Inactive [DEV] BukkitContrib Alpha 0.1.7 [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Afforess, May 21, 2011.

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  1. Offline

    Afforess

    BukkitContrib is superseded by Spout, the new Bukkit/Client framework.
     
  2. Offline

    Asanay

    какая есть простая регистрация (auth) для обновления 210 ?

    What is a simple registration (auth) to update the 210?
     
  3. Offline

    dark_hunter

    Doesn't look like Monday will be the day either. :(
     
  4. Offline

    Afforess

    It will. We're so so close. We've got 2 hours left. ;)
     
    RGadelha, Darkaegis and dark_hunter like this.
  5. Offline

    dark_hunter

    Don't hold my breath! :D
     
  6. Offline

    Asanay

    What more appropriate to register plugins BukkitContrib except AuthDB?
    ما أكثر ملاءمة للتسجيل باستثناء الإضافات BukkitContrib AuthDB؟
    Wat meer plugins BukkitContrib behalwe AuthDB registreer?
    Beth sy'n fwy priodol i'w gofrestru ac eithrio ategion BukkitContrib AuthDB?
    Wat beter om plugins BukkitContrib registreren, behalve AuthDB?
    Τι πιο κατάλληλο για να εγγραφείτε plugins BukkitContrib εκτός AuthDB;
    Apa yang lebih tepat untuk mendaftarkan plugin BukkitContrib kecuali AuthDB?
    Cad níos oiriúnaí chun clárú plugins BukkitContrib ach amháin AuthDB?
    Was eher angebracht, plugins BukkitContrib außer authdb registrieren?
    Hva mer hensiktsmessig å registrere plugins BukkitContrib unntatt AuthDB?
    Що більш доцільно зареєструвати плагіни BukkitContrib крім AuthDB?
    Mitä enemmän aiheellista rekisteröidä plugins BukkitContrib paitsi AuthDB?
    Quoi de plus approprié pour enregistrer plugins BukkitContrib exception authdb?
    Mida rohkem asjakohane register plugins BukkitContrib va AuthDB?
    認証データベースを除き、プラグインBukkitContribを登録するために何より適切?

    =))

    [ADMN/SEC] AuthDB v2.2.0 - Database auth, session, guest options, bad character filters [1000] CraftFire 07/31/2011 08:09 pm

    [SEC] AuthMe v0.84 - High Performance Authorization plugin [1000] pomo4ka 07/24/2011 09:32 pm

    [ADMN/FIX] AuthPlayer v1.0.1 - Offline-Mode Usernames and Authentication [953] Arcalyth 07/08/2011 08:44 am

    [ADMN/SEC] CAuth v1.3.6 - Another authorization plugin [1000] CSharpRU 08/01/2011 04:40 am

    [SEC] xAuth v2.0 (Beta 3.5) - Offline-mode security suite [928-1000] CypherX 03/16/2011 04:17 am

    What is the best or that fits?
     
  7. Offline

    mrgreaper

    take your time chap, dont do a notch lol!
     
  8. Offline

    Matt Gill

    Don't remind me of 1.6-1.6.6 D:
     
  9. Offline

    Grammar Troll

    Instead of wasting your time by translating your question in different languages, why not use your time to test the authentication plugins you listed yourself?
     
  10. Offline

    Asanay

    :confused: personally hsien errors authorization. More precisely disconnect
    I am hungry I'm tired of working on the server I poshol rest :mad:
    :)
     
  11. Offline

    Legomaster

    On github it says that spout 1.0 is 100% done. so not to sound rude, but where is it?
     
  12. Offline

    RGadelha

    He's Russian, he doesn't speak English but he's doing his best to communicate, at least I think so.
    If you know the answer just answer him, if you don't just leave him alone.
    Oh man, sorry about that, I've lived in New York for so many years and, maybe, that's because I feel like that.
    Sorry, pal, really :)
     
  13. Offline

    Asanay

    Thank you for understanding =)
     
  14. Offline

    RGadelha

    Your welcome, Asanay!
    Asanay, please, get someone who can speak in English around your vicinity, bring him/her here to help you. We can help you if you do that. Please do that!
    Edit:
    If you need help, everybody is here to help you but they need to understand you!
     
  15. Offline

    olloth

    It's still almost there, they've run into some interesting problems with the last bits(The launcher). If you can get the dev site to load (also having problems, VPS issues) I think Spout, SpoutAPI, and Spoutcraft are all ready or close enough for testing dev builds anyway
     
  16. Offline

    alta189

    We are having issues with our Jenkins, and that is only 1 part of the project... We had issues with the other half, their 90% fixed, but we need the Jenkins to continue
     
  17. Offline

    olloth

  18. Offline

    dark_hunter

    Delays Delays, I can has gun plox? :D
     
  19. Offline

    Yurameki

    ok I'm running CB1024, Minecraft 1.7.3, and I've got it working, however a friend with an identical pc setup injecting the files manually as I did is not getting it working, minecraft loads and plays normally but when they connect to the server the server doesn't recognize that they have BukkitContrib installed and none of it's functionality works, any helpful thoughts??
     
  20. Offline

    thomasbomb

    WOW This is amazing! I love you (no homo)
     
  21. Offline

    EnlightendDead

    I have a problem with this (dont know if its been answerd i dont want to read 80 pages) But everytime a use a non existent command the whole server crashes if i misspelled something or put something n the wrong place it just auto crashes...Any help?
     
  22. Offline

    alta189

    what?
     
  23. Offline

    Boon Pek

    DL link for client launcher seems unavailable :p
     
  24. Offline

    alta189

    Yes that's cause it isn't release, Im trying to finish
     
  25. Offline

    Grammar Troll

    I don't want to act like a jerk, but translating your questions in other languages than English seems rather pointless to me.
     
  26. Offline

    RGadelha

    I understand you, I've said we didn't understand him :rolleyes:
     
  27. Offline

    JackBarber

    Is it possible to code a night vision plugin with BukkitContrib ?
     
  28. Offline

    DilltheThrill

    How do I properly uninstall this from my server?
     
  29. Is there a solution?
     
  30. Offline

    RGadelha

  31. Offline

    ShaDooM

    Randomly crashed the whole server first time today :

    Code:
    2011-08-03 00:42:08 [INFO] punkboyollie used command "/mcstats"
    2011-08-03 00:42:09 [INFO] [BukkitContrib] Unexpected Behavior in ContribCraftBlock.getRelative(...)! Attempting to compensate.
    2011-08-03 00:42:09 [INFO] [BukkitContrib] Unexpected Behavior in ContribCraftBlock.getRelative(...)! Failed to compensate!
    2011-08-03 00:42:09 [SEVERE] java.lang.ClassCastException: org.bukkitcontrib.block.ContribCraftChunk cannot be cast to org.bukkitcontrib.block.ContribCraftChunk
    2011-08-03 00:42:09 [SEVERE]    at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:105)
    2011-08-03 00:42:09 [SEVERE]    at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:111)
    2011-08-03 00:42:09 [SEVERE]    at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:1)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.Entity.move(Entity.java:540)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.EntityLiving.a(EntityLiving.java:582)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.EntityLiving.v(EntityLiving.java:704)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.World.cleanUp(World.java:1104)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
    2011-08-03 00:42:09 [SEVERE]    at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    2011-08-03 00:42:09 [SEVERE] Unexpected exception
    java.lang.ClassCastException: org.bukkitcontrib.block.ContribCraftChunk cannot be cast to org.bukkitcontrib.block.ContribCraftChunk
            at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:105)
            at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:111)
            at org.bukkitcontrib.block.ContribCraftBlock.getRelative(ContribCraftBlock.java:1)
            at net.minecraft.server.Entity.move(Entity.java:540)
            at net.minecraft.server.EntityLiving.a(EntityLiving.java:582)
            at net.minecraft.server.EntityLiving.v(EntityLiving.java:704)
            at net.minecraft.server.EntityLiving.m_(EntityLiving.java:218)
            at net.minecraft.server.World.entityJoinedWorld(World.java:1198)
            at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:48)
            at net.minecraft.server.World.playerJoinedWorld(World.java:1180)
            at net.minecraft.server.World.cleanUp(World.java:1104)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:447)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:361)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
     
  32. Offline

    Moe041991

    hey is it possible that some plugin using bukkitcontrib would display all the time the ingame-time f.e. in the right top corner of the minecraft client?
     
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