[FUN] Citizens v2.0.11 - Human NPCs for Bukkit [1.7.2]

Discussion in 'Archived: Plugin Releases' started by Citizens, Mar 5, 2011.

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    Citizens

    Citizens - Human NPCs for Bukkit
    Version: 2.0.11
    Authors: @fullwall and @aPunch
    Source: Citizens on GitHub

    Citizens is now on BukkitDev

    This thread will no longer be updated. We encourage you to use our page on BukkitDev. You can find information, links to our wiki and website, and the download page there.

    Showing Your Support

    We work hard to maintain Citizens. We've been working on Citizens2 around the clock on new and exciting features. A little motivation never hurts, so feel free to donate to us - fullwall and aPunch.

    If you can't donate, we appreciate a "hello" every now and then. Stop by the IRC channel #citizens on irc.esper.net to discuss Citizens and give thanks!
     
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    xxugotowned

    rofl Same XDD
     
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    sme4gle

    Yup it does
     
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    Cenarius

    well well well wizards do not teleport if you set the teleport free to 0 or if you used Iconomy
    and they do NOT save (once restarted they're back to default).
    i'll remove it for now and will wait for the next version ..
    thanks for the experiment.
     
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    Icewold

    HOW CAN I TAME THE EVIL NPCS (ups sry for caps :p)
     
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    aPunch

    Right-click it with the evil-tame-item in mobs.yml (default is cake).
     
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    aPunch

    No, I was referring to fullwall not having any server to test on. Halfcraft is our server, which he should use for testing. :p
     
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    erdrickk

    First of all I just want to say Thankyou! for this awesome plugin. Last few updates were bumpy but 1.09b works Fantastic for me. I am running about 7 NPCs right now for my shop it works perfect. Ive had my server up for over 24 hour and not a single error in my logs.

    One small request. Right now say I add Arrows to my weapons shop /trader sell 262:64 320 like so - it puts a stack of arrows for 320 but say someone only wanted to buy 1 arrow or 10 arrows or 20 arrows.....Well they can't and I tried adding just a single arrow and even though its 262 and 262:64 I get a message saying arrows is already being sold (I fixed this by selling a single arrow unlimited stock on my tools NPC)

    Is there a change in the future we will be able to add the same item to traders twice at different quantity levels? BTW I have a fairly large server with a nice stable population - I plan to test and add all types of NPC's - I will report any bugs or errors I get - so far so good!
     
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    fullwall

    @erdrickk - a number of people have asked for that feature - I may implement it later on.
    To all - thanks to bug reports, we have found the wizards not saving bug and squashed mercilessly :). A few other miscellaneous bugs have also been fixed as well - we still want to fix this memory leak first though.
     
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    erdrickk

    Ok..... I spoke too soon LOL - I did a restart and all my NPC's are gone - any fast way of getting them back? I didn't do a /citizens save after I made all the NPCs I just realized - was this my fault?
     
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    Cenarius

    AW THAT'S GREAT YOU GUYS !!!!!
    soooo are we getting the new version soon :) ??
    and have you caught the other wizard bug (it's not teleporting if made it teleport for free or if used econplugin (icononmy)
    can't wait for it and thanks ^_^
     
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    karlmagnus

    man this plugin ROCKS. But can u plz do so u can choose the skin for an npc urself ?that would be awesome
     
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    Cenarius

    i wish that to but ...
    Unfortunately, it's impossible because of Minecraft limitations :)
     
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    Duginox

    Well, you could use BukkitCrib.
     
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    Mukrakiish

    Was this fixed somewhere in the mix? I turned off citizens because most of mine vanished with these errors. Dunno, scanned through all pages between current and this quote and can't find a response. Maybe this is user error with the new bump to 1.9 or is this an error for 1.9c?
     
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    fullwall

    @Mukrakiish - you can try reconverting by setting convert-old to true in the settings, see if that will convert the location over. If not, then you'll have to copy it over manually.
     
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    erdrickk

    Got my NPC's back - it seems a fresh shut down and start up brought them back. When my server did its auto-restart the NPC's must have not liked it.
     
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    Pro457

    I found more, seedss, cactuss, and if u didnt see the other post stairss and leavess
     
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    Psychos

    Each time i tried this plugin since 1.08 i got same problem : map generating... again and again... never stop
    Cause heavy server lag.
    I need NPC, but it's not a good plugin for my server :)
     
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    Fearil

    Hi, thanks for all the hard work in building this plugin.

    I was wondering if there is any documentation or explanation regarding the config options. I find my server log spammed with npc saving, and I would like to know whether I can be turning off save-often, what the delay scale is, etc... Thanks for your time.
     
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    fullwall

    @Fearil - the delay scale is in server ticks - the higher it is, the less often your server will save (20 ticks = ~1 second). Save-often doesn't really change much any more, since we moved to the new npc-profiles it is no longer practical for it to do what it used to do (that is, write every change to disk). So, ignore it for now.
     
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    mrgreaper

    sadly the plugin dev apears to be ignoring this issue.
    do you have any of the plugins i am using (listed on the other thread) maybe its a conflict?
     
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    Maskur

    The heap space is running out of memory at my server when using the new citizen plugin. I removed it now and the memory usage is stable again. Which leads to the possibility of a memory leak. To bad I can't test for them myselve because I'm only using the console on my server, no gui.. so no JProfiler or any other profiling tool :/
     
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    Gormly

    I cant spawn npcs, how do I make myself a citizen admin?
     
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    mickousse

    Hello

    I found this great plugin and I installed it on my server.
    However, I have a concern since version 1.7 of Minceraft. As soon as I set a trace to an NPC, it does so without any worries but for no apparent reason, the map begins to generate an alarming rate.

    Anyone have any idea of this problem?

    PS: I am French and sorry my english
    In advance thank you
     
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    Cenarius

    may i suggest you to make a command to remove the item/armor on npc :D
    thanks ^_^
     
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    Fearil

    @fullwall

    Thanks very much for your help.

    I'm still running a previous version on CB#860, but will upgrade as soon as some other plugins are updated as well.
     
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    morizuki

    how do I use the /npc moveTo?? can you give me an example??
     
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    ATmegaRed

    The /guard help Command doesn't work... When I use it, it says, I should try the /guard help Command...
    /edit
    Sorry, just read it now :)

    /edit2 and, sorry, I know i am too lazy to read all, but how do i set, that Admins on the Server don't have to pay for anything?
     
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    number1ahole

    Does anyone else have a problem with an OP being able to use citizens and no one else on the server? We do not use permissions and when I deOP myself, I get the same result which is no trader inventory will open. once oped with npc assigned to someone else it works fine.
     
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    d00ba

    You need permissions to allow non-ops access to anything. Without permissions it's all or nothing.
     
    number1ahole likes this.

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