[FUN] LightningGiants v2.0 - Change Mob type when it's hit by Lightning! [1550](MC 1.0)

Discussion in 'Inactive/Unsupported Plugins' started by itsatacoshop247, Apr 25, 2011.

  1. Offline

    itsatacoshop247

    LightningGiants - Changes a mob into another when struck by lightning!
    Version: v2.0

    This plugin was suggested here.
    This mod comes with a config file where you can specify what a mob changes into when it is struck by lightning! (The original version only allowed for the change of Zombies into giants, hence the name LightningGiants)

    Heres a quick video:



    Examples of config files
    • Mob That is hit:Mob it should become
    • cave_spider:cow
    • sheep:cave_spider
    • cow: pig
    • pig:chicken
    • chicken:sheep
    • zombie:skeleton
    Features:
    • Config file!
    • Can stop Pig into PigZombie change.
    Download Zip File!

    Source Code -Not up yet

    Changelog:
    Version 2
    • I changed everything
    • Config file
    Version 1
    • Release
    Roadmap:
    • Suggest things!
     
  2. Offline

    msw1

    If it was possible, Giant PigZombies would be beast.
     
  3. Offline

    itsatacoshop247

    Sadly, that would be a new mob, which is not yet possible.
     
  4. Offline

    msw1

    Yeah, I know.
     
  5. Offline

    anon

    Tested, works great!!!

    One litytle thing is: A lightning hits a Pig, bukkit changes it to pigzombie, at the same time ur plugin changes it to giant. So pig goes giant. Any way to fix it?
     
  6. Offline

    itsatacoshop247

    I'm going to fix it soon, I don't know why Bukkit determines that instanceof Zombie is also an instanceof PigZombie
     
  7. Offline

    Delois

    Thank you for doing my request! Will add it to my server next time I do a restart!

    EDIT: Just tried. First 2 zombies worked great, 3rd one caused this error which resulted in a server crash:

    Code:
    2011-04-26 02:29:25 [SEVERE] java.lang.NullPointerException
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:209)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.Entity.a(Entity.java:652)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.Entity.a(Entity.java:1180)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:109)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.World.cleanUp(World.java:925)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
    2011-04-26 02:29:25 [SEVERE]     at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
    2011-04-26 02:29:25 [SEVERE] Unexpected exception
    java.lang.NullPointerException
        at net.minecraft.server.EntityPainting.damageEntity(EntityPainting.java:209)
        at net.minecraft.server.Entity.a(Entity.java:652)
        at net.minecraft.server.Entity.a(Entity.java:1180)
        at net.minecraft.server.EntityWeatherStorm.p_(EntityWeatherStorm.java:109)
        at net.minecraft.server.World.cleanUp(World.java:925)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:367)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:285)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:394)
     
  8. Offline

    itsatacoshop247

    EntityPainting? It appears to be an error in Bukkit, not my mod. Weird, I'll be testing on 733 tonight.
     
  9. Offline

    anon

    Same happens to me. Seems to be when a lightning hits a painting. Then server freezes. Doesnt seems to be related to ur plugin thou.
     
  10. Offline

    itsatacoshop247

    I'll look into it as well, someone needs to make a report on the Bukkit Git
     
  11. Offline

    Delois

    Thanks, I just noticed it when I installed this plugin and tested it, thought it was related to this :3
     
  12. Offline

    unenergizer

    Installing this one,

    Thank you!
     
  13. Offline

    heroanth2345

    This is a error from craftbukkit #733,
    it has been fixed on build 734
    Download at ci.bukkit.org
     
  14. Offline

    Unscrewed

    Nice plugin! Would be nice for my server! Added <3


    You know people can just decompile, right? :p
     
  15. Offline

    itsatacoshop247

    Yes, but usually Plugin Developers like to make it easy to see the code so we grow as a community. I just can't get onto the computer thats set up with my Github account this week.
     
  16. Offline

    Unscrewed

    Okay =3
     
  17. Offline

    Jany95

    maybe a confic where you can set what giants drop like in naturalgiants (naturalgiants kills your world so it sucks)
     
  18. Offline

    anon

    really hope the pig bug can be solved :(
     
  19. Offline

    Aleyasu

    uuuuhm whats the point of this plugin when u can spawn giants if you have essentials? with this command /spawnmob giant <ammount>
     
  20. Offline

    itsatacoshop247

    Then don't use it. This is to make them spawn in another way. Not EVERYONE uses essentials either.
    Working, but someone updated my plugin threads to work with 740 even though I haven't tested, and its causing many people to get angry.
     
  21. Offline

    Makraiz

    It seems to be working fine on 740
     
  22. Offline

    Tal-N

    The plug in works however the giants don't seem to do anything. They stand there, they dont attack, even when hit. They dont drop any loot either.
     
  23. Offline

    itsatacoshop247

    There are other mobs to change giants. I don't know what they are called. I might work some fixes into this later.
     
  24. Offline

    Bleck100

    how did you make yourself Admn and LOVE YOUR PLUGIN =)
     
  25. Offline

    Sabinno

    I need PigZombies fixed.
    Maybe ask another developer how they determine PigZombie from Zombie?
    -Sabinno-
     
  26. Offline

    JamestheLeet

    Would setting when a PigZombie is struck it spawns a PigZombie work?
     
  27. Offline

    itsatacoshop247

    I've got it fixed for the next release, I'm just adding something else to it first.
     
  28. Offline

    Pawel

    Why there is no Jar file ?? how do i add this to my plugins ?
     
  29. Offline

    Pythros

    It's 1.7. Is this plugin considered [Inactive]?
     
  30. Offline

    victort

    you know, it's funny, i STILL use this plugin..

    <3
     

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