[MECH] BorderArea v0.2 - Limit players to a rectangular region [1.1-R4]

Discussion in 'Inactive/Unsupported Plugins' started by NuclearW, Jun 8, 2011.

  1. Offline

    NuclearW

    BorderArea - Limit players to a rectangular region
    Version: v0.2

    BorderArea takes points set from a configuration file to set a boundary to all player movement, limiting them to within the resulting rectangular region.

    On first run BorderArea will create a file named 'points' in the 'BorderArea' folder. The 2 points may then be set by using integer values that create a rectangular region in which to spawn a player.

    The default points set by the plugin on first run are (-100,-100) and (100,100)

    Please note, that the server spawn point should be set within the rectangular region that is set, not doing so can result in a StackOverflowError and copious amounts of console spam.

    Features:
    • BukkitDev PMs1
    • Limits player movement to a rectangular region
    • Rectangular region is able to be set from a file
    Download BorderArea


    Changelog:
    • Version 0.2
      • Updated for new event system
    • Version 0.1
      • First release.
    Suggested by kahlilnc.
     
  2. Fantastic plugin, just what I need, thank you.
     
    Fogbear likes this.
  3. Offline

    Onza40

  4. Offline

    jonathanyc

    Correct me if I'm wrong, but am I right in saying that you can't specify points for a specific world? If that feature is not yet implemented, could you? It'd be very useful for custom maps we import.
     
  5. Offline

    NuclearW

    Thank you.

    Could you point out to me where in BorderGuard it allows for setting of any rectangular region? From my usage of BorderGuard and the post you linked to it seems it only allows for setting of either square or circular border regions?

    Multi-world is currently not supported, but I can look into adding it, although I am going on vacation for the next week, so it will take some time.
     
  6. Offline

    Plague

    please update do latest recommended CB
     
  7. Offline

    NuclearW

    Confirmed to work in 860
     
  8. Offline

    m4oo

    Hi,
    I'm looking for a multi-border plug-in to set areas in which you can teleport (with PressurePort).
    Could you help me with this ?
     
  9. Offline

    NuclearW

    Confirmed to work in 928

    I'm not quite sure what it is you want my plugin to do?

    If you could specify what it is that you would like it
     
  10. Offline

    Deses12

    This plugins only allows ONE border in ALL worlds?

    So if my world is limited to 10000*10000, and i want to limit the nether to be 1250*1250, this plugin isn't for me, right?
     
  11. Offline

    NuclearW

    Confirmed to work in 935.


    Currently, yes.

    Please stay tuned, as the next version will allow setting of multiple world borders, as well as separate nether borders for each world.
     
  12. Offline

    Deses12

    Cool, I will wait!
     
  13. Offline

    Djrowling

    This plugin is really great and in my opinion much greater than BorderGuard, very simply and effective. It does what it's suppose to do!
     
  14. Offline

    gilbz

    Does this plugin allow your travel outside the border, i would like it to keep new people on a strter isalnd and once they are trusted are allowed to leave th island. is that possible with this plugin. thanks :)
     
  15. Offline

    NuclearW

    Thank you.
    Currently it does not do this, I am afraid, but I can look into adding it with Multiworld/nether support in the next version.

    For now, confirmed working in CB 1000.
     
  16. Offline

    werner291

    Is it normal that your plugin teleports you back into the border at 3 sides, but not at one, and kills you instead over there, even while using essentials god?

    Except for that, this was indeed what I was looking for. Much easier to use than BorderGuard!
     
  17. Offline

    NuclearW

    That was a bug in previous versions of CB, namely CB1000, they are now fixed.

    Confirmed working in 1060
     
  18. Offline

    werner291

    Thanks for replying to my first question. Yes, it was indeed fixed.

    A feature suggestion: Multiple border zones, for more complexely-shaped borders. As long as the player is in any of these zones, he's fine.

    Something simpler that might increase performance: A configurable time between the times the plugin checks a player's position. Not shure if this is necessary right now, but if you add the multiple border zones...
     
  19. Offline

    Josh Harwood

    add permissions to exclude players from the checks, i'm looking to use this to hold all the guests in one area to be approved.
     
  20. Offline

    babydoll32

    works in 1150 (mc 1.8.1)
    great work!
     
  21. Offline

    Sekonda

    Do want Mutli-world support :D
     
  22. Offline

    Sekonda

    Works in 1240.

    Can we please get multiworld support :)
     
  23. Offline

    Phiwa

    Would be great if there was a possiblity for admins to bypass the limit (e.g. Permission-Node ba.bypass).
    If you need help with that, simply pm me, but it would be a nice.
    Me and my admins would like to work on a new region before it is opened to the normal users...
     
  24. Offline

    AlesisJC

    Can we expect a update for 1. on this? its something id find really useful...!
     
  25. Offline

    jasvecht

    This is some pretty cool stuff. Add MultiWorld and you got yourself a Winzip, kind sir. :)
     
  26. Offline

    sfmplayer

    ad permissions!
     
  27. Offline

    NuclearW

    Updated for new event system
     
  28. Offline

    md_5

    Long time no see NuclearW. You will notice that this thread has now been placed into the Inactive Plugin subforum.
    If you wish to revive this plugin, please ensure that you update and test compatibility with the latest recommended Bukkit build before reporting your original post, asking for it to be moved back to the release forum.

    Thanks for your time.
    md_5
     

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