        Moderator:
            permissions:
                blacklist.ignore: true
                cm.area.define: true
                cm.area.delete.player: false
                cm.area.set: true
                cm.area.set.overlap: true
                cm.box.list.player: true
                cm.box.set: true
                cm.box.set.overlap: true
                cm.init: true
                cm.song.list.player: true
                cm.upload.midi: true
                cm.upload.mp3: true
                commandbook.bans.ban: true
                commandbook.bans.isbanned: true
                commandbook.bans.unban: true
                commandbook.debug.clock: true
                commandbook.debug.info: true
                commandbook.kick: true
                commandbook.mute: true
                commandbook.teleport.other: true
                commandbook.time.lock: true
                commandbook.weather: true
                commandbook.weather.thunder: true
                commandbook.whois: true
                commandbook.whois.other: true
                mobSpawner.Item.getItem: true
                mobSpawner.Item.getSpawner: true
                mobSpawner.setSpawn: true
                mobSpawner.command.setting: true
                multihome.othershome.go: true
                multihome.othershome.list: true
                multihome.free.namedhome.go: true
                multihome.free.namedhome.set: true
                superpermbridge.SignShop: true
                superpermbridge.cm: true
                superpermbridge.minecartmania: true
                superpermbridge.minecartmania.signs: true
                superpermbridge.panelmaster: true
                superpermbridge.stargate: true
                superpermbridge.worldguard.fire-toggle: true
                superpermbridge.worldguard.region.addmember.member: true
                superpermbridge.worldguard.region.addmember.own: true
                superpermbridge.worldguard.region.addowner.member: true
                superpermbridge.worldguard.region.addowner.own: true
                superpermbridge.worldguard.region.flag.flags: true
                superpermbridge.worldguard.region.flag.regions.member: true
                superpermbridge.worldguard.region.flag.regions.own: true
                superpermbridge.worldguard.region.info: true
                superpermbridge.worldguard.region.redefine.member: true
                superpermbridge.worldguard.region.redefine.own: true
                superpermbridge.worldguard.region.remove.member: true
                superpermbridge.worldguard.region.remove.own: true
                superpermbridge.worldguard.region.removemember.member: true
                superpermbridge.worldguard.region.removemember.own: true
                superpermbridge.worldguard.region.removeowner.member: true
                superpermbridge.worldguard.region.removeowner.own: true
                superpermbridge.worldguard.region.select.member: true
                superpermbridge.worldguard.region.select.own: true
                superpermbridge.worldguard.region.setparent.member: true
                superpermbridge.worldguard.region.setparent.own: true
                superpermbridge.worldguard.region.setpriority.member: true
                superpermbridge.worldguard.region.setpriority.own: true
                worldedit.brush.clipboard: true
                worldedit.brush.cylinder: true
                worldedit.brush.ex: true
                worldedit.brush.options.mask: true
                worldedit.brush.options.material: true
                worldedit.brush.options.size: true
                worldedit.brush.smooth: true
                worldedit.brush.sphere: true
                worldedit.butcher: true
                worldedit.clipboard.clear: true
                worldedit.clipboard.copy: true
                worldedit.clipboard.cut: true
                worldedit.clipboard.flip: true
                worldedit.clipboard.load: true
                worldedit.clipboard.paste: true
                worldedit.clipboard.rotate: true
                worldedit.clipboard.save: true
                worldedit.delchunks: true
                worldedit.drain: true
                worldedit.extinguish: true
                worldedit.fill: true
                worldedit.fill.recursive: true
                worldedit.fixlava: true
                worldedit.fixwater: true
                worldedit.generation.cylinder: true
                worldedit.generation.forest: true
                worldedit.generation.pumpkins: true
                worldedit.generation.sphere: true
                worldedit.history.clear: true
                worldedit.regen: true
                worldedit.region.faces: true
                worldedit.region.move: true
                worldedit.region.overlay: true
                worldedit.region.replace: true
                worldedit.region.set: true
                worldedit.region.smooth: true
                worldedit.region.stack: true
                worldedit.remove: true
                worldedit.removeabove: true
                worldedit.removebelow: true
                worldedit.removenear: true
                worldedit.replacenear: true
                worldedit.scripting.execute: true
                worldedit.selection.chunk: true
                worldedit.selection.contract: true
                worldedit.selection.expand: true
                worldedit.selection.hpos: true
                worldedit.selection.inset: true
                worldedit.selection.outset: true
                worldedit.selection.pos: true
                worldedit.selection.shift: true
                worldedit.selection.size: true
                worldedit.snapshots.restore: true
                worldedit.superpickaxe: true
                worldedit.superpickaxe.area: true
                worldedit.superpickaxe.recursive: true
                worldedit.tool.data-cycler: true
                worldedit.tool.replacer: true
                worldedit.tool.tree: true
                worldedit.wand: true
                worldedit.wand.toggle: true
                worldguard.locate: true
                worldguard.notify: true
                worldguard.region.claim: true
                worldguard.region.define: true
                worldguard.region.list: true
                worldguard.slay: true
                worldguard.slay.other: true
                worldguard.stack: true
                worldguard.ungod.other: true
            inheritance:
            - Citizen
        Admins:
            permissions:
                permissions.*: true
                LockIP.exempt: false
                LockIP.admin: false
                multihome.free.othershome.go: true
            inheritance:
            - Moderator
    
     
  21. Offline

    Darcion

    hello all

    i want to restrict my staff with different groups to promote default to players and not himself to admins, how does this work?
     
  22. Offline

    wolf hatake

  23. Offline

    olimoli123

    How can i make a new group thats default or must it stay 'Default' ?
     
  24. Offline

    Boltblaster

    To make a default group, name the group 'default'. No converter exists for Permissions. Yet. Which is annoying since there's only so much a person can do when the plugin screams: 'You don't have permission', while giving Admins 'permission.build: true' etc.
     
  25. Offline

    Darcion

    i converted yesterday permissions via groupmanager script and put it together, after that i took mchat and converted this.

    after 2-3 hour and no tutorials i got all stuff together and worked perfect, the only thing is that my supporter, mods can promote everybody to admins...
     
  26. Offline

    Boltblaster

    Darcion, care to post your config file? I'd like to take a look please. Help is minimal, converting from Permissions 3.1.6 is a nightmare and when I put in PermissionsBukkit, not even the console has a permission for anything...
    Thanks
     
  27. Offline

    Darcion

    here my config

    Code:
    users:
        darcion:
            groups:
            - Admin
    groups:
        Default:
            permissions:
                essentials.playerlist: true
                essentials.list: true
                essentials.rules: true
                essentials.help: true
                essentials.motd: true
                essentials.spawn: true
                commandSigns.use: true
                iConomy.payment: true
                iConomy.rank: true
                iConomy.list: true
                lwc.protect: true
                essentials.home: true
                essentials.sethome: true
                essentials.who: true
                essentials.me: true
                essentials.msg: true
                essentials.afk: true
                essentials.mail: true
                essentials.mail.send: true
                essentials.suicide: true
                ChestShop.shop.*: true
                jail.usercmd.jailstatus: true
                jail.usercmd.jailpay: true
                jail.openchest: true
                worldguard.notify: true
                lvt.vote.time.join: true
                mchat.prefix.Default: true
                permissions.build: true
        Spieler:
            permissions:
                war.player: true
                war.warp: true
                war.pvp: true
                essentials.seen: true
                essentials.ignore: true
                essentials.helpop: true
                essentials.clearinventory: true
                essentials.getpos: true
                essentials.whois: true
                essentials.compass: true
                mcmmo.skills.*: true
                mcmmo.commands.*: true
                mcmmo.item.*: true
                mcmmo.ability.*: true
                mcmmo.chat.partychat: true
                elevators.*: true
                mcbans.anticheat.view: true
                falsebook.blocks.lift: true
                falsebook.blocks.gate: true
                falsebook.blocks.door: true
                falsebook.blocks.bridge: true
                falsebook.blocks.readbooks: true
                falsebook.blocks.hiddenswitch: true
                falsebook.blocks.hiddenswitch.create: true
                falsebook.blocks.lightswitch.create: true
                falsebook.blocks.lightswitch.use: true
                worldedit.selection.pos: true
                worldedit.selection.hpos: true
                worldguard.region.claim: true
                worldguard.region.addmember.*: true
                worldguard.region.addowner.*: true
                worldedit.selection.expand: true
                essentials.stack: true
                worldguard.stack: true
                commandSigns.create: true
                worldguard.region.flag: true
                worldguard.region.flag.flags.pvp.owner.*: true
                worldguard.region.flag.flags.mob-spawning.owner.*: true
                worldguard.region.flag.flags.use.owner*: true
                worldguard.region.flag.flags.chest-access.owner*: true
                worldguard.region.remove.own.*: true
                worldguard.region.list: true
                jobs.join.Bergmann: true
                jobs.join.Ausgraeber: true
                jobs.join.Holzfaeller: true
                jobs.join.Bauarbeiter: true
                jobs.join.Jaeger: true
                jobs.join.Bauer: true
                jobs.join.Fischer: true
                jobs.access: true
                jobs.world.free2playV2: true
                money2xp.user: true
                factions.participate: true
                factions.create: true
                factions.viewAnyPower: true
                logblock.me: true
                mchat.prefix.Default: false
                mchat.prefix.Spieler: true
                permissions.build: true
            inheritance:
            - Default
        VIP:
            permissions:
                essentials.back: true
                essentials.back.ondeath: true
                falsebook.ic.standard: true
                falsebook.ic.detection: true
                falsebook.ic.mc0271: true
                falsebook.ic.mc0272: true
                lvt.vote.time.start: true
                mchat.prefix.Default: false
                mchat.prefix.Spieler: false
                mchat.prefix.VIP: true
                permissions.build: true
            inheritance:
            - Default
            - Spieler
        Support:
            permissions:
                essentials.tphere: true
                essentials.tp: true
                jail.command.jail: true
                jail.command.unjail: true
                mcbans.kick: true
                mcbans.lookup: true
                logblock.tool: true
                logblock.lookup: true
                logblock.toolblock: true
                mcbans.mute.player: true
                mchat.prefix.Default: false
                mchat.prefix.Spieler: false
                mchat.prefix.VIP: false
                mchat.prefix.Support: true
                permissions.build: true
                permissions.player.setgroup: true
            inheritance:
            - Default
            - Spieler
            - VIP
        Moderator:
            permissions:
                mcbans.ban.local: true
                mcbans.ban.global: true
                mcbans.mute.player: true
                landmarks.*: true
                logblock.*: true
                jail.*: true
                nocheat.notify: true
                mcbans.ban.view: true
                mchat.prefix.Default: false
                mchat.prefix.Spieler: false
                mchat.prefix.VIP: false
                mchat.prefix.Support: false
                mchat.prefix.Moderator: true
                permissions.build: true
                permissions.player.setgroup: true
            inheritance:
            - Default
            - Spieler
            - Support
            - VIP
        CoAdmin:
            permissions:
                essentials.top: true
                essentials.jump: true
                essentials.warp: true
                essentials.warp.list: true
                essentials.setwarp: true
                worldedit.jump: true
                mcbans.unban: true
                worldedit.navigation.jumpto: true
                worldedit.navigation.thru: true
                lwc.*: true
                worldguard.region.*: true
                worldedit.selection.*: true
                worldguard.region.info.*: true
                worldedit.superpickaxe: true
                worldedit.history.undo: true
                worldedit.history.redo: true
                worldedit.drain: true
                worldedit.fixlava: true
                worldedit.fixwater: true
                worldedit.fill: true
                worldedit.fill.recursive: true
                worldedit.regen: true
                mchat.prefix.Default: false
                mchat.prefix.Spieler: false
                mchat.prefix.VIP: false
                mchat.prefix.Support: false
                mchat.prefix.Moderator: false
                mchat.prefix.CoAdmin: true
                permissions.build: true
                permissions.*: true
            inheritance:
            - Default
            - Support
            - Spieler
            - Moderator
            - VIP
        Admin:
            permissions:
                superpermbridge.*: true
                worldedit.*: true
                worldguard.*: true
                permissions.*: true
                mchat.prefix.Admin: true
                permissions.build: true
        XVIP:
            permissions:
                worldedit.navigation.jumpto: true
                worldedit.navigation.thru: true
                mchat.prefix.XVIP: true
                permissions.build: true
            inheritance:
            - Default
            - Spieler
            - VIP
    messages:
        build: '&cYou do not have permission to build here.'
    debug: false
    
     
  28. Offline

    Boltblaster

    How the ...... does this work? I thought you needed 'superpermbridge.' to give permissions for non-Superperms plugins. OOH, NOW I GET IT. Only for * nodes? .....
    Thanks a lot Darcion, wouldn't have figured it out without you pointing this out to me :)
     
  29. Offline

    Darcion

    yeah you need superpermbridge too

    i throw permissionsplus, permissions and ichat from my plugins and took

    bukkitpermissions, superpermsbridge and mchat

    and for worldedit and worldguard you need the devbuilds
     
  30. Offline

    rezznov

  31. Offline

    Kellis

    hello :)
    my config
    Code:
    users:
        Kellis:
            permissions:
            groups:
            - admin
      default:
            permissions:
                permissions.build: false
    
       admin:
            permissions:
                permissions.*: true
                worldedit.*: true
            inheritance:
            - user
    but i cant use worldedit commands like /fixwater
    what i do wrong?
     

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