[MECH] OtherDrops 2.8- Ultimate block/mob/player drop editing [1.5.2]

Discussion in 'Archived: Plugin Releases' started by Zarius, Jun 12, 2011.

  1. Offline

    Zarius

    [​IMG]


    Want to fix glass/stairs/boat drops? Want to gather ice/glowstone/grass in a balanced manner? Want to smelt ore with golden tools? Want to cause chaos with undead that rise again? Now you can, simply by enabling the included example files or delve into the more advanced customisation and make drops work the way you want.

    OtherBlocks aims to give you ultimate control over what item that blocks/entities drop when destroyed, depending on how they were destroyed. Compatible with WorldGuard. Lightweight! Only scans what it needs to and ignores the rest.
    Download: BukkitDev (download link on there) | Source Code

    Included Modules
    * Fix undroppables: fix drops for stairs, glass (don't use your hands - ouch), boats & bookshelves (1.8 stairs included)
    * Gold tools (basic): gold tools have a chance of dropping the complete block for grass, ice & glowstone.
    * Gold tools (smelt): gold tools have a chance of mining an ingot directly from ores.
    * Ore Extraction: using the usual tools, ingots are ripped out of ores, leaving the stone behind.
    * Leaf overhaul: adds leaf drops (apples, cocoa, leaves, sticks & a very small chance of golden apple).
    * Undead Chaos: beware the night! Zombies & skeletons rise again and even players rise back from the dead (player deaths spawn more zombies/skeletons).
    * and more...

    Custom Configuration Examples
    Code:
        # Simple glass drop fix
        GLASS:
          - drop: GLASS
     
        # Players drop Zombies on death, 50% of the time
        PLAYER:
          - drop: CREATURE_ZOMBIE
            chance: 50%
     
        # Spiders killed with any sword at night have a 10% chance to drop web,
        # otherwise they drop whatever they normally would
        CREATURE_SPIDER:
          - tool: ANY_SWORD
            time: NIGHT
            drop: WEB
            chance: 10%
     
        # Trees drop apples (or cocoa from birch trees)
        SPECIAL_LEAFDECAY@GENERIC:
          - drop: APPLE
            chance: 5%
        SPECIAL_LEAFDECAY@BIRCH:
          - drop: DYE@BROWN
            chance: 5%
    
    If you are getting errors with the word "snakeyaml" in it, your config file isn't properly formatted.
    Test it on this website (or this one).

    See the dev.bukkit page for full details on how to set up OtherDrops, a complete parameters list and further examples.


    Changelog

    Newest changelog details here.


    Main author: @Zarius
    Contributors: @Celtic Minstrel, raws
    Original author: @cyklo
     
  2. Offline

    RugRats

    Thanks and the map, It works just fine it just says map_0 in the corner so thats fine. I just wanted doublestep the 2 step block to drop the 2 step block when destroyed. I lowered the dirt/grass/gravel/sand drop chance. Also removed cow and yea poor wolves :p

    Yea there no markers for the map and that would be cool for an option were tamed wolfs don't drop it. If there is 1 would like to know it :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  3. Offline

    bk1138

    FYI: I noticed during my zombie tests that zombies dying during the day count as burning. So if you turn off fire, they will stop leaving "scat" around when they die in sunlight. Don't know if that matters to you or not, but wanted to make sure you were aware of the issue :)

    BTW: My apologies for not refreshing the thread before I replied, Zarius, or I would have seen your note on the "item count 0"=="infinite item" issue. At least that is solved :) The reason I did not use a drop of 1 50% of the time was that I was using that to replace the normal feather drop (originally), so the chance was 100%. Then I went and added the air drop anyway, so it was rather redundant >.<

    I think you made a typo and then copy/pasted it thru the rest of the creatures :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  4. Offline

    RugRats

    No problems there. and I didn't copy and paste anything lol I was looking for drop problems. There were no console errors ect
     
  5. Offline

    Zarius

    Yes - you would set up a drop each for WOLF@ANGRY and WOLF@NEUTRAL leaving WOLF@TAME default or even setting WOLF@TAME to drop nothing.

    Yes, that's a good point - will look into ways to distinguish between the types (seems easy but need to make sure I don't miss anything).

    Yeah, the config load function ignores any options it doesn't recognise (like quanity) and since quantity is optional it then defaults to 1.
     
  6. Offline

    RugRats

    Lol thanks for catching that. Half of it was quantity and the other was quanity LOl I failed at copy and paste. I guess I said I didn't because well I didn't remember hehe so would you do WOLF@ANGRY
    - tool:
    drop:
    ECT?

    Those give me errors.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  7. Offline

    Zarius

    Will test it when I get home and post a working config example if there are no bugs.
     
  8. Offline

    RugRats

    Okay thanks.

    Is there a way to like completely get rid of the start up messages. In the config I have it on low and there is still at least 50 messages that spam my console and makes it hard to search for other plugin startup errors ect.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  9. Offline

    Zarius

    Odd, there should only be three or four start messages on low. Can you post what you get on low?
     
  10. Offline

    RugRats

    Code:
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_PICKAXE + GOLD_ORE now drops 1.0x GOLD_INGOT
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_PICKAXE + IRON_ORE now drops 1.0x IRON_INGOT
    2011-06-27 04:21:35 [INFO] 4.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_SPADE + CLAY now drops 4.0x CLAY_BRICK
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_AXE + LOG now drops 1.0x COAL
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GLASS now drops 1.0x GLASS
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + TNT now drops 1.0x TNT
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GLOWSTONE now drops 1.0x GLOWSTONE
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + BOOKSHELF now drops 1.0x BOOKSHELF
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + BOAT now drops 1.0x BOAT
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + DOUBLE_STEP now drops 1.0x DOUBLE_STEP
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + COBBLESTONE_STAIRS now drops 1.0x COBBLESTONE_STAIRS
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + WOOD_STAIRS now drops 1.0x WOOD_STAIRS
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: DIAMOND_PICKAXE + STONE now drops 1.0x STONE with 20.0% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_PICKAXE + STONE now drops 1.0x STONE
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: DIAMOND_PICKAXE + COBBLESTONE now drops 1.0x MOSSY_COBBLESTONE with 20.0% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_PICKAXE + COBBLESTONE now drops 1.0x STONE
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + DIRT now drops 1.0x BUCKET with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + DIRT now drops 1.0x LEATHER_BOOTS with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + DIRT now drops 1.0x SADDLE with 0.1% chance
    2011-06-27 04:21:35 [INFO] 0.1
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + DIRT now drops 0.1x BOWL with 1.0% chance
    2011-06-27 04:21:35 [INFO] 0.1
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + DIRT now drops 0.1x MAP with 1.0% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRAVEL now drops 1.0x BUCKET with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRAVEL now drops 1.0x LEATHER_BOOTS with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRAVEL now drops 1.0x SADDLE with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRAVEL now drops 1.0x BOWL with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRAVEL now drops 1.0x MAP with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0x BUCKET with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0x LEATHER_BOOTS with 1.0% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0x SADDLE with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0x BOWL with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0x MAP with 0.1% chance
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0-3.0x SEEDS with 5.0% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GRASS now drops 1.0x BROWN_MUSHROOM with 5.0% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SAND now drops 1.0x BUCKET with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SAND now drops 1.0x LEATHER_BOOTS with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SAND now drops 1.0x SADDLE with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SAND now drops 1.0x BOWL with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SAND now drops 1.0x MAP with 0.1% chance
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_SPADE + SAND now drops 1.0x GLASS
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + CHICKEN now drops 1.0x EGG
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + CHICKEN now drops 0.0-2.0x FEATHER with 50.0% chance
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SHEEP now drops 0.0-3.0x WOOL
    2011-06-27 04:21:35 [INFO] OtherBlocks: GOLD_SWORD + PIG now drops 0.0-2.0x GRILLED_PORK
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + PIG_ZOMBIE now drops 0.0-2.0x GRILLED_PORK
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SPIDER now drops 0.0-3.0x STRING
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SPIDER now drops 0.0-1.0x STRING
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + ZOMBIE now drops 0.0-2.0x FEATHER
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + WOLF now drops 1.0x BREAD
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SQUID now drops 0.0-3.0x INK_SACK
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SKELETON now drops 0.0-2.0x BONE
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SKELETON now drops 0.0-2.0x ARROW
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + GHAST now drops 0.0-15.0x SULPHUR
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + SLIME now drops 0.0-3.0x SLIME_BALL
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + CREEPER now drops 0.0-3.0x SULPHUR
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + CREEPER now drops 0.0-1.0x SULPHUR
    2011-06-27 04:21:35 [INFO] 1.0
    2011-06-27 04:21:35 [INFO] OtherBlocks: ALL TOOLS + PIG@1 now drops 1.0x SADDLE
    2011-06-27 04:21:35 [INFO] [OtherBlocks] Config file loaded.
    2011-06-27 04:21:35 [INFO] [OtherBlocks 0.9.2z] loaded.
    2011-06-27 04:21:35 [SEVERE] Another plugin is trying to enable Essentials manually. Don't do this! It's probably com.gmail.zariust.register.payment.Methods
    2011-06-27 04:21:36 [INFO] Loaded Essentials build 2.3.6 by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans and Xeology
    2011-06-27 04:21:36 [INFO] [OtherBlocks] Permissions found but not enabled in OtherbBocks config.
    2011-06-27 04:21:36 [INFO] [Otherblocks] Payment method found (Essentials version: 2.2)
    2011-06-27 04:21:36 [INFO] [OtherBlocks] Permissions found but not enabled in OtherbBocks config.
    2011-06-27 04:21:36 [INFO] Loaded EssentialsSpawn build 2.3.6 by Zenexer, ementalo, Aelux, Brettflan, KimKandor, snowleo, ceulemans and Xeology
    2011-06-27 04:21:36 [INFO] [OtherBlocks] Permissions found but not enabled in OtherbBocks config.
     
  11. Offline

    Reterg

    Can this change what items are dropped by blocks that are destroyed by TNT?
    What I really want is to ensure that an item has 100% chance to drop from being blown up instead of maybe getting dropped or maybe getting destroyed completely when the block is blown up.
     
  12. Offline

    Zarius

    There is "DAMAGE_BLOCK_EXPLOSION - killed by TNT or other exploding block" but I'd recommend "Higher Explosives" plugin for that. I'm using it in RB935 to increase the "yield" to 100% (no destroyed blocks) and reduce the radius of creeper explosions (with a small random chance of some bigger but not quite full size creeper holes).

    Doh, did the same thing I advised another not to do. All creatures need to start with CREATURE_ - so needs to be CREATURE_WOLF@ANGRY, etc. Example: (still don't know why a wolf would drop bread :D)
    Code:
            CREATURE_WOLF@ANGRY:
                - tool: ALL
                  drop: BREAD
    
    Ok, worked out that I left a debug message in there so version 0.9.3 fixes that and removes a couple of startup messages. On verbosity: low you should get the following only:
    Code:
    00:42:00 [INFO] [OtherBlocks] hooked into Permissions.
    00:42:00 [INFO] [OtherBlocks 0.9.3z] config loaded.
    00:42:00 [INFO] [Otherblocks] Payment method found (iConomy version: 5)
    
    If not try double-checking that you don't have two "verbosity" options in your config (I did and was wondering why I couldn't change it :D)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  13. Offline

    Reterg

    Oh yeah. I remember reading that plugin threat once upon a time.
    Thanks
     
  14. Offline

    RugRats

    Yea that gives me an error :p About the verbosity it wasn't in the config so I had to copy it over from the sample and it still showed about 35 messages on low it was like 1.02.03.01.0.2.0 in a line all the way down just without the text.

    Well, I seeing as I can almost make anything drop anything with this plugin I decided to be creative and have wolfs drop bread :D

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 16, 2016
  15. Offline

    m5k

    Anyone tested if this works with mcmmo and levelcraft? I'm using dropedit atm but it doesn't let players receive experience from edited blocks and most of the gathering professions have blocks edited.
     
  16. Offline

    RugRats

    I tested it with mcmmo works fine I haven't tested levelcraft sorry.
     
  17. Offline

    m5k

    Alright, guess I'm transferring to your plugin, thanks. A ton of work incoming though >_<
    EDIT: Nevermind, looks like you can't make each perms group have different drops.
     
  18. Offline

    Zarius

    Working on it, just trying to work out the best (for the user) way to do it. Don't want to keep changing the config file around if I can do it right the first time.

    I'm thinking it might be easier to different files where you could set a permission group (or list of groups) that the file applies to.

    Was also thinking of a master config that sets which other configs you want to load, this way I can have a bunch of sample files you can easily enable and try out.
     
  19. Offline

    Motumbo

    Ok, this is weird ... This is what I have for the trees ...
    Code:
        LOG@BIRCH:
            - tool: ALL
              drop: LOG
              color: BIRCH
              chance: 100
              quantity: 1-2
    
        LOG@REDWOOD:
            - tool: ALL
              drop: LOG
              color: REDWOOD
              chance: 100
              quantity: 1-2
    
        LOG@GENERIC:
            - tool: ALL
              drop: LOG
              color: GENERIC
              chance: 100
              quantity: 1-2
    Ok, when I set the quantity to only 2, it works fine. But when I set them to 1-2, I never get more than 1. I just tested this on 25 of each tree. The EGG thing obviously worked. So something is going on with the quantity.
     
  20. Offline

    Zarius

    Yeah, I noticed a problem with it - due to me allowing decimal values for money (I think it's rounding down 1.9 to 1). Will work out a solution. In the meantime try 1-3, that should drop one or two logs.
     
  21. Offline

    RugRats

    Can you confirm that CREATURE_WOLF@ANGRY,NUETRAL,TAME works? Because it gives me an error.
     
  22. Offline

    Zarius

    Yes - tested the following and worked fine:
    Code:
        CREATURE_WOLF@ANGRY:
            - tool: ALL
              drop: DIAMOND
    
     
  23. Offline

    RugRats

    Okay I'll test again and be extra careful for mistakes.
     
  24. Offline

    Zarius

    And let me know the error you get if you do get one. It's quicker that way :)
     
  25. Offline

    RugRats

    @Zarius

    Code:
        CREATURE_WOLF@ANGRY:
            - tool: ALL
              drop: BREAD
              quantity: 1-2
              chance: 100
        CREATURE_WOLF@NUETRAL:
            - tool: ALL
              drop: BREAD
              quantity: 0-1
              chance: 100
        CREATURE_WOLF@TAME:
            - tool: ALL
              drop: DEFAULT
    That I my config file and this is the error. After I remove all 3 of those I don't get it.

    Code:
    2011-06-27 23:23:57 [SEVERE] java.lang.IllegalArgumentException[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at com.sargant.bukkit.common.CommonMaterial.getAnyDataShort(CommonMaterial.java:182)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at com.sargant.bukkit.otherblocks.OtherBlocks.setDataValues(OtherBlocks.java:634)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at com.sargant.bukkit.otherblocks.OtherBlocks.loadConfig(OtherBlocks.java:244)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at com.sargant.bukkit.otherblocks.OtherBlocks.onEnable(OtherBlocks.java:562)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:126)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:857)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:264)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.loadPlugin(CraftServer.java:151)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at org.bukkit.craftbukkit.CraftServer.enablePlugins(CraftServer.java:136)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at net.minecraft.server.MinecraftServer.e(MinecraftServer.java:284)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:271)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:148)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:335)[/FONT][/FONT]
    [FONT=Consolas][FONT=Consolas]2011-06-27 23:23:57 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:422)
    [/CODE][/FONT][/CODE][/FONT][/CODE][/FONT]
     
  26. Offline

    Zarius

    Ah, seems the error might be because neutral is misspelt.[/CODE][/FONT][/quote]
     
  27. Offline

    RugRats

    Ahahah, I didn't catch that thanks will see if I still get an error.
    EDIT: Thanks fixed. :D
     
  28. Offline

    XXXtheGreat

    Do you use CREATURE_PLAYER@[Player name here] to make a player drop something? Or has that not been implemented yet?
     
  29. Offline

    Zarius

    Player drops have not yet been implemented. Watch this space :D Also on the way is (hopefully) permission groups and worldguard region support.
     
  30. Offline

    m5k

    Yea a master config with more per-group configs would be better than one huge config file. DropEdit was really annoying to customize. The config should look like this
    Code:
    custom-groups:
        - builder
        - mod
    Then for each group set have a file (builder.yml, mod.yml) where you can config everything. Having a global-config.yml would work for every group unless it's edited further in it's own config. So basically the global-config.yml would be just the same as the plugin is now.
     
  31. Offline

    Taranis01

    @Zarius
    i guess all of this chances are working at the same time so u could get an Apple, Sapling and Stick at the same time?
    Is there a way to configure that only 1 of them gets dropped?
    And to do both, for ex. the leave can drop Aplle, Sapling or Stick (but only one of them) and at the same time a golden apple or netherrack (but only one of them)?

    and about the "drop: CREATURE_SPIDER": normaly they are friendly at day, are they here too? A way to configure bot, friendly or agressiv?
     

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