Suggested name: NoYTorches What I want: Players can't use torches near diamond level. No torches placement under y=30 (configurable value) TorchesMaxHeight: 30 ADDED Play Sound: A lava fizz when a torch's placement has been blocked. Torch Fizzing: true Torch placement block is for the entire world not just y=30. Players may not attach torches to loose materials like dirt(all type), grass, gravel, sand(all type) and leaves(all type). (configurable items would be nice) RestrictedMaterials: - DIRT - GRASS - GRAVEL - SAND - LEAVES Player get a message about restrictions. NoTorchesPlacement: "&4It's too soft there to fasten a torch." (configurable message) NoTorchesHere: "&4There's not enough air flow down here for permanent flames. Use another method to light your way." (configurable message) Requirements: Build against 1.7.10 Players torch placement are blocked and torch are returned. No permissions or command needed but if you like you can add a bypass for OP and a reload. noytorches.bypass or noytorches.reload When I'd like it by: when you have time to code this! Thanks, madtomic
@madtomic I like the idea, I might make it if nobody else does, but I am also working on a larger project so I might not have time. This request is still open. Other devs, feel free to make this.
@madtomic Actually, I will not make this plugin. I do not build against 1.7 builds, as I do not have access to them. Also, there is no reason for devs to build against spigot unless absolutely nesecary. Spigot servers can still use Bukkit plugins. However, if someone builds a plugin on Spigot and uses even one Spigot-exclusive method (Spigot is just Bukkit with a little bit of add-ons), Bukkit servers will not be able to use that plugin. So just remember, no need to build on Spigot! Note for anyone who might develop this plugin: Remember, build on JDK 1.7 Many players still use it!
@henderry2019 I think I meant for bukkit. I will correct this now. Thanks for point it out. I should just simply said 1.7.10
@madtomic Finished the plugin. You can download it here once the file gets approved. File is approved
Awesome! I will let you know when I get some testing done. @teej107 Can you cancel the event like you did the not enough air for too soft to fasten a torch? I think it will work better to simply cancel the event then make torch pop and drop. Littering! =D Also, a bug where if you place a row of torches. The last one before the new placed it will be deleted. I think it's within 4x4 block radius. If you place further out it will stay dropped. Weird! =D EDIT by Moderator: merged posts, please use the edit button instead of double posting.