Inactive [MECH] NaturalGiants v1.30 - Make Giants Spawn Naturally [1000]

Discussion in 'Inactive/Unsupported Plugins' started by Intelli, Mar 31, 2011.

  1. Offline

    Intelli

    NaturalGiants - Make giants spawn naturally
    Version: v1.30

    As per the title, this plugin makes it so giants will spawn naturally along with other mobs.
    Giants are set to be more rare, and by default will only spawn 5% of the time compared to other mobs. This option, along with other options, can be changed within the configuration file. Giants additionally will only spawn in the dark / at night.

    Download:
    http://minerealm.com/plugins/naturalgiants/NaturalGiants.jar (1.30)

    Config Information: (Modified within NaturalGiants.properties)
    spawnrate - By default, set at 5%. This will make 5% of monsters spawned as giants. Maximum value is 100.
    health - How much health a giant has. By default set at 200.
    drop - What item giants drop upon being killed. By default set to drop 64 bones (item #352)
    fireattack - Determines if the giants deal a fire attack upon targeting a player. Set it to "0" to disable the attack.

    [​IMG]

    Changelog:
    Version 1.3
    • Fixed entity tracking issues.
    Version 1.2
    • Private release.
    Version 1.1
    • Added configuration file, with the ability to configure the giants spawn rate, health, what items they drop, and if they deal a fire attack.
    Version 1.0
    • First release.
    Let me know if you have any questions, or find any problems.
    Enjoy!
     
    _Hamstern_, Jobsti, Undrtakr and 10 others like this.
  2. wtf? id want my giants have 300 or 400 health so this is useless plugin if it just restarts server :D
     
  3. Offline

    Lynet ArchAngel

    its not usless but like, its more fun with more health:D
    so he schould fix that:eek:
     
  4. Offline

    Draycos

    So, to add an item to the mobs drops do I add:
    352,10;350,6;264,1 with the ;
    or
    352,10:350,6:264,1 with :
    ?
     
  5. Offline

    meep

    it only drops 1 sort of item.. is there any chance to chance that ? o=
     
  6. Offline

    jacksonmalloy

    I downloaded bukkit last night and this is one of the first plugins I added. I installed the .jar, ran RUN.bat and changed nothing to the setup file. I entered the game and waited around until I found one.

    When I get within thirty blocks of it, it and I both catch fire and I take damage. If I shoot it with an arrow, no matter how far away, I take damage. If I turn fire damage off, the creature can't hurt me at all and just sort of ..stares at me sadly.

    Is this a 1.7 glitch, or..?
     
  7. Offline

    Buckethead

    no its supposed to be that way
     
  8. Offline

    jacksonmalloy

    I'm supposed to take damage any time I attack it? I'm not sure I understand the purpose of a monster that there is no way to attack without dying.
     
  9. Offline

    TheTennessee

    I am going to be straight up and frank, I would use this plugin, but the giant doesn't ever die, it just disappears, and then it doesn't give that event to any other plugin, making any practical use for giants (such as points in monster hunt) non-existant. If you could PLEASE have the giants die normally, I would love to use this mod.
     
  10. Offline

    Buckethead

    limit theyre health then i was disapointed to thats why i uninstalled this
     
  11. Offline

    Drago1128

    OMG this looks epic..... can you change their skin? Easy? i not too good at... stuff.... anyway i might try it... WHY NOT XD

    can you set its damage too :confused:

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 13, 2016
  12. Offline

    sventi83

    stand in water while attacking
     
  13. Offline

    jacksonmalloy

    It just seems like it would be easier to remove the damage. I don't understand what it adds. "You need 200 health worth of people to fight it"
     
  14. Offline

    ZerG

    whens the plug gonna be 953 i miss the giants :(
     
  15. Offline

    wassilij

    I like this plugin, working good with Bukkit 953.
     
  16. Offline

    GoSox2525

    The drops and health is working, but the giants arnt doing any damage to players whatsoever. also, you should change the fire attack to shooting ghast fireballs opposed to just setting on fire.

    Also, it would be really nice if you could add a chance for several different drops
     
  17. Offline

    dblodonut

    is there any way to make it so that giants only spawn on certain worlds? like i have a dungeon labyrinth world with zombies but giants spawn there sometimes which isnt good. and also gosox you can change what they drop in the config file
     
  18. Offline

    Ratchet

    inactive? :(
     
  19. Offline

    jtlcr777

    I sure hope not.
     
    Noppoly likes this.
  20. Offline

    bobri

    really great except there is one problem. My giants keep randomly despawning even while looking at them.
     
  21. Offline

    jtlcr777

    Happens to me too, but I think its because at that range a normal mob would despawn, but since giants are so big they SEEM to despawn while they are close, but really they are far enough away for the game to think they are too far away from the player, causing the giants to despawn.
     
  22. Offline

    morizuki

    Requesting/Suggestion

    configure what and how many mobs can come along with the giants
     
  23. Offline

    Zerafas

    I would assume that the giants entity is restricted by minecraft itself? and so its not possible to attack any part of it other than its feet? and fire damage from a giant zombie doesnt really seem to go well togother =/, but definately like the idea of it having a configurable basic attack, maybe a stomp. Oh and my giants dont seem to move unless i come within range, is this intended? Also theres some good ideas in the Mo Creatures mod, such as ogres that can demolish the environment, maybe possible for giants? Regards.
     
  24. Offline

    alfskan

    spawnrate=1

    but somtimes giants spawned full over the world!
     
  25. Offline

    kasszz

    Hey cool idea but can you make it that you can toggle normal attack on/off because that fire attack is too OP. And can you make it that we can chance the dam of the attack.
     
  26. Offline

    vanja

    make naturalslimes too :)
     
    jtlcr777 likes this.
  27. Offline

    jtlcr777

    natural slimes above ground would be interesting, easier to make sticky pistons.
     
  28. Offline

    G1R Productions

    Its not op because giants don't run after and attack you, they just stand there.
     
  29. Offline

    Pythros

    Hmm... can you make them burn or configurable option to make them burn in day light? Please?
     
  30. Offline

    Tartosuk

    The download url doesn't work anymore...
     
  31. Offline

    redcrew

    is it possible for them to burn in the day?
     

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