Inactive [SEC] EpicZones v0.37 - Polygon Based Area Protection - Now with Economy Support! [1.3.1-R2.0]

Discussion in 'Inactive/Unsupported Plugins' started by jblaske, Feb 2, 2011.

  1. Offline

    jblaske



    Features
    • Polygonal and Circular area creation. (Not just cuboids!)
    • In-game zone creation.
    • Provide a Circular border to your map.
    • Hierarchical Permissions with Child and Parent Zones.
    • Display Entering and Exiting messages in chat.
    • Enhanced /who
    • Advanced control of zone based regeneration
    • Many zone specific controls for things like Fire, Explosions and Mob spawning control
     
  2. Offline

    DELIGNY Loïc

    Please help me.
    I created a zone, i add perms ( build/destroy deny) but people can build and destroy blocks in this area...
    I checked the config file and it's good..
    Show Spoiler

    ceiling: 128
    childzones: []
    entertext: -- Vous entrez dans Tristram --
    exittext: -- Vous quittez Tristram --
    explode:
    creeper: false
    ghast: false
    tnt: false
    fire:
    ignite: true
    spread: false
    fireburnsmobs: true
    floor: 0
    mobs:
    - NONE
    name: Tristram
    owners:
    - God
    permissions:
    default:
    destroy: deny
    build: deny
    moderator:
    destroy: deny
    build: deny
    admins:
    destroy: allow
    build: allow
    points: '240:-85 248:-128 215:-125 212:-125 208:-128 183:-128 177:-84 184:-77 '
    pvp: false
    radius: 0
    regen:
    amount: 0
    bedbonus: 0
    delay: 0
    interval: 500
    maxregen: 20
    mindegen: 0
    restdelay: 0
    sanctuary: false
    type: POLY
    world: world
     
  3. Offline

    Ben Quincy

    I dont know if I am just unable to find this but how do you deny building and destroying perms to every single person on the server except the people you use /zone perm BenQuincy build allow? Do you have to type every players name or is there a easy way to do this.
     
  4. Offline

    youpko

    do it with permission groups
    i have a group in permissions that inculde ever user. so did
    /zone perm Everyone build deny
    /zone perm Everyone destroy deny
     
  5. Offline

    Wesley Boynton

    I'm having an issue. Every time I try to create a zone, it saves successfully and I can flag it. But if I /zone info test, it tells me no such zone exists. Help would be appreciated.
     
  6. After flaging it you must save again.
     
  7. Offline

    xsolar66

    "/zone save" is your best friend.
     
  8. Offline

    Wesley Boynton

    I have indeed been saving it after every edit. The problem persists.
     
  9. Offline

    catokul

    okay everything is set at my spawn location exept that everyone (exept guests) can destroy and build blocks... I tried to write Permissions: Build: deny and Destroy: deny, i thought it would work because wiki said so. I have cheked it a thouasand times and still cant find anything wrong [​IMG] help please​
     
  10. Offline

    Greylocke

    Here's an example of Permissions from my world. Parent denies build & destroy everywhere, but inside Parent are Child1 and Child2. In those child zones, Permissions allows Destroy in Child1 and Build & Destroy in Child2.

    Maybe this will help.
    Code:
            - epiczones.Parent.build.deny
            - epiczones.Parent.destroy.deny
            - epiczones.Child1.destroy.allow
            - epiczones.Child2.destroy.allow
            - epiczones.Child2.build.allow
    Be sure that your child zones are list in the Parent's Zones file. Here is what my Parent zone would look like:
    Code:
    childzones:
    - Child1
    - Child2
    
     
  11. Offline

    ronyi245

    Hi, I don't know why but when i tpye the /create command and right click with my stick it makes bedrock pillars as zone "fences". What can I do against this?
     
  12. They go away as soon as you save the zone.
     
  13. Offline

    catokul

    sorry it didnt work :(
    this is how it looks:
    ceiling: 128
    childzones:
    - mob
    - fountain
    - mobspawner
    - the
    entertext: now entering spawn
    exittext: leaving spawn
    explode:
    creeper: false
    ghast: false
    tnt: false
    fire:
    ignite: false
    spread: false
    fireburnsmobs: true
    floor: 0
    mobs:
    - PIG
    - SQUID
    - COW
    - CHICKEN
    - SHEEP
    - WOLF
    name: spawn
    owners:
    - henjjik
    - kb698
    - ssae003
    - tommyhj1
    permissions:
    default:
    destroy: deny
    build: deny
    points: '216:-27 216:-141 104:-203 -39:-209 8:-299 -68:-289 -155:-117 -166:-79 -166:-44
    -88:33 140:111 '
    pvp: false
    radius: 0
    regen:
    amount: 0
    bedbonus: 0
    delay: 0
    interval: 500
    maxregen: 20
    mindegen: 0
    restdelay: 0
    sanctuary: false
    type: POLY
    world: world

    can you see anything wrong?
     
  14. Offline

    MrTeapot

    Edit2: I created a zone and called it City
    Inside the city I want people to be able to buy areas with the residence plugin.
    I want to forbid them from destroying and building in the city, but not on their own areas.

    How can i make the residence permissions apply over the zone permissions?
     
  15. Offline

    xsolar66

    Can't seem to find any bugs with latest RB. Update title?
     
  16. Offline

    Greylocke

    updating the thread would be nice, but I'm more concerned about someone adopting this project.
     
  17. Offline

    xsolar66

    no need to adopt - it works like a charm and has already enough features to boot
     
  18. Offline

    chrcms

    Does this support permissions 3.1.5b ?
     
  19. Offline

    ronyi245

    no it doesnt i save it relog..... reload everything and they are still there
     
  20. Offline

    Greylocke

    that philosophy works for the very short term, but in the long run something is going to conflict with EZ, whether it be another plugin, bukkit, or something in MC itself.

    wow. that didn't take long at all. If you have MultiVerse and EpicZones, you just lost all MultiVerse console commands.
     
  21. Offline

    chrcms

    Does anyone here have another area protection plugin? There seem be more and more trouble with this outdated version of EpicZones.
    Mobs can't spawn in large protected areas
    permissions 3.x support
    Conflicts with other plugins.
     
  22. Offline

    Greylocke

    click GetPlugins above
    search for 'region'
    search for 'zone'

    I know that that jblaske himself uses WorldGuard. He made EpicZones because he had the need for non-cuboid zones. Since that time, WG has added polygonal zones as well. I'm testing WG and will probably go that direction. It is kinda complex, chunky and has a WorldEdit dependency, but I already use WE anyway.

    Whatever you choose to replace EZ, I'd advise setting it up first on a test server and doing all your experimenting and configuring there. These kinds of plugins can get rather complicated and have nasty effects if done incorrectly. Better to cut your teeth on a test system.
     
  23. Offline

    xsolar66

    ...i really don't want to have to go across to world guard - the factors you just mentioned make it even more unattractive. EpicZones is the perfect plugin for zone protection, and it still works so I'll stick with it as long as possible
     
  24. Offline

    Greylocke

    If you were referring to the previous post, it was a response to chcms, and my suggestion to him was to search for 'region' and 'zone' plugins, and then decide which one works for his situation. IMO, WG is is a little bloated and can get quite complex... so it certainly is not the ideal solution for everyone.

    btw - for anyone else that is using both EpicZones and MultiVerse -- CB929 fixes a command registration issue that broke MultiVerse/EpicZones setups. You should probably update at least to RB935.
     
  25. Offline

    DELTA_16320

    ehm, and what are commands to set protected area?
     
  26. Offline

    JemiloII

    Tried to find a good updated clear command list. Couldn't find one online. When into the plugin and found these for v.0.25
    Command List:

    /zone name [name] - Sets the name of the zone.
    /zone flag [flag] [value] - Updates the flag to the value.
    /zone flag pvp [true|false] - Updates the pvp flag to the value.
    /zone flag fire [true|false] - Updates the fire flag to the value.
    /zone flag explode [true|false] - Updates the explode flag to the value.
    /zone flag mobs [MobType]... - Sets the allowed mobs.
    /zone flag regen [Amount] <Delay> <Interval> <MaxRegen> <MinDegen> <RestDelay> <BedBonus> - Updates the regen flag to the values.
    /zone flag sanctuary [true|false] - Updates the sanctuary flag to the value.
    /zone flag fireburnsmobs [true|false] - Updates the fireburnsmobs flag to the value. //I have yet to see this work
    /zone floor [value] - Updates the floor to value.
    /zone ceiling [value] - Updates the ceiling to value.
    /zone child [add|remove] [ZoneTag]... - Adds or Removes the entered ZoneTags.
    /zone owner [add|remove] [PlayerName|GroupName]... - Adds or Removes the entered names.
    /zone message [enter|exit] [Message] - Updates the enter|exit message.
    /zone world [WorldName] - Updates the world the zone is in.
    /zone draw - Prompts you to go into Draw mode.
    /zone cancel - Discards all current changes.
    /zone delete - Deletes the zone you are currently editing.
    /zone save - Saves the zone to file.
    /zone save - Saves the point data you have drawn.
    /zone confirm - Clears point data and puts you into Draw mode.
    /zone cancel - Puts you back into Edit mode.
    /zone confirm - Deletes the zone you are currently editing.
    /zone edit [ZoneTag] - Begin editing the specified zone.
    /zone create [ZoneTag] - Create new zone with the specified tag.
    /zone list - Lists existing zones.
    /zone info [ZoneTag] - Detailed info for specified zone.
    /zone perm [add|remove] [build|destroy|entry] [allow|deny]
    /zone perm [copy] [zone to copy from]
    /zone perm [clear]
    /zone perm [clear] [user or group name]
     
  27. Offline

    Russian potato

    I dont know this is probably a user error but I love this mod unfortunately none of my other users do for some reason it wont let them create zones is there a way to let non ops create zones? or is that not in the mod yet
     
  28. Offline

    LibertasMens

    Are you using Permissions?
     
  29. Offline

    Russian potato

    it messes up a lot of my mods
     
  30. Offline

    sunkid

    It looks like EpicZones has an issue with the new World.createExplosion(Location, int) API in Bukkit:

    Code:
    [SEVERE] Could not pass event ENTITY_EXPLODE to EpicZones
    java.lang.NullPointerException
            at com.epicsagaonline.bukkit.EpicZones.listeners.EntityEvents.onEntityExplode(EntityEvents.java:69)
            at org.bukkit.plugin.java.JavaPluginLoader$58.execute(JavaPluginLoader.java:649)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:58)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:321)
            at net.minecraft.server.Explosion.a(Explosion.java:205)
            at net.minecraft.server.World.createExplosion(World.java:1411)
            at net.minecraft.server.WorldServer.createExplosion(WorldServer.java:146)
            at org.bukkit.craftbukkit.CraftWorld.createExplosion(CraftWorld.java:438)
            at org.bukkit.craftbukkit.CraftWorld.createExplosion(CraftWorld.java:446)
            at org.bukkit.craftbukkit.CraftWorld.createExplosion(CraftWorld.java:442)
    ...
    
     
  31. Offline

    Retricide

    Integration with some economy plugin, like iConomy, would be really nice, so we could create plots and put them up for sale.

    Once an economy integration is added, I think this plugin will be much better than "Residence," which I currently use but would like to switch out of, in favor of this.
     

Share This Page