Inactive [Inactive][FUN/ADMN] Mean Admins v0.3.2 - Unleash Mayhem as Admin

Discussion in 'Inactive/Unsupported Plugins' started by Connor Mahaffey, May 29, 2011.

  1. Offline

    Connor Mahaffey

    Mean Admins: By Connor Mahaffey
    Version: 0.3.2

    Downloads:
    Jar Standalone ("Mean Admins.jar")
    Zip folder with Jar and Mean Admins Folder ("Mean Admins.zip")
    Source

    Description:
    Mean Admins gives admin players special administering abilities, as well as fun ways to kill some of those pesky users. Whether you use this plugin for good or evil is up to you, but it's the perfect way to help take control of your server.

    Permissions 3.x, PermissionsBukkit, and Multiverse supported!

    Features:
    - Kill users in a variety of ways (lightning, fire, lava, dropping, tnt, etc.)​
    - Control the weather​
    - Quickly give/remove building rights​
    - Ride animals and other players​
    - Freeze players in place or surround them with blocks​
    - Spawn friendly mobs (Note: Friendly mobs become aggressive again after a server restart)
    - A variety of weapons (ex. point-and-click explosions!)​
    - And much more!​

    Video:
    Note: This video is very outdated, a new one will be up soon

    More Videos (open)

    By @Magpie



    Command Format:
    All commands must start with /ma, /mean, or /meanadmins
    For the following examples, I'll be using /ma (but you can use /mean or /meanadmins)

    /ma <person> <command> <param1> <param2>
    if it is a non-personal command, like weather or weapon, skip <person>
    Ex. Make everyone on the server (accept admins of course) catch on fire:
    /ma all fire
    Ex. Make it rain
    /ma weather rain

    For all commands, type: "/ma help list <page>" or "/ma help <command>" for individual command help - Command list coming very soon!

    Permissions:
    Note: You must have the permission meanadmins.admin to execute any command!

    All permissions use a format similar to the command. To be able to use /ma user fire you must have the permission "meanadmins.fire". To use lightning as a weapon, you must have the permission "meanadmins.weapon.lightning". Using a * to specify all commands in a node works with both Permissions and PermissionsBukkit.

    List of Permissions

    Mean Admins will use Permissions 3.x if you have it installed. Otherwise it will attempt to use PermissionsBukkit, and if that isn't configured, will default to ops. If you are using PermissionsBukkit and do not want ops to have access to all commands, you must specify which commands you don't want them to have in your config.yml - ex. meanadmins.god: false

    Config:
    There is only one option in the config currently. You can specify what item you would like to be your weapon by entering an item id. By default it is a stick (280).

    Other Important Things:
    - "all" commands will not affect yourself or other admins
    - You cannot use a command against another admin, though you can use them against yourself

    Known Issues:
    - No limits on spawning or dropping, which could end very badly
    - No way to fill holes created
    - Teleport may do half-heart damage by spawning the player partially in a wall
    - If you try to make an animal ride a player they just kinda attack your face (try it and you'll see what I mean)
    - Admins can ride other admins

    Future Improvements:
    - Add persistence for friendly mobs

    Change Log:
    - 0.3.2
    - Added support for PermissionsBukkit​
    - 0.3.1
    - Fixed TNT so it spawns lit; punching no longer works in Minecraft 1.7​
    - Added some better error messages​
    - 0.3
    - Added Permissions support​
    - Added persistence for weapon, build, freeze, tnt, and godmode​
    - Added godmode, explosion weapon, and friendly mobs​
    - Fixed freeze and ride​
    - Other things I can't remember​
    - 0.2
    - Bug fixes and code improvements​
    - New Commands: Freeze/Unfreeze, Ride/Ridden, Dismount, TNT, Nobuild/Build, and Heal​
    - New Weapons: Teleport, Block, Blockadd​
    - 0.1.1
    - Internal block changing improvements​
    - Fixed conflicts with /ma in MobArena - @garbagemule - typing /ma when both are​
    installed, will check to see if it's a MobArena command or not - and execute accordingly​
    - added /mean to list of aliases​
    - /ma opens help​
    - 0.1
    - Initial Release​

    Author's Note:
    I am 17, and mostly taught myself Java. This is my first plugin, and the first time I've put source in front of people better at coding than me. If you have any suggestions/problems, let me know ASAP. I'm open to anything.

    Special Thanks To:
    @Samkio for his tutorial on plugins and helping me in a PM
    @garbagemule for helping me with setting things on fire
    @Lukeroge for his awesome ideas and comments
    @captainawesome7 for helping me with block changing code
    @masteroftime for explaining why my old code was wrong
    @Tux2 for his awesome fixes, support, and just general awesomeness
    The bukkit community for being awesome in general!
     
  2. Offline

    Magpie

    I made an awesome video. Thus, I am awesome.
    Your welcome, Connor. :p

    Hey, Connor, I just had an idea for ma, why not a spawn like a group of creatures around a person? Like 4 zombies to each side of the player approx.?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
    Connor Mahaffey likes this.
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    Connor Mahaffey

    You can spawn more than one, but not in a circle around a person, that'd be hard to code. /ma <person> spawn <creature> <amount> will do more than one though.
     
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    Magpie

    that'd be hard to code.
    be hard to code
    hard to code
    hard to
    hard t
    HARD
    *fapfapfap*
    JK JK lol.
     
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    Evangon

    Try limiting spawn, e.g 50 of 1 creature.
    And another thing is that when you spawn a Giant, an unused mob yet it still exists, it despawns as soon it is spanwed.
    @Magpie
    What the heck xD
     
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    Connor Mahaffey

    Sure I can add that sometime, though no promises that it will be anytime soon, I'm really busy right now. Giants worked fine in my testing, could be something that changed in 1.7 that they can't be spawned, or a conflicting plugin.
     
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    Subject0017

    is there a way that as well as being able to spawn mobs upon click could you spawn a tree upon click I though this was a pretty neat idea and knew you where the man to contact to get it done is it possable I do hope so thats for taking the time to read this
     
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    Connor Mahaffey

    Not sure I'll look into it!
     
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    Subject0017

    Okay Thanks !
     
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    eagle198

    wait how do you spawn peaceful mobs?
     
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    Connor Mahaffey

    Put friendly at the beginning of their name, ex. friendlycreeper.
     
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    eagle198

    TY
     
    Connor Mahaffey likes this.
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    elibeerbelly

    Is there a way I can set an op on fire or strike them with lightning using the /ma <person> lightning commands without de-opping them first?
     
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    Connor Mahaffey

    No right now it is set so mods cannot attack other mods. This might be configurable in the future.

    Sorry for the inconvenience.
     
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    MikalMirkas

    A) Does this work with CB 1060?
    if not
    B) Are you ever going to update this for it?
     
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    Connor Mahaffey

    Should work with 1060 - I'll update the title, thanks.
     
    MikalMirkas likes this.
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    MikalMirkas

    Forgot to ask this as well, does your Permissions setup for MA work with the other Permissions plugins as well (PEX)?
     
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    Connor Mahaffey

    It should, I heard it does. But I've never tested it myself.

    Since PEX usually just takes the place of Permissions it should work fine.
     
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    RobZ_SD

    Hey can you make a full list of commands and features and how to use them 'cos I dont really know what this plugin can properly do...
     
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    Connor Mahaffey

    /ma help list will list all commands and /ma help <command> will tell you specifics.
     
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    RobZ_SD

    its not exactly easy to know seeing as loads of people have asked it, can you at least add it to the man post for future users?
    good plugin though, me and my admins like to have lightning fights :)
     
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    drhotdog

    hey is this compatible with 1.8 yet i have a new server and im planning on adding this so i can terrorize and destroy my friends houses

    ooo ur online
    please read my message above and if not compatible please work on it

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
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    Deadonpromnite

    Amazing Plugin!!! Compatibility with 1.8.1? (had on 1.7 server, want it on my new one!)
     
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    Connor Mahaffey

    I haven't tested it but it should work fine ;)
     
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    BatteryAcid

    PLEASE UPDATE TO 1145!
     
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    Connor Mahaffey

    Something broken with the plugin in 1145?
     
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    BatteryAcid

    I can't spawn the new mobs D:
     
  28. Offline

    Connor Mahaffey

    Ah yes, that would be broken. Thanks. I'll put up a fixed version tomorrow.
     
    BatteryAcid likes this.
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    hiskid

    where can i find a list of different weapons???? i wanna shoot ghast fireballs
     
  30. Offline

    Connor Mahaffey

    /mean help weapon

    And you can't do that I'm afraid
     
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    ath8484

    Hey... i was just wondering when this will be updated for CB 1185! I'm excited to start using this plugin again!
     

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