Inactive [MECH] WirelessRedstone 1.1 ALPHA - No more long RedStone Wires! Go Wireless! [1000]

Discussion in 'Inactive/Unsupported Plugins' started by WMisiedjan, May 30, 2011.

  1. Offline

    WMisiedjan

    Wireless<font color="rgb(255, 0, 0)">Red</font>stone
    Get rid of those Wires!
    You like one of my products? Please donate a little bit so I can buy a second monitor! (To be more productive)



    Version: v1.2 Beta - Google Code
    Follow Development Status: Twitter - WMisiedjanTech

    With WirelessRedstone you can create connections between to redstone points, When power comes into a Transmitter sign it will create power on a Receiver sign.

    I'm currently developing version 1.0 with a lot of new features!
    Check out source code/Development status on:
    https://code.google.com/p/wirelessredstone/

    <font color="rgb(255, 0, 0)">WARNING:</font>
    Version 0.2 is NOT be compatible with older versions.
    Remove the WirelessRedstone folder in plugins before upgrading!

    How does it work?
    * Step 1

    - * Place a sign wherever you want the redstone to come from.
    * Place on the first line of the sing: [transmitter] or [WRt]
    * And on the second line any name/number you want. (Channel name)
    - Step 2
    * Place a sign wherever you want the redstone to go to.
    * Type on the first line of the sign: [receiver] or [WRr]
    * And on the second line the SAME name/number that you have typed on the second line of the transmitter. (Channel name)
    - Step 3
    * Power a Redstone to the transmitter sign.
    * Now a power will be created on the receiver sign!
    - Step 4 (Optional)
    * You can now create more Receivers or Transmitters on the same channel or a other channel!

    The WRt and WRr tags are available since version 1.0a.



    Video Tutorial by <font color="rgb(16, 97, 179)">John Kapsis</font>: - Updated


    Amazing Example by <font color="rgb(16, 97, 179)">John Kapsis</font>:




    Permission Nodes:
    WirelessRedstone.basics - Gives basic access to create signs only for own channel, Delete signs of your own channel, Etc. (This is currently only for commands)
    WirelessRedstone.createsign - Allows user/group to create signs manually.

    Commands:
    /WRr Channelname - Create a receiver sign with the given channel at your current location.
    Node: WirelessRedstone.commands.wrr
    /WRt Channelname - Create a transmitter sign with the given channel at your current location.
    Node: WirelessRedstone.commands.wrt
    /WRc channelname addowner username - Add's a owner to the given channel, Only if you are a owner of that channel to.
    /WRc channelname removeowner username - Removes a owner from the given channel, Only when you are a owner to.
    Node: WirelessRedstone.commands.wrc
    /WRhelp pagenumber - Shows help page with commands!
    WirelessRedstone.commands.help
    /WRremove channelname - Delete whole channel from config and delete all signs within the channel.
    Node: WirelessRedstone.commands.wrremove
    /WRlist - Shows list with all channels and info. Not functional yet.

    For access to everthing:
    WirelessRedstone.*
    Everyone than have access to all commands and functions. Although you can only change/access/create signs for your own channels. There is no way yet to manipulate other channels than yours for admins. That's coming soon.

    Feutures:
    * Create Wireless Redstone Connections!
    * Mutli-World.
    * Multiple Receivers and Transmitters on a single Channel!
    * Cross World Wireless Redstone Connections! -Not tested yet but it's programmed to work.
    * Unlimited Connections Possible!

    Todo/Bugs:
    * Report any bugs/Features here:
    * https://code.google.com/p/wirelessredstone/issues/list

    Downloads:

    * WirelessRedstone V1.2 BETA - <font color="rgb(16, 97, 179)">Google Code</font> - Fixed almost all bugs!
    * WirelessRedstone V1.1 Alpha - Google Code
    * WirelessRedstone V1.0e Alpha - <font color="rgb(16, 97, 179)">Google Code</font>
    * WirelessRedstone V1.0b Alpha - Google Code
    * WirelessRedstone V1.0c Alpha - Google Code - Alpha version. WORKING! FINALLY! Improved Performance, Added commands (/wrhelp for command list) (commands to create faster signs!). Fixed chunks being unloaded! (I think).
    * WirelessRedstone V0.2.1 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.2 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.1.5 - <Edit by Moderator: Redacted mediafire url>
    * WirelessRedstone V0.1 - <Edit by Moderator: Redacted mediafire url>

    Changelog:
    Version 1.2 BETA
    * Improved stability
    * Fixed converter.
    * Fixed Torch Duplicators
    * Fixed weird error messages in console.
    * Fixed Piston Error's.
    * When there are no more transmitters in a channel, the sign will automatically turn back when a receiver is powered. (requested feature)
    * Channels will now be removed when there are no more receivers or transmitters in a channel!


    Show Spoiler
    Version 1.1 ALPHA
    * Fixed all null bugs.
    * How signs are placed are now saved in the config file. (Wall signs are supported!)
    * BACKUP YOUR SETTINGS FILE BEFORE UPGRADING.
    * I DON'T know how its gonna react on new files

    Version 1.0e ALPHA
    * Fixed bug with channel overriding.
    * Fixed bug that you could create a redstone torch generator.
    * Fixed debug messages.
    * See <font color="rgb(16, 97, 179)"><font color="rgb(16, 97, 179)">http://code.google.com/p/wirelessredstone/updates/list</font></font> for more changes!
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)"><font color="rgb(16, 97, 179)">https://code.google.com/p/wirelessredstone/issues/list</font></font>

    Version 1.0b ALPHA
    * Fixed a lot of bugs.
    * Added commands. (/wrhelp for more info)
    * See <font color="rgb(16, 97, 179)">http://code.google.com/p/wirelessredstone/updates/list</font> for more changes!
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)">https://code.google.com/p/wirelessredstone/issues/list</font>

    Version 1.0b ALPHA
    * Fixed bug when placing sign!

    Version 1.0a ALPHA
    * Almost everything is rewritten.
    * Shorter tags for signs!
    * New Configuration method for saving and loading.
    * Converter to easily upgrade from 0.2 to 1.0a.
    * Performance fixes/updates.
    * <font color="rgb(16, 97, 179)">Fixed some bugs</font>
    * Fixed some more bugs that are not shown there.
    * Report any bugs/Features requests here:
    * <font color="rgb(16, 97, 179)">https://code.google.com/p/wirelessredstone/issues/list</font>

    Version: 0.3 BETA
    * Added support for levers on signs. - NOT TESTED YET.
    * Prevents chunks with WirelessRedstone sign's on it to unload. - NEEDS FAR MORE TESTING.
    * Chunks with sings on it are directly loaded when plugin starts!
    * Fixed some bug that when there is no Receiver and you power a Transmitter a console error shows up.
    * Please help testing!
    * - Released in a hurry. Don't had much time to test things. So help me please? xd

    Version: 0.2.1
    * Fixed bug when plugin doesn't work without permissions.

    Version: 0.2
    * Multiple Receivers & Transmitters on 1 channel!
    * Channel now not anymore limited to numbers. You can use a Alphanumeric name that fits on the sign line. It's case sensetive.
    * FIXED - Signs now will be removed from config file when removed in world!

    Version: 0.1.1
    * Sign's are now delete able and replace able. - FIX
    * Reduced file size ALOT. now only 15kb

    Version: 0.1
    * Release of this awesome plugin.
     
    Last edited by a moderator: Nov 27, 2016
  2. Offline

    Flappy

    Great plugin! Just one thing annoys me like hell... That I cant use superpickaxe to remove signs, is it fixable? :(
     
  3. Offline

    Magpie

    Busy making a video for another plugin atm (I'm like making videos for every plugin XD Over exaggeration though o.o)
     
  4. Offline

    mrdeadlocked

    I did what youa sked.
     
  5. Offline

    WMisiedjan

    I have planned tomorrow almost the entire day to code for WirelessRedstone and other plugins. Tonight I'm focusing on restoring some things I broke. Like my webserver and I deleted all webfiles of a client so I have a lot to do tonight. Tomorrow I'll fix most of the bugs! Also a open 'test' server will be up by then to help testing / show of bugs of WirelessRedstone.
     
  6. Offline

    Nibelton

    [creeper]
     
  7. Offline

    John Kapsis

    Very informative quote and your post was well said!
     
  8. Offline

    FireballCH

    I get this message too every second. With the newest bukkit Version.
     
  9. Offline

    Unlocked

    How do you give permission to not ops? :)
     
  10. Offline

    ray73864

    I too have started receiving this every few seconds in my logfile now, nothing has changed in the config file since i last wiped it all clean, and there are no 'nulls' in the config file either.
     
  11. Offline

    sole10

    yay works on CB1000! ;)
     
  12. Offline

    John Kapsis

    Make sure you don't have any signs in your world that are [WRr] or [WRt] and do not exist in your config.
     
    FireballCH likes this.
  13. Offline

    rominos2

    @WMisiedjan
    Is it possible for you to add networks to the plugin ?
    To prevent users using your channels
     
  14. Offline

    John Kapsis

    that's why the channel owner exists...
     
  15. Offline

    rominos2

    Yes but for one player
    To make differents wireless Network

    For exmaple on a sign

    [transmitter]
    Door (Channel)
    House (Network)

    To help players in fact
    Because House_Door is a bit long to write (Also House and Door are short names ^^ VacationsCenter_Entrance has no place in the sign)
     
    John Kapsis likes this.
  16. Offline

    Matsuro

    Code:
    2011-07-21 17:59:49 [SEVERE] Error occurred while enabling WirelessRedstone v1.1 alpha (Is it up to date?): java.util.LinkedHashMap cannot be cast to net.WMisiedjan.WirelessRedstone.WirelessChannel
    java.lang.ClassCastException: java.util.LinkedHashMap cannot be cast to net.WMisiedjan.WirelessRedstone.WirelessChannel
        at net.WMisiedjan.WirelessRedstone.WireBox.UpdateChacheNoThread(WireBox.java:376)
        at net.WMisiedjan.WirelessRedstone.WirelessRedstone.onEnable(WirelessRedstone.java:79)
        at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)
        at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:878)
        at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:272)
        at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:162)
        at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:146)
        at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)
        at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)
        at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    not sure what happened, server has been running fine and then this started happening. i have disabled the one plugin that has changed recently. the wierd thing is, some of the circuits are still working, others do not. i was running Minecraft 1.7.2 bukkit 953 with wireless redstone 1.0e.
    i updated to 1.7.3 bukkit 1000 and wireless wedstone 1.1 and that doesnt seem to help.
    thanks
    -Tashi
     
  17. Offline

    cj89898

    permissions node(s)?
     
  18. Offline

    John Kapsis

    Are you blind??? or you didn't bother to read the first post?


     
  19. Offline

    cj89898

    o srry well ty anyways
     
  20. Offline

    Walliance

    Just a couple of things:

    Placing two transmitters on the same network and activating them on the same time crashes the server overtime. There's seems to be now way to controll the same network from different locations, using levers.
    And for some reason I get a super redtorch duplicator machine on random occations.

    Any fixes for these issues that I'm not aware of?
     
  21. Offline

    John Kapsis

    I cannot understand you sorry...
    Can you make a small video or post screenshots of the problem??
     
  22. Offline

    Walliance

    Nevermind that post, seems like it was a one-time issue. After server crashed I fired it up again and all worked out well.

    Thanks for an awesome plugin!
     
    John Kapsis likes this.
  23. Offline

    MoeTM

    Hi. Very good plugin but two minor problems:
    1. put a [WRr] on the edge of a block (wall sign) and then when you power it and then unpower it and it gives out free signs
    2.if you destroy the block the Redstone torch is on it says you cannot destroy that my friend... but then when you un power it there’s a floating sign and when you power it again it gives you free Redstone torches
    The two bugs together can wreck my server... because it as good as the give commands to a nube when only op's can use it. :(
    But still good plugin. :)
     
  24. Offline

    skeletonofchaos

    PLease update for 1000. Great plugin though!
     
  25. Offline

    FireballCH

    Thanks I found a sign ;)
     
    John Kapsis likes this.
  26. Offline

    John Kapsis

    The plugin should work fine with the 1000Build!

    Please post some screenshots of the problem so i can help you (or a short video...)
    Also post you problem HERE so it can be better addressed!

    To be honest i didn't had the chance to test the latest version or Wireless Redstone...
    Too much work in RL...
    But after a couple of days i should have more free time and thus be more helpfull.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  27. Offline

    Cabbage

    Does this work and remember the channels even after a server restart, crash or reload or do you have to reset them to work again?
     
  28. Offline

    WMisiedjan

    It should remember the state of the receivers. on or off. even after a server restart, crash or reload.

    Almost all bugs reported are fixed in 1.2, also some features/enhancements are made to the code.

    There is going to be a public test in 1 and a half hour.
    http://code.google.com/p/wirelessredstone/wiki/PublicWirelessRedstoneServer

    After that test 1.2 is going to be released when everything is ok!

    There is currently a public test running on my server:
    WMisiedjan.net = IP.

    Whitelist is disabled. Everyone can join!

    Tested with a few people, Updating main thread right now.

    Updated!

    Version 1.2 BETA
    • Improved stability
    • Fixed converter.
    • Fixed Torch Duplicators
    • Fixed weird error messages in console.
    • Fixed Piston Error's.
    • When there are no more transmitters in a channel, the sign will automatically turn back when a receiver is powered. (requested feature)
    • Channels will now be removed when there are no more receivers or transmitters in a channel!
    OMFG sorry for quadisch dubblepost!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  29. Offline

    Cabbage

    So, just to clarify: if I set up a transmitter and a reciever, then restart the server, log in again and flip power to the transmitter, the reciever and its output updates? I'm asking because Craftbook's wireless transmitters have the tendency to break on server restarts...
    And sorry if you already answered that, I did not really understand you :confused:
     
  30. Offline

    rominos2

  31. Offline

    WMisiedjan

    I just tested this:
    • Settup simple transmitter and receiver with a lever.
    • switch lever to on. receiver is powered.
    • restart server.
    • receiver is still powered.
     

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