[INACTIVE][MECH] Party v0.6 - Use party-system for your plugins [674]

Discussion in 'Inactive/Unsupported Plugins' started by Hybris95, Mar 18, 2011.

  1. Party- The Party maker API/Tool

    Latest Version: v0.6 [674]
    Latest Stable Version: v0.6 [674]
    Party allows users to make party
    Party allows developers to make party-based plugins

    Features:
    • Join party
    • Invite members
    • DeInvite members
    • Leave party
    • Kick member
    • Protects members from attacking themselves within a group
    • List members of your party
    • Can be integrated into another plugin (check PartyTP or MultiChannel sourcecode)
    Downloads:
    Dropbox:
    Download Party 0.6
    Download PartyAPI 0.6 (for plugin developers)
    Source Code:
    On GitHub !

    Changelog:
    Later Version
    • Configurable party sizes
    • TempLeader system (while the leader is offline)
    • Support with permissions
    • iConomy/iMonsters support ?
    • maybe XP Sharing system (someone got a good XP plugin ?)
    • Write Javadoc
    • Make interface GroupListener for onJoin onLeave onKick onInvite onDeinvite etc...
    • Make PartyPluginException to throw if onLoad() onEnable() or onDisable() fails
    • Externalize PvP protection system into another plugin
    Version 0.6
    • Simple API Release :) Making Javadoc right now to help developers using it
    • Fixed many bugs in the Party plugin Hook on the API
    • Tested with CraftBukkit 674
    Version 0.5
    • Tested under CraftBukkit 617
    • First API Release
    Version 0.4a
    • API Version (check PartyTP sourcecode or MultiChannel sourcecode to get an example - will soon write the Javadoc and share it)
    Version 0.4
    • Added "/party list" command, that enables players to show the current members of their group (and the leader also)
    Version 0.3
    • PvP restriction system
    Version 0.2c
    • Fixed a PLAYER_QUIT bug
    Version 0.2b
    • Fixed another deleteGroup bug
    Version 0.2a
    • Fixed deleteGroup bug
    Version 0.2
    • First stable release
    • Fixed (You have to be in the same server) bug
    • Let the engine display the "usage"
    • Make some console output on loading/enabling
    • Random fixes (stability check)
    • Tested successfully with bukkit#556
    Version 0.1
    • First Release
    Known bugs (please leave me some feedback !):
    • When a leader leaves from an existing group (maybe when being the last one leaving an existing group) throws an exception (to be fixed soon)
    • You can still burn your teammates, but I might leave it unsolvable (except with anti-fire plugins like WorldGuard)
    Commands:
    • /party <join|invite|deinvite|kick|leave|list> [player_name]
    Permissions nodes:
    • Not available yet
    Supported Party-plugins:
    Credits:
    Make a donation
     
  2. Offline

    wildshoetwt

    the real question: is pvp disabled between party members
     
  3. I already thought about it, just forgot to add it to the TODO list.

    EDIT: Fixed in the v0.3 Release
     
  4. Offline

    Jm Erestain

    i`ll use this when u put the PVP disabled in party like what wildshoetwt said
     
  5. PvP restriction system Released :)
    Party v0.3 Released!

    EDIT: Released v0.4 (added "/party list" command)
    EDIT: Released v0.4a (added API version, now developers can use Party to develop plugins: check PartyTP !)
     
  6. Offline

    Kainzo

    I'll be reviewing the source and considering adding this into our RPG plugin (Heroes)-indev. If you're interested in assisting - please let me know.
     
    Hybris95 likes this.
  7. I'd be really pleased to help anyone supporting my plugin.
    If you have any trouble or need to know how to implement it, here is the place ;)

    EDIT: Released v0.5 which is strictly for API resources update (and latest Party-plugins compatibility)

    EDIT(2): Released v0.1a of PartyTP and its sourcecode for API purposes !
     
  8. Offline

    Jm Erestain

  9. Offline

    Kainzo

    Wonderful, I'm drafting the abilities document as we speak and seeing where we need help with the RPG classes.
     
  10. If you need, I released another plugin using Party which is called MultiChannel.
    You'll find it on the first post in the Supported Party-plugins section.

     
  11. Offline

    Kainzo

    well in terms of Multi-channel plugins - we produce our own (HeroChat) - but a party chat with pvp / etc is off limits to that design :)
     
  12. Well you can take inspiration from what I've done in my Multichannel plugin for the party chat, I don't intend to develop MultiChannel much, especially because of HeroChat ;)

    EDIT: I am currently rebuilding the entire API, so take your time ;)
     
  13. Offline

    AzureFlameCloud

    Yay, finally a party plugin with a possible configurable party size!
     
  14. Offline

    Plague

    cb 674 - inactive
     
  15. Offline

    zecheesy

    Perhaps have a party chat? like /party say (aasdfnaskjdfh) or /p (hi)
     
  16. This is exactly what MultiChannel does with Party.
     

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