Hello, I try to create a head of a player with this code: Code: ItemStack skull = new ItemStack(Material.SKULL_ITEM, 1, (short)3); SkullMeta getMeta = (SkullMeta)skull.getItemMeta(); getMeta.setDisplayName(p.getName()); getMeta.setOwner(p.getName()); skull.setItemMeta(getMeta); inv.addItem(skull); The problem is that the head takes the default skin, not my skin: Thanks
@Mathie If you are using a 1.8+ server, you need to place the head somewhere in the world for the skin to load. This has been a well documented issue.