BetterStaff-Mode plugin

Discussion in 'Plugin Requests' started by ThePirateGaming, Aug 21, 2015.

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    ThePirateGaming

    Plugin category: Server Management

    Suggested name: Better Staff Mode

    What I want:
    Plugin so staff can enter a "staff mode" and have "effects" on them like:
    EXAMPLE CONFIG:
    # Staff-Mode:
    Vanish: true
    Gamemode: (Adventure/Spectator/Creative/Survival)
    CanBreakBlocks: false
    CanPickUpItems: false
    CanDropItems: false
    Fly: true
    CanAttackPlayers: false
    CanAttackMobs: false
    CanBeTargetedByMobs: false
    Effects:
    - Speed II
    - Night_Vision I

    # Disable staff-mode on leave?
    Disable-On-Leave: false
    # --- END --- #

    Ideas for commands:
    /staffmode (on/enable) (player) - Turns on staffmode for a player
    /staffmode (off/disable) (player) - Turns off staffmode for a player
    /staffmode inspect (player) - Enter staff mode, and be silently teleported to player
    /staffmode reload - Reloads the plugin
    /staffmode teleport (player) - Teleport to player and be forced into staff mode if not in staff mode already

    Ideas for permissions:
    staffmode.(on/enable) - Can use /staffmode (on/enable)
    staffmode.(off/disable) - Can use /staffmode (off/disable)
    staffmode.see.true - Can see players in staff-mode vanish (& spectator if thats possible?)
    staffmode.(*/Admin) - All BetterStaff-Mode permissions
    staffmode.override - Can override "effects" so if BlockBreak set to false, they can still break blocks
    staffmode.notify - Get notified when someone activates Staff-Mode
    staffmode.teleport - Permissions to /staffmode teleport (player)

    When I'd like it by:
    Anytime this week

    Comments:
    I'd like a configurable lang.yml
    Enabled:
    - 'You have entered staff mode'
    Disabled:
    - 'You have exited staff mode'
    Enabled-Other-Player:
    - 'You have entered staff mode for {OTHERPLAYER}'
    Disabled-Other-Player:
    - 'You have exited staff mode for {OTHERPLAYER}'

    EDIT:
    I knew I was forgetting something...
    @termanator1128 that is almost the plugin I need, but when players are in staff mode, I'd
    like them to be able to teleport to a players.
     
    Last edited: Aug 25, 2015
  2. Offline

    termanator1128

  3. Offline

    100persent

    If you would like, I can make this plugin. Please let me know if you still want this.
     
  4. Offline

    ThePirateGaming

    @100persent , yes.
    I would still like this plugin.
    It'd make it much easier to prevent players from abusing staff.
    It's just a precaution.
     
  5. Offline

    xXkguyXx

  6. Offline

    ThePirateGaming

    @xXkguyXx almost exactly what I'm looking for, however I want a staff to be able to spectate players...
    Example...

    /spectate player
    /view player
    Enables: Vanish, Spectator Mode;Vanish
    Disables: BlockPickUp, BlockDrop, GiveDamage, TakeDamage
    Then teleports the staff member to the player, and lets them watch the player
    Once finished, or logs out the staff member will be teleported back to where they last were before they entered staff mode. To prevent the staff member from losing their spots, or teleporting into a players base, etc
    I know they will get coordinates if they wanted, but it's still a good and usefull feature...
     
  7. Offline

    xXkguyXx

    StaffMode is spectating players
     
  8. Offline

    ThePirateGaming

    @xXkguyXx read my post, and then you'll understand what you don't understand...

    "Once finished, or logs out the staff member will be teleported back to where they last were before they entered staff mode. To prevent the staff member from losing their spots, or teleporting into a players base, etc"
     
  9. Offline

    xXkguyXx

    I can add This :)
     
    ThePirateGaming likes this.
  10. Offline

    ThePirateGaming

    @xXkguyXx cool!
    So a player enters staff mode, gets all the "effects" applied to them, they can teleport to players, or move around, and once they enter staff mode, they are teleported back to where they were before they entered staff mode.

    Is staff mode safe with potions?
    Let's say they had poison with 10 seconds remaining, if they entered staffmode, would their potions still affect them once they exited staff mode?
    same goes for fire, effects, etc
     
  11. Offline

    xXkguyXx

    Yes, however it only stores there potion effects not if they had fire, etc.

    Added it Enjoy :D

    EDIT by Timtower: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Oct 8, 2015
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    FreeMotion45

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