[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    d00ba

    @garbagemule

    One of my users has reported the following bug:

    "If you sleep in a bed, then type /ma spec, you start falling through the floor, and if you type /ma join then press Leave Bed, you can run around the normal worlds while the people inside are unable to play the arena."

    I suppose the obvious answer is not to type /ma spec when in bed... but users can't be trusted xD

    Many thanks,

    d00ba
     
  3. Offline

    columb

    You could join my server right now,and I show you...
     
  4. Offline

    KrazyBonez

    @garbagemule ive actually been using your latest dev build, and if its the same as 0.93.3, then gratz sir, you have fixed every concern i have with your plugin, which is alot as of late. I know how it goes though, sometimes you hit a rough spot and need to work though it, glad i could help. But as i said, latest dev build is very stable, and is it the same as 0.93.3? Do i NEED to restart my server to update now or can it wait?
     
  5. Offline

    columb

    :mad:

    server ip - 213.132.76.231 (check Is I'm online (c0lumb))

    If set max idle time o
    It wouldn't happen
    And if spectator zone in arena zone it would happen (or you fixed it D: )
     
  6. Offline

    Tagz

    Just updated to newest build and mob's stopped spawning in the arena?
     
  7. Offline

    Agnate

    Edit: Think I found the bug. Digging through the Arena.java, I couldn't help but notice the double-warp fix that was attempted to fix the items dropping in spectator area on death. I have a feeling that with CB 1000, the double-teleporting was fixed/altered in some way? This could explain why I'm consistently not leaving the arena upon death, but everything else still works.

    Here's the line:
    https://github.com/garbagemule/MobArena/blob/master/src/com/garbagemule/MobArena/Arena.java#L323


    Report details:
    Not warping back to spectator area has happened to me every time. Happened on Charged-Creeper wave #4 (special wave), I was the only person in the arena, custom class (basically the Knight class). They exploded on me, with no other mob-types in the arena. I received my reward, my match was properly logged, and there were no errors in the server log. I can type commands after the arena is finished (and I haven't typed /ma leave yet), so everything looks like it cleaned up.

    Reproduced the same bug, but with angry wolves on Wave #4 (special wave). Same results.
    Reproduced it after wave #10. Same results.

    Here is my config file:
    Code:
    # MobArena Configuration-file
    # Please go to https://github.com/garbagemule/MobArena/wiki/Installing-MobArena for more details.
    global-settings:
        update-notification: true
        enabled: true
        allowed-commands: /list, /pl
    classes:
        Chef:
            items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:3, cookie:12
            armor: 314,315,316,317
        Oddjob:
            items: stone_sword, flint_and_steel, netherrack:2, wood_pickaxe, tnt:4, fishing_rod, apple, grilled_pork:3
            armor: 298,299,300,301
        Tank:
            items: iron_sword, grilled_pork:3, apple
            armor: 310,311,312,313
        Knight:
            items: diamond_sword, grilled_pork:2
            armor: 306,307,308,309
        Archer:
            items: wood_sword, arrow:64 bow, arrow:64, grilled_pork
            armor: 298,299,300,301
        Wolfenstein:
            items: wood_sword, bow, 319:2, grilled_pork, arrow:64, 352:1
            armor: 298,299,300,301
        CactusJack:
            items: stone_sword, arrow:32, 297:2, 81:2, 12:2, 23:2, 331:10, 77:2, 70:4
            armor: 306,307,308,309
        GLaDoS:
            items: diamond_axe, cake:3, 322, 2256, 2257, 84
            armor: 314,315,316,317
        Splatterlord:
            items: diamond_sword, grilled_pork:2, 46:2, 76:1
            armor: 306,307,308,309
    arenas:
        robot:
            settings:
                world: world
                enabled: true
                protect: true
                clear-wave-before-next: false
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: true
                require-empty-inv-spec: true
                hellhounds: true
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                player-limit: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 0
                logging: true
                spectate-on-death: true
                share-items-in-arena: true
                max-join-distance: 0
                entry-fee:
            waves:
                default:
                    spiders: 10
                    creepers: 10
                    skeletons: 10
                    wolves: 10
                    zombies: 10
                special:
                    ghasts: 0
                    zombie-pigmen: 10
                    slimes: 10
                    powered-creepers: 10
                    giants: 0
                    humans: 10
                    angry-wolves: 10
            rewards:
                waves:
                    after:
                        '5': 260:1, 260:1
                        '7': 341:1, 341:2
                        '10': 354:1, 354:1
                        '16': 86:3, 86:4, 86:5, 89:3, 89:4, 89:5
                        '18': 302:1, 303:1, 304:1, 305:1
                        '20': 264:6, 264:6
                    every:
                        '4': 265:1, 265:2, 266:1, 266:2, 264:1, 264:1, 341:4:3, 341:4:4
                        '5': 1:8, 1:16, 20:8, 20:16, 337:8, 337:16, 49:2
                        '6': 351:0:2, 351:3:2, 352:3
            coords:
                p1: 193,56,-634,-126.331604,15.150762
                p2: 240,106,-578,60.11861,8.700742
                lobby: 218,65,-632,0.0,0.0
                arena: 218,63,-603,0.0,0.0
                spawnpoints:
                    s1: 211,63,-610,316.01822,16.200687
                    s2: 225,63,-610,46.017273,12.75069
                    s3: 225,63,-596,134.367,12.150679
                    s4: 211,63,-596,225.71759,10.500687
                spectator: 200,69,-590,215.73798,6.2995987
    
     
  8. Offline

    Djjak90

    Do you need to have spawnmonsters=true in server.properties for this to work? [creeper] And if so, is it possible for you to not do that? Cause I think you could, but it could take time... :3
     
  9. Offline

    elyanes

    Hello,

    After a leave or a crash the players who are in arena when /leave have items of the arena when they leave...
    How I can stop this?
     
  10. Offline

    GoSox2525

    I did build it myself! I think i did fairly well too, if youve ever played Nazi Zombies in Call of Duty , you should recognize this, it is the map Nacht der untoten.

    I have 12 spawn points, one at each window. All mobs except for zombies are set to zero, but on special rounds i have angry wolves, resemling HellHounds from Nazi Zombies. i have also made custom classes StoppingPower, Juggernaut, Scout, and Sniper. And i love how the arena is blast protected, it makes grenades possible which i got from a different plugin.

    The only problem is that i have dispensers on the walls in which you can buy more weapons and activate traps and things, using SimpleVend, and my players dont like using their earned money for the mini game. This is why im looking forward the rewards and scoreboards in 1.0!

    Would it be possible to have, like the players inventories, their money set to zero at the beginning of a game and use what they earn during it to purchase upgrades, and then once its over they return to the balance they had previous to the game beginning? I am using iConomy 5.

    Thanks a lot for making this possible with your plugin, the guys on my server have a lot of fun with it, great job. :)

    heres some screenshots, theres a lot :p.

    Show Spoiler
    2011-07-19_19.27.29.png 2011-07-19_19.27.48.png 2011-07-19_19.27.57.png 2011-07-19_19.28.05.png 2011-07-19_19.28.13.png 2011-07-19_19.28.22.png 2011-07-19_19.28.52.png 2011-07-19_19.29.07.png 2011-07-19_19.29.21.png 2011-07-19_19.30.08.png
     
  11. Offline

    gmore70

    Report details:
    Not warping back to spectator area has happened to me every time. Happened on Charged-Creeper wave #4 (special wave), I was the only person in the arena, custom class (basically the Knight class). They exploded on me, with no other mob-types in the arena. I received my reward, my match was properly logged, and there were no errors in the server log. I can type commands after the arena is finished (and I haven't typed /ma leave yet), so everything looks like it cleaned up.

    I can confirm this issue. 100% totally and completely accurate. I have 100% exactly the same issue.

    Im running:
    MC 1.7.3
    RB 1000
    MA 93.3

    No errors in log.

    # MobArena Configuration-file
    # Please go to https://github.com/garbagemule/MobArena/wiki/Installing-MobArena for more details.
    global-settings:
    update-notification: true
    enabled: true
    allowed-commands: /list, /pl
    classes:
    Chef:
    items: stone_sword, bread:6, grilled_pork:4, mushroom_soup, cake:3, cookie:12
    armor: 314,315,316,317
    Oddjob:
    items: stone_sword, flint_and_steel, netherrack:2, wood_pickaxe, tnt:4, fishing_rod, apple, grilled_pork:3
    armor: 298,299,300,301
    Tank:
    items: iron_sword, grilled_pork:3, apple
    armor: 310,311,312,313
    Knight:
    items: diamond_sword, grilled_pork:2
    armor: 306,307,308,309
    Archer:
    items: wood_sword, bow, arrow:128, grilled_pork
    armor: 298,299,300,301
    arenas:
    default:
    settings:
    world: arena
    enabled: true
    protect: true
    clear-wave-before-next: false
    detonate-creepers: false
    detonate-damage: false
    lightning: true
    auto-equip-armor: true
    force-restore: false
    soft-restore: false
    soft-restore-drops: false
    require-empty-inv-join: true
    require-empty-inv-spec: true
    hellhounds: false
    pvp-enabled: false
    monster-infight: false
    allow-teleporting: false
    repair-delay: 5
    first-wave-delay: 5
    wave-interval: 20
    special-modulo: 4
    max-idle-time: 0
    logging: false
    spectate-on-death: true
    share-items-in-arena: true
    max-join-distance: 0
    player-limit: 0
    entry-fee:
    waves:
    default:
    spiders: 10
    creepers: 10
    skeletons: 10
    wolves: 10
    zombies: 10
    special:
    ghasts: 0
    zombie-pigmen: 10
    slimes: 10
    powered-creepers: 10
    giants: 0
    humans: 10
    angry-wolves: 10
    rewards:
    waves:
    after:
    '7': minecart, storage_minecart, powered_minecart
    '16': diamond_sword
    '13': iron_sword, iron_pickaxe, iron_spade
    every:
    '3': feather, bone, stick
    '10': iron_ingot:10, gold_ingot:8
    '5': dirt:4, gravel:4, stone:4
    coords:
    p1: 256,54,146,6.179603,-7.485439
    p2: 354,127,259,132.89923,-5.2986813
    arena: 309,66,215,0.0,0.0
    spectator: 311,74,210,0.0,0.0
    lobby: 299,66,157,0.0,0.0
    spawnpoints:
    s1: 317,65,228,-19.58459,20.137325
    s2: 293,65,225,94.35944,21.863747
    s3: 293,65,203,178.26363,5.174978
    s4: 316,65,200,263.20374,3.1032686
     
  12. Offline

    ACStache

    @garbagemule I'm getting the same issue w/ not warping to spectator area on death. was solo using archer and died on wave 9 to a regular wolf.
    RB1000
    MA 93.3

    fortunately, the whole thing ends, the other monsters despawn, and I still get my rewards and inventory from before. All in all it's working, except (since warping is false in my config) going to spectator area after death.

    is there any way to make your warp to the spectator area an exclusion? something like block all warp locations EXCEPT warping to the coords of the /ma spectate spot?
     
  13. Offline

    VoidingNixx

    Even with any bugs in this plugin, it's still very very fun! ;) Keep up the good work garbagemule!
     
    KrazyBonez likes this.
  14. Offline

    Snipe76

    how to add Pet class?
     
  15. Offline

    ACStache

    @Snipe76 have the class have bones, upon entering the arena they're consumed and you have pet wolves
     
  16. Offline

    Snipe76

    it works but not so good..
    i have a Lobby as closed building... so i need a trick to spawn wolfs into arena when it starts..
     
  17. Offline

    ACStache

    Code:
        BeastMaster:
            items: arrow:64, bone:3, arrow:64, iron_sword, arrow:64, bow, arrow:64, bread:5, arrow:64
            armor: 302,303,304,305
    
    this is my pet class, an archer with wolves for attacking. notice the "bone:3"? that gives the class 3 bones, and upon entering the arena, the bones are auto removed and you're given 3 wolves to fight along side you

    Also noticed something odd, but I personally don't mind since it's a temp thing:
    before when wolves attacking you gave McMMO taming exp, I didn't have a pet class.
    Now that they don't give taming exp, I decided to make a pet class to try to get more taming exp.
    but now, having my own wolves doesn't get me taming exp! haha. oh well :p

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  18. Offline

    garbagemule

    @d00ba - Thanks for the report, I'll look into the whole bed thing at some point - possibly after squashing this warp bug.

    @KrazyBonez - Minor changes from the dev build, nothing you can't live without. Just update as soon as possible (when the server is empty/has very few online players). I might be pushing v0.93.4 today or tomorrow, depending on whether I can squash that bug or not :)

    @columb - Didn't see your post till after I updated, but your config-file is posted in one line :confused:

    @Tagz - Okay, are you actively doing anything to figure out why?

    @Agnate - Post full of useful information as always! Perhaps this -is- the bug. I'll have to try on my live server to verify, because it might be that the reason I can't reproduce the bug is the lack of any sort of lag (only been testing on 127.0.0.1). Is your spectator warp inside or outside of the arena region?

    @Djjak90 - You can use MobArena on peaceful servers.

    @elyanes - You can stop it by updating to v0.93.3 :)

    @GoSox2525 - I'll see what I can do, but I can't promise anything, as it is very specific to economy plugins (meaning people without them might be left out in the cold without a similar feature). Glad you're liking the plugin though, and I LOVE that arena! Very dark and ominous!

    @gmore70 - Please post your config-file in a CODE-block. Is it remedied by having spectate-on-death: false?

    @ACStache - I am exactly blocking all warps except for the arena location, lobby location, spectator location and entry location (per player), which is why I'm baffled as to why you guys are getting this bug. Agnate's suggestion is probably right on the spot, though, so I'll check that out later today. Is your spectator warp in- or outside of your arena region?

    @Snipe76 - Read the Wiki, and like ACStache says, add bones to a class and you will get pet wolves. If not, update to v0.93.3, and if you still don't get pet wolves, you have a conflicting plugin, in which case you need to follow the Troubleshooting steps in the main post.
     
  19. Offline

    Safetybrick

    Got the same issue running 93.3 RB 1000 also getting the mobarena update available message

    heres my config:
    Show Spoiler

    Code:
    # MobArena Configuration-file
    # Please go to https://github.com/garbagemule/MobArena/wiki/Installing-MobArena for more details.
    global-settings:
        enabled: true
        update-notification: true
        allowed-commands: /list, /pl
    classes:
        Healer:
            items: stone_sword, grilled_pork:4, mushroom_soup, cake:3, paper:64
            armor: 314,315,316,317
        Hunter:
            items: 268, 261, 262:64, apple, grilled_pork:3, 352:2
            armor: 298,299,300,301
        Tank:
            items: iron_sword, grilled_pork:3, apple
            armor: 310,311,312,313
        Knight:
            items: diamond_sword, grilled_pork:2
            armor: 306,307,308,309
        Archer:
            items: bow, arrow:512, grilled_pork
            armor: 298,299,300,301
    arenas:
        default:
            settings:
                enabled: true
                world: world
                protect: true
                auto-equip-armor: true
                clear-wave-before-next: false
                detonate-creepers: false
                detonate-damage: false
                lightning: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: false
                pvp-enabled: false
                monster-infight: false
                allow-teleporting: false
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 0
                logging: false
                spectate-on-death: true
                share-items-in-arena: true
                max-join-distance: 0
                player-limit: 0
                entry-fee:
            coords:
                lobby: -434,70,815,0.0,0.0
                arena: -434,68,790,0.0,0.0
                p2: -417,77,818,0.0,0.0
                p1: -451,63,763,0.0,0.0
                spectator: -434,76,770,0.0,0.0
                spawnpoints:
                    s2: -442,68,782,0.0,0.0
                    s1: -426,68,782,0.0,0.0
                    s3: -442,68,800,0.0,0.0
                    s4: -426,68,799,0.0,0.0
            waves:
                default:
                    spiders: 3
                    creepers: 2
                    skeletons: 4
                    wolves: 2
                    zombies: 8
                special:
                    ghasts: 0
                    zombie-pigmen: 8
                    slimes: 6
                    powered-creepers: 4
                    giants: 2
                    humans: 5
                    angry-wolves: 8
            rewards:
                waves:
                    after:
                        '6': iron_spade, iron_pickaxe, iron_axe, flint_and_steel, glowstone_dust:30
                        '10': 289:20, glowstone_dust:50
                        '11': iron_helmet, iron_chestplate, iron_leggings, iron_boots, iron_sword
                        '16': diamond_spade, diamond_pickaxe, diamond_axe
                        '21': diamond_sword, Diamond:2
                    every:
                        '2': glowstone_dust:10
                        '10': gold_ingot:2
                        '5': iron_ingot:4
        tbf:
            settings:
                world: world
                enabled: true
                protect: true
                entry-fee: ''
                logging: false
                clear-wave-before-next: true
                detonate-creepers: false
                detonate-damage: false
                lightning: false
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: false
                pvp-enabled: true
                monster-infight: true
                allow-teleporting: false
                spectate-on-death: true
                share-items-in-arena: true
                player-limit: 3
                max-join-distance: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 0
            waves:
                default:
                    spiders: 3
                    creepers: 0
                    skeletons: 4
                    wolves: 5
                    zombies: 8
                special:
                    ghasts: 0
                    zombie-pigmen: 10
                    slimes: 3
                    powered-creepers: 0
                    giants: 0
                    humans: 4
                    angry-wolves: 4
            rewards:
                waves:
                    after:
                        '6': gold_ingot:4
                        '5': sign
                        '10': 306, 307, 308, 309
                        '16': diamond_sword, 264, 311
                        '20': diamond:5
                    every:
                        '2': glowstone_dust:10
                        '5': iron_ingot:4
            coords:
                p1: 145,81,788,55.347412,15.450342
                p2: 193,87,845,267.297,18.750315
                lobby: 177,82,790,266.24738,48.75038
                spectator: 166,83,798,355.79614,27.300327
                arena: 165,82,811,359.54602,15.750325
                spawnpoints:
                    s1: 160,81,812,356.8501,57.150345
                    s2: 171,81,836,113.70337,55.8
        angau:
            settings:
                world: world
                enabled: true
                protect: true
                entry-fee: ''
                logging: false
                clear-wave-before-next: true
                detonate-creepers: false
                detonate-damage: false
                lightning: false
                auto-equip-armor: true
                force-restore: false
                soft-restore: false
                soft-restore-drops: false
                require-empty-inv-join: false
                require-empty-inv-spec: false
                hellhounds: false
                pvp-enabled: true
                monster-infight: true
                allow-teleporting: false
                spectate-on-death: true
                share-items-in-arena: true
                player-limit: 5
                max-join-distance: 0
                repair-delay: 5
                first-wave-delay: 5
                wave-interval: 20
                special-modulo: 4
                max-idle-time: 0
            waves:
                default:
                    spiders: 0
                    creepers: 0
                    skeletons: 6
                    wolves: 3
                    zombies: 10
                special:
                    ghasts: 0
                    zombie-pigmen: 10
                    slimes: 0
                    powered-creepers: 0
                    giants: 0
                    humans: 3
                    angry-wolves: 5
            rewards:
                waves:
                    after:
                        '5': gold_ingot:4
                        '10': 306, 307, 308, 309
                        '15': diamond_sword, 264, 311
                        '20': diamond:5
                    every:
                        '2': glowstone_dust:10
                        '5': iron_ingot:4
                        '10': gold_ingot:2
            coords:
                p1: 639,69,1208,359.3925,30.600248
                p2: 718,85,1285,-138.90749,11.700253
                lobby: 689,70,1221,214.19254,23.849916
                spectator: 696,76,1217,357.29187,34.49991
                arena: 688,70,1227,1.1920474,8.699996
                spawnpoints:
                    s1: 695,69,1237,93.29196,15.899982
                    s2: 710,69,1250,83.54198,14.09999
                    s3: 702,69,1269,146.09198,14.549995
                    s4: 689,69,1254,-23.10802,14.55001
                    s5: 683,69,1268,0.591962,21.149994
                    s6: 656,69,1253,-72.75819,13.199999
                    s7: 668,69,1262,41.9918,23.699984
                    s8: 658,72,1246,-189.75839,59.84998
                    s9: 680,69,1241,-62.108402,9.899961
                    s10: 676,73,1241,358.3415,25.349953
                    s11: 682,73,1241,33.141556,22.499952
    
     
  20. Offline

    Snipe76

    thx! works perfect!

    2 bugs found:

    1. i didn't teleport back to my point from where i joined
    untill i wrote /ma leave.
    2. slimes drop slimeballs when archer ( bow weapon ) kills it.

    suggestion:
    add a command the changes the next wave to number #. ( example: /ma setwave 20 )

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  21. Offline

    ACStache

    @Snipe76 are you atleast getting sent to the spectator area when you die? or are you still in the arena once it finishes?

    Also @garbagemule I had 2 rapid fire posts, dunno if you saw this one. I lol'd when I figured this out.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 15, 2016
  22. Offline

    Snipe76

    i am still at the arena..
     
  23. Offline

    ACStache

    a simple initial fix is to set the
    Code:
                allow-teleporting: true
    
    to true, so that when you die you 'teleport' to the spectator area. it's actually listed under each arena (if you have more than one)
    The bug is that if this is on false you should still go to the spectator area, but you're not. As for going back to where you joined from, you still need /ma leave I believe. I kind of zone out when the arena is done and go on auto pilot lol
     
  24. Offline

    Snipe76

    i will try the teleport thingy...
    here, watch the image:
    [​IMG]
     
  25. Offline

    ACStache

    yea, I had the same issue until I changed the teleport setting.
     
  26. Offline

    Snipe76

    the teleport works...

    it would be cool if the developer will add a command that can change the wave number..
     
  27. Offline

    GoSox2525

     
  28. Offline

    Aramillio

    Don't know if this has been mentioned, but if you have multiple arenas, and you type /ma join without an arena, it will throw an unhandled exception. It doesn't break the plugin, but as a programmer its my pet peeve to see unhandled exception errors...

    But I love your plugin otherwise. My one suggestion is finding a way to stop non arena mobs from spawning in the arena. Currently im using world guard cause I have a dark.arena and I give my players torches but originally outside mobs kept interferring with the arena
     
  29. Offline

    Sayshal

    Hey, just found a little bug. When you die, and go to spectators area, you can kill eachother! Also, spectators can be killed. Make spectator area pvp-off? Please..
     
  30. Offline

    thestriker095

    i have pvp set to false but players can still kill eachother in the lobby

    please help!

    Thx
     
  31. Offline

    columb

    @garbagemule

    Screenshot of my config file,if you dont trust...


    [​IMG]
     

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