Filled fish custom items plugin

Discussion in 'Plugin Requests' started by swaggod, Feb 19, 2017.

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  1. Offline

    swaggod

    Plugin category: Fun

    Minecraft version: 1.8.x

    Suggested name: Fishitems

    What I want: So in this plugin I want when you fish you have a chance to fish up a custom item. The custom items can be added in config and it can be enchanted, chance system and also it can be set as how many items that item can be fished.
    Config example:
    Code:
    Items:
    1:
    item:
    - stone     #item, also it can use data like stone:1 and stuff
    name:    #name for the item
    lore:     # lore for the item
    Enchants:     #this mean you can add enchants to the item
    - none     #none mean no enchants
    Enchantlvl:     # you can add enchant level
    - 0
    Chance:   #there is a chance to get this item
    - 20     #1% is lowest and 100% is highest
    itempull:     #this mean how many time a player will get that item
    - 3       #3 mean a player can only fish this item 3 time then he/she will never get that item
    2:
    item:
    - dirt
    name:   #name for the item
    lore:    # lore for the item
    Enchants:
    - sharpness
    Enchantlvl:
    - 3    #3 is sharpness 3
    Chance:
    - 10
    itempull:
    - 1
    etc.. 
    and they can get the normal fishing items too but there is a chance to get these items
    and we can disable and enable in different worlds

    Ideas for commands: /fci reload

    Ideas for permissions: No permission needed

    When I'd like it by: In like 3-4 days
     
    Last edited: Apr 11, 2017
  2. Offline

    swaggod

  3. Offline

    swaggod

  4. Offline

    swaggod

  5. Offline

    Binner_Done

    Follow the template.
     
  6. Offline

    swaggod

    there
     
  7. Offline

    swaggod

  8. Offline

    swaggod

  9. Offline

    MrGeneralQ

    Working on it!
     
  10. Offline

    swaggod

  11. Offline

    swaggod

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    PhantomUnicorns

    Is this not from I think some factions server...... And you could get it from the following: Fishing, mining, ect...
     
  13. Offline

    swaggod

    Idk if any server have this :/ this was my idea.
     
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    swaggod

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    swaggod

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    PhantomUnicorns

    Are you asking the developer to make custom enchants that are customizable or something? I don't exactly get that part
     
  17. Offline

    swaggod

    No, I want it like you can set it in config like this
    Code:
    Config.yml
    
    Items:
    1:
    item:
    - stone  ##item, also it can use data like stone:1 and stuff
    Enchants: ##this mean you can add enchants to the item
    - none ##none mean no enchants
    Enchantlvl: ## you can add enchant level
    - 0
    Chance: ##you can add a chance to an item to give it more rarity
    - 20 ##1% is lowest and 100% is highest
    itempull: ##this mean how many time a player will get that item
    - 3 ##3 mean a player can get it only 3 time then he/she will never get that item
    2:
    item:
    - dirt
    Enchants:
    - sharpness
    Enchantlvl:
    - 3 ##3 is sharpness 3
    Chance:
    - 10
    itempull:
    - 1
    etc.. 
    and they can get the normal fishing items too but there is a chance to get these items
     
    Last edited: Mar 24, 2017
  18. Offline

    swaggod

  19. Offline

    swaggod

  20. Offline

    PhantomUnicorns

    Ok so I thought about it. Is it ok if I make it with separate files each item? There would be a folder named "Items" and inside .txt files that contain the item in each one, with the following values:
    Code:
    Name:#Name Here, any space in front will not be deleted, color codes are allowed
    Lore:#Add as many as you want, in the order you want. Color codes are allowed
    Lore:#This would be the second one, note that it must be exactly "Lore"
    Lore:#Ect... As many as you want
    Amount:1#This is the amount of the item that is dropped, not limit.
    Limit:3#This is the amount of times this item can drop for the player
    Enchant:{Enchant Name Here},1#The 1 is level, don't include any spaces that are 'extra'.
    Chance:10#The chance (Like if you have two different items, would it limit at one of them dropping per or can both drop?)
    
    Don't know what itempull is but is the above ok? Btw no enchants means don't put the enchant line, and you can add infinite like Lore. No lore, just don't put it. If no name, just don't put it, it would auto put the item material name (i.e. dirt item named "Dirt"). If no limit, don't put it, but do put it if it is one. I could add permission to each one if you would like. This would be done next weekend
     
  21. Offline

    swaggod

    bro this is how i want
    Code:
    Items:
    1:
    item:
    - stone     #item, also it can use data like stone:1 and stuff
    name:    #name for the item
    lore:     # lore for the item
    Enchants:     #this mean you can add enchants to the item
    - none     #none mean no enchants
    Enchantlvl:     # you can add enchant level
    - 0
    Chance:   #there is a chance to get this item
    - 20     #1% is lowest and 100% is highest
    itempull:     #this mean how many time a player will get that item
    - 3       #3 mean a player can only fish this item 3 time then he/she will never get that item
    2:
    item:
    - dirt
    name:   #name for the item
    lore:    # lore for the item
    Enchants:
    - sharpness
    Enchantlvl:
    - 3    #3 is sharpness 3
    Chance:
    - 10
    itempull:
    - 1
    etc.. 
    and they can get the normal fishing items too but there is a chance to get these items
     
    Last edited: Mar 28, 2017
  22. Offline

    PhantomUnicorns

  23. Offline

    swaggod

  24. Offline

    PhantomUnicorns

    Look I might make it but I can't do the config you're asking for, the way I put it is faster for me and I'm not willing to spend a lot of time on creating this plugin.

    - Sorry
     
  25. Offline

    swaggod

    can i see your config again?

    give me your full config
     
  26. Offline

    PhantomUnicorns

    It would be like this:
    Code:
    Name:#Name Here, any space in front will not be deleted, color codes are allowed
    Lore:#Add as many as you want, in the order you want. Color codes are allowed
    Lore:#This would be the second one, note that it must be exactly "Lore"
    Lore:#Ect... As many as you want
    Amount:1#This is the amount of the item that is dropped, not limit.
    Limit:3#This is the amount of times this item can drop for the player
    Enchant:{Enchant Name Here},1#The 1 is level, don't include any spaces that are 'extra'.
    Chance:10#The chance (Like if you have two different items, would it limit at one of them dropping per or can both drop?)
    
     
  27. Offline

    swaggod

    Make it like this
    Code:
    Item: stone,1#Item name and there data
    Name:#Name Here, any space in front will not be deleted, color codes are allowed
    Lore:#Add as many as you want, in the order you want. Color codes are allowed
    Lore:#This would be the second one, note that it must be exactly "Lore"
    Lore:#Ect... As many as you want
    Limit:3#This is the amount of times this item can drop for the player (Like when you fish up this item 3 times then you will never get it again)
    Enchant:{Enchant Name Here},1#The 1 is level, don't include any spaces that are 'extra'.
    Chance:10#The chance (Like when you are fishing and you have 10% chance to get this item Also when you have more then 1 item in config you will only get 1 of them not 2 or more)
    
    and when you get this item while fishing you will a msg on your screen saying

    "&6&lYou got an &c&lRare&6&l item!"
    "%Item_name%"
     
  28. Offline

    xOrlxndo

    The configs look generally the same, just ask him change it when he finishes the plugin...
     
  29. Offline

    swaggod

    I know it looks the same but I changed the meaning for some stuff
     
  30. Offline

    thechrisanator

    Swaggod, if you download McMMo, then there is a fishing drops option in the config somewhere.
     
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