Inactive [RPG/CHAT] Pylamo RPG v0.3- make minecraft to RPG (atm only Party/Guilds/achievements) [1060]

Discussion in 'Inactive/Unsupported Plugins' started by Pylamo, Aug 5, 2011.

  1. Offline

    Pylamo

    Pylamo RPG Plugin

    full v0.3 Download

    customise your v0.23 Download (old, will be updated soon)

    (old)full v0.23 Download

    Devbukkit page



    You need to delete the config when you update so it will create a new one with the new config settings!!!
    Please delete RPGPlugin folder if exists.

    Installation:
    Place the .jar in your craftbukkit's plugins folder and reload/restart server.
    After the first run of the plugin, it will create an config folder where you can set the maximum party size.

    Party:
    Show Spoiler


    Screens:
    Show Spoiler

    All Commands (for now): pylamo help.PNG

    Admin Commands:
    pylamo help admins.PNG

    That's how the chat looks: pylamo chat.PNG

    Features:
    • Invite people in your party
    • Chat with them
    • Manage partys as leader
    • Ignore invites
    • If you have a dc you have one minute to reconnect and be in the same party as before
    • Delete/list parties as admin
    • Set the maximum party size as admin

    Permission nodes:
    pylamo.party.create - create a party/be a leader of a party
    pylamo.party.join - join a party
    pylamo.partyadmin - acces to all admin commands shown on the second screenshot

    Guild:
    Show Spoiler

    Screens:
    Show Spoiler

    pylamo guild help1.PNG

    guildhelp 2.PNG

    pylamo guildchat.PNG

    Features:
    • Create complete Guilds
    • Chat in the Guildchat with all Members
    • Manage your Guild as Leader and Co Leader
    • Name prefix of your Guild in normal Chat
    • List of all the Members who are in your Guild
    • Delete Guilds as an Admin
    • Guilds won't disappear after reload/restart Server
    • Set the maximum guild size as an admin in the config
    • Manage Guildbank as Leader and Co Leader
    • Full iConomy Support
    • Guild Leader can create a Guildhouse(Right/Left Click with Paper)
    • A Guild can have Guildsafes(Chests)

    Permission nodes:
    pylamo.guildadmin - acces to all guildadmin commands
    pylamo.guild.create - create a guild
    pylamo.guild.join - join a guild


    Achievements:
    Show Spoiler

    Screens:
    Show Spoiler

    pylamo achievements.PNG

    Features:
    • get achievements by:
    • breaking blocks
    • killing monsters
    • kill other players


    Planned for the future:
    • Full RPG-Plugin
    • NPCS
    • Enemies
    • Drops
    • Items
    • Skills
    • Quests
    • Levels
    • Dungeons
    • Regions
    • Classes
    • Guilds
    • PVP
    • Jobs
    • more achievements, maybe you will be able to create some
    Known bugs:
    does not work without iconomy installed on the server.




    Changelog:

    Show Spoiler

    29.08.: v0.3 Added achievements
    14.08.: v0.23 iConomy finally fixed
    added guildhouse protection
    added guildsafe protection
    fixed many bugs
    added preview for achievements (/achieve)
    11.08.: v0.22.1 iconomy not needed anymore, fixed config folders​
    10.08..: v0.22 added guildbank
    fixed a bug where you couldn't invite People to your Guild
    10.08.: v0.21 added configs to disable part of plugins (party, guilds) and guild maxsize
    09.08.: v0.2 added Guilds and changed permission nodes
    07.08.: v0.12 added config file to configure the maximum party size
    07.08.: v0.11 added permissions and admin commands.
    06.08.: v0.1 Initial release



    Only a test release so please feel free to report bugs, improvements and suggestions.
    We'll add more features soon.

    Authors: syl0r, bluesilver000, raltahook, TruDan
    PHPcoder/Logocreator: TruDan
     
    lastern and MagickJester like this.
  2. Woo! I'm actually learning java :D
    I'm helping develop this plugin, and thanks to you other guys developing it, i'm learning java :D
     
  3. Offline

    kd280z

    An internal error occured? I just downloaded and no, I don't have iconomy. I thought it worked without now.
     
  4. Offline

    Pylamo

    could you paste the error in the server.log please?
    thanks
     
  5. Offline

    Toshiro_Max

    Awesome plugin. When will you make the classes, levels and skills?
     
  6. Offline

    Pylamo

    we first need to finish guilds ( with v0.23 or v0.23.1) then we'll make the achievements(maybe monday) and then we start with the experience system (levels) then classes.
     
  7. Offline

    Toshiro_Max

    okay thanks :)
     
  8. Updates (For other developers)
    • Added a help command to achievements (/achieve help [page])
    • I'd say the achievements list is complete (/achieve list [page])
    • Completed achievements needs testing (/achieve completed [page]) (needs achievements to be completed :p)
    • And i've made the design for the Web Statistics. just need to add the connector
    Edit:
    • If an achievement is in a chain (e.g. Coal Miner, Coal Miner II, Coal Miner III) If Coal Miner is not completed, it will not show Coal Miner II/III if It is completed, it will show CoalMiner II instead of Coal Miner. etc.
    • Completed Achievements work :D
     
  9. Offline

    johnshone

    can you make it so the NPC's [when we get them] can attack you and will spawn randomly eg. Online players are good and NPC's are bad so you have like 2 nations and allso that the good nation can hire like npc's to folow them and help them like a bodyguard

    and can we make it multi-world

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  10. Offline

    Pylamo

    @johnshone, you can do it like this if you want to, but every serveradmin can decide where the NPC's will spawn and set the behavior of them :)
     
  11. Offline

    kd280z

    16:42:19 [SEVERE] null
    org.bukkit.command.CommandException: Unhandled exception executing command 'gcre
    ate' in plugin PylamoRPG v0.1
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37)
    at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:12
    9)
    at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:3
    20)
    at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.
    java:713)
    at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:677)

    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:670)
    at net.minecraft.server.Packet3Chat.a(Packet3Chat.java:33)
    at net.minecraft.server.NetworkManager.b(NetworkManager.java:226)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:85)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:105)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:451)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    Caused by: java.lang.NoClassDefFoundError: com/nijiko/permissions/PermissionHand
    ler
    at de.pylamo.rpgplugin.Guild.processCommands(Guild.java:173)
    at de.pylamo.rpgplugin.Main.onCommand(Main.java:64)
    at org.bukkit.command.PluginCommand.execute(PluginCommand.java:35)
    ... 12 more
     
  12. Offline

    Pylamo

    that should be fixed with the new version i'll release in ~1h
     
  13. Offline

    kd280z

    Ok thanks a lot my server is hyped about guilds and parties. You should make this part a separate plugin and make the future updates into another plugin.
     
  14. We will soon be handling it like CommandBook does, where you can select what parts of our plugin you would like and it build's a custom build for you
     
  15. Offline

    Pylamo

    @kd280z
    can you please tell me if it works now for you?
     
  16. Offline

    kd280z

    I will downloading now btw its now called 1313359224_PylamoRPG.jar, is that going to affect anything?

    Works great! Thanks a lot. One question, I don't run permissions and when someone is an OP their name is red. When an OP creates a guild even after reconnecting their name is white, can this be fixed?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  17. Offline

    Pylamo

    that was not intended ;)
     
  18. Offline

    kd280z

    So what about the name color change of ops?
     
  19. Offline

    Pylamo

    that would be possible, but i don't know if it's useful...
     
  20. I think what it is, I am guessing you are using Essentials which makes Op's name colours red, but thats for things that use essentials. This plugin doesnt intergrate with Essentials, it intergrates with Permissions. That may be your issue, I'm not sure why it is white though.

    Is it normal chat or guild chat this is happening?
     
  21. Offline

    Alucard_fr

    is great plugin thx, and pleas for up version possibiliti is change name is rank, for guild mage, knight, vamp, elfe, ect... for config ?

    Sorry not good english
     
  22. We have discussed this and will try to include it in a newer release. At the moment we want to get the basic features fully working, and then we can add more customisation.
     
  23. Offline

    Pylamo

    Now it's fully customizable, if any bug happens (classnotfoundexception) please report it in this post.
     
  24. ^^ My epic PHP skills there ;)
     
  25. Offline

    kd280z

    It is normal chat for example my name would say <kd280z> in red, then when creating the guild Test my name appears as <kd280z> in white. So, what you are saying is for my name to stay red this plugin would need essentials support?
     
  26. Offline

    Pylamo

    when you join a guild, you name will be changed to <guildname><yourname> or something like that, guildname in green, yourname in white don't know how to fix it, i'll try to fix it after the gamescom at monday.
     
  27. I shall take a look into the problem in a minute, i think i know what it is.

    @kd280z I have found the problem, but being new to java i am not sure how to fix it :S
    What it is, When you join a guild it sets your display name to something else, then when you leave a guild it sets your display name to just your name. What we need is a way to store the users previous display name to then use on when they leave a guild.
    ^^ That's the bit i dont know how to do :p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 18, 2016
  28. Offline

    JS16

    Guild Warps Could Be COOL :)
     
  29. Offline

    Beybladera

    How do you define cordinates for a guild house?
     
  30. Offline

    Pylamo

    with paper (right/leftclick)
     
  31. Offline

    SpiFioY

    Great plguin! Can you PM me when you add some of the planned futures? I love this plugin! ;)
     

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