Inactive [FUN/EDIT] MonsterHatchery v 1.2 - Craft your own spawner and make him what you want [953-1060]

Discussion in 'Inactive/Unsupported Plugins' started by JoshuaBehrens, Jul 6, 2011.

  1. Offline

    JoshuaBehrens

    MonsterHatchery
    Version: 1.2
    Official Website (updated first) : MonsterHatchery

    This plugin makes it possible to craft, rune, mine and configure spawner. Just right-click with any item you defined in the configuration file and the spawner will change. You can also just spawn a mob by using the defined spawnitem or pistons.
    To change the messages and mobs edit the '/plugins/MonsterHatchery/config.yml'. Original file:
    Show Possible Configuration
    Code:
    spawns:
        SPIDER: 287
        CHICKEN: 344
        GHAST: 46
        WOLF: 352
    spawnitem: 290
    ignore_server_monster_settings: true
    trans_noperms_fish: You don't got any permissions to fish for mob.
    trans_noperms_change: You don't got any permissions to change a spawner.
    trans_noperms_rune: You don't got any permissions to use a rune.
    spawn_by_pistons: true
    all_can_set: true
    all_can_rune: true
    register_recipe: true
    Video from me about version 1.0 and a video about version 1.2.
    Show Videos
    [​IMG]
    Show Permission Nodes

    • monsterhatchery.setspawner - Ability to change the spawning mob of a spawner
    • monsterhatchery.spawnbyitem - Ability to use an item to spawn a mob immediately
    • monsterhatchery.craftrune - Ability to use create a spawner by using a rune.

    Version 1.2 (Download)
    • Added rune (permission-node for that), recipe and activation by pistons
    • Removed not-working range activation by using the spawnitem
    • Compiled with references on devBukkit 754 and Permissions 3.1 for Craftbukkit 953
    Version 1.1 (Download)
    • Fixed bug, which allows to place blocks on spawners which refer to a mob
    • Compiled with references on devBukkit 754 and Permissions 3.1 for Craftbukkit 953
    Version 1 (Download never existed)
    • Spawner is minable and configurable.
    • Permission-Nodes added
    • Configuration file for item<->mobs-relations.
     
    bluehasia likes this.
  2. Offline

    caHarkness

    Nice! I like the twist of being able to click the spawners to use them.. try updating the spawn location of the mob and add 0.5 to both X and Z and it should spawn in the exact middle.
     
  3. Offline

    JoshuaBehrens

    Thanks for that hint.
    There is a long todo list. Maybe there will be an update the next days ;)
     
  4. Offline

    JoshuaBehrens

    Todolist is processed.

    Changelog and new video is in the first post. Hope you enjoy ;)
     
  5. Offline

    Johnnyszs

    Great plugin, works great! :D Question: Is a pig zombie PIGZOMBIE or PIG_ZOMBIE? I'm too lazy to test it out... Also, any mobs that don't work yet?
     
  6. Offline

    Leon Philips

    NICE!
    Realy cool!! 1 Question could you make the crafting recepy editable in a config file please?
    it's a bit to cheap for 1 of my worlds where no hacking is allowed :rolleyes:
    also... nice idea to set it to such a spawner using loot! :cool:
     
  7. Offline

    JoshuaBehrens

    I don't know how to do this on the most easiest way but I'll add this in the next update.

    It's PIG_ZOMBIE.

    @all: you don't have to use capitals, it's case-insensitive.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  8. Offline

    kahlilnc

    Wow this is amazing what about zombies and chickens? They both drop the same thing. And can you make this compatible with custom drops?
     
  9. Offline

    JoshuaBehrens

    It have already custom item set ? look at the demo configuration file ;)
     
  10. Offline

    Johnnyszs

    Will they monster spawner properties still be changed if you remove the plugin?
     
  11. Offline

    JoshuaBehrens

    No, it shouldn't. How ?
     
  12. Offline

    davman114

    so after much frustration i unistalled it and reinstalled it and now it is working thanks for you time and patience not sure what was going on do u have a paypal account to donate some money to your mods for time spent here?

    I will also remove the previous post if u wish to do the same
     
  13. Offline

    JoshuaBehrens

    When you want to remove it, you can do it, but I doesn't matter.

    No, I don't got one yet. But thanks in advance, when you'll do this, when I got one. I never thought of earning a little money by coding plugins ^^

    Thanks, too much for me :rolleyes: I've to create one with my parents. Shit on "must be 18" ...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  14. Offline

    pilover

    Hello im sorry for bothering you but do u think u can come on my server and help me set it up is 7/26/2011 U.S. at 9:00 a.m. central that we be great thanks
     
  15. Offline

    JoshuaBehrens

    What do you want from me ? Without an ip I can't join your server ;)
     
  16. Offline

    pilover

    oh sry :D its 108.60.193.106 you have to put in the port its 25665

    nvm i fixed it

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 17, 2016
  17. Offline

    JoshuaBehrens

    good to know, but what was the problem, maybe I can improve that.
     
  18. Offline

    pilover

    i couldnt get the new building thing to work so i just used the build mob spawner and made then
     
  19. Offline

    JoshuaBehrens

    Did you set up the config.yml and the permissions for this ? The rune ('building') is included for server which normally works with runes. You don't have to ;)
     
  20. Offline

    jlu

    Does it work with 1000?
     
  21. Offline

    JoshuaBehrens

  22. Offline

    waddles

    Hi! how do you put a permission on a player to change the spawner, I can't find out how...
    Thanks.
     
  23. Offline

    JoshuaBehrens

    In the first post is a button to show the list of permission-nodes. Use 'monsterhatchery.setspawner' in your case ;)
     
  24. Offline

    waddles

    Sorry, but I'm really bad at this, I can't find any post or buttons...
     
  25. Offline

    JoshuaBehrens

    • monsterhatchery.setspawner - Ability to change the spawning mob of a spawner
    • monsterhatchery.spawnbyitem - Ability to use an item to spawn a mob immediately
    • monsterhatchery.craftrune - Ability to use create a spawner by using a rune.
     
  26. Offline

    happytiger56

    Everytime i change the config files and then click save and restart my server, it resets the config to default. What's wrong?
     
  27. Offline

    bluehasia

    stop the server make the changes save then start the server. if i recall i had to do the same for this plugin also
     
  28. Offline

    simard123

    For my self there's no config file ..
     
  29. Offline

    JoshuaBehrens

    Are you sure ?

    Stop the server. Copy the jar in your plugin-folder. Start and stop your server. Now the configuration-file is created. The configuration is only on start-up loaded.
     
  30. Offline

    bluehasia

    any one experience an issue where this plugin just stopped working for no reason? ive even uninstalled it and reloaded the jar but the server will not created a folder with a config file for it even
     

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