When will Bukkit be updated for Minecraft 1.5?

Discussion in 'Bukkit News' started by EvilSeph, Apr 20, 2011.

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  1. Offline

    EvilSeph

    Update:
    We have completed the update to Minecraft 1.5_02 (and have had it done for a while now) and are working out a few issues before we promote a recommended build. A TEST ONLY build is available but we highly recommend that you wait until we promote a Recommended Build before putting it on your production server.

    You can find the latest test build on ci.bukkit.org. Please note, though, that if you don't already know how to get it, you probably shouldn't be using it. Only Recommended Builds have gone through extensive testing. Anything else could result in unforeseen problems like Bukkit eating your cake or your world. You have been warned.

    ---------------------------

    Common Problems/Questions:
    What's the first build that works with Minecraft 1.5_02
    The first CraftBukkit build that works with Minecraft 1.5_02 was made available 2 days ago and is build #689. However, it is HIGHLY RECOMMENDED that if you are running the test builds, you always stay up to date as we usually fix bugs, exploits and improve stability.

    I downloaded build 714 but got some other build!
    You're probably reading the version string incorrectly.

    Here's an example version string:
    git-Bukkit-0.0.0-686-g71ef92a-b714jnks (MC: 1.5_02)

    This version string is for build 714, as you can tell by the "b714jnks" at the end.

    Whenever I use a plugin that changes blocks, I can't see the changes until I reconnect!
    We had an issue with blocks not updating properly but this has since been fixed from build #707. This bug affected plugins that changed blocks in game, like WorldEdit.

    Help! My console keeps getting spammed with this error whenever someone gets kicked or disconnects and it lags the server!
    This is a bug we've fixed from build #701 onwards.

    I can't build or destroy anything! Help!?
    The common cause of this issue is a client mod called Single Player Commands, please try uninstalling all your client mods and seeing if this fixes the issue. If this is the case, then it isn't a Bukkit issue and you should contact the author of the mods you use.

    Every time I connect to the server and load a sign, the client crashes. What's wrong?
    Minecraft 1.5 has added limits for sign text. Plugin developers commonly used longer sign text to store extra data or add colours to signs. This is no longer possible, so we now cut off any line in a sign longer than 15 characters (as of build #712).

    I get kicked when flying and am told that flying hasn't been enabled on this server. How do I enable flying?
    Minecraft 1.5 added anti-flying checks. You can enable flying by setting allow-flight=true in server.properties.

    Whenever I try to send a long message in chat, it gets cut off at roughly two lines.
    A limit on chat has been added with Minecraft 1.5. This is one of the issues we're hoping to address before we promote a Recommended Build.

    Help! When I use the CLI arguments to set ports (or any setting), the server always starts up on 25565 or ignores the setting!
    There was a bug that prevented the server from reading settings passed through CLI arguments. This has since been fixed from build #706 onwards.

    The easiest fix for most problems is to update to the latest Bukkit test build.

    --------------------------------

    As is the case with every Minecraft update, we saw our usual influx of extra traffic from people wondering if we have a build of CraftBukkit working with the Minecraft update seconds after release (seriously). Usually, you'd see a pretty standard post from me stating we're working on an update and providing the usual advice that you aren't forced to update. However, this time there was a distinct lack of communication from the team regarding the status of the update, other than the usual "we're working on it". Couple this with the slow development occurring lately and we can forgive people for posting the expected "is Bukkit dead?" or "what's going on?" posts. I hope this post will explain everything.

    Will there be a CraftBukkit for Minecraft 1.5?
    Given the reports of showstopping bugs present in 1.5, there's a high chance a new bugfix update for Minecraft will be out tomorrow or even several times this week. As a result, it is unlikely we will be releasing a 1.5 compatible build and, instead, will be waiting for something stable to work with.

    Due to the nature of the project and the methods we use to provide Bukkit for Minecraft, any update - no matter how small - requires us to figure out the mapping of obfuscated classes and update our code. This takes a lot of time and work, so hopefully you understand our decision.

    Having said all this, we recommend that you stay on 1.4 for a while until the patch storm subsides if your server depends on Bukkit.

    Further, I wanted to apologise for the lack of communication regarding this update. I was really hesitant announcing this since it would only serve to disappoint and annoy people, however, I noticed quite a few supportive comments on here and IRC that pushed me to post this announcement because the people that have supported us through everything deserve it.

    Why are things so quiet? Why is the update taking so long?
    Before I answer this, I think it is appropriate to cover what usually happens when we're aware of an update coming soon. Whenever we recieve word of a Minecraft update (which, contrary to popular belief, is generally the same time as everyone else), we place all development in the Bukkit project under a code freeze to prepare for the update and make things easier. That being said, last week thursday we were expecting a Minecraft update and appropriately placed the project under a code freeze. Unfortunately, the update was delayed and pushed to the next week, resulting in a much longer code freeze than normally occurs. Naturally, this lead to activity within the project seeming critically lower than it really was and prompted some people to post the inevitable "what's going on?" thread.

    On top of the code freeze, we're working on some larger changes to Bukkit or CraftBukkit that require quite a bit of time to complete and will only be commited to the public code when they are ready. Quite often you'll find that, while you don't see any updates, we definitely are still working hard programming awesome things and appreciate your patience and support.

    So why is this update taking so long? After we had updated for Minecraft 1.4, we came across some annoying chunk related issues and bugs that were incredibly difficult to pinpoint due to confusion with the new obfuscated names mappings (d -> c and c -> d). Naturally, these kinds of issues were unacceptable for the project and we immediately got to work on improving our update process to avoid issues of this nature in the future. While I think we can all agree with this decision, the unfortunate result is the delay we're currently facing since we're not yet done improving the process. The good news is, we're nearly done improving our update handling process and the wait will definitely be worth it come future updates.

    Thank you for your patience and understanding!
     
    Azukay, Nuinbot, pcgames3112 and 54 others like this.
  2. Offline

    pagan0ne

    theres already a update for multiverse - i can confirm multiverse works on 711 (portals too)
     
    ding_chavez likes this.
  3. Offline

    Miner_man12907

    I ran a test world with the new bukkit and as WARNED it does eat your world and it eats it really bad soo bee carfel!
     
  4. Offline

    pagan0ne

    can you be a little more specific as to the nature of the error you recieved? i am running current version of dev builds of bukkit and have not had any issues. Define what you mean by " it does eat your world and it eats it really bad" ? did you test with an existing world? or did you generate a new one? did you expirence corruption issues? or what _EXACTLY_ happened? what build# of bukkit are you using?
     
  5. Offline

    logoth

    Dunno about anyone else, but I'm running 709 as a test (brohoster's CP is borked right now), and saw at least 2 chunk errors in 60 minutes. 1 was a sky high stone pillar (chunk sized, i think, definitely a decent sized square) of stone with a few layers of dirt on top, in the middle of what used to be a lake only. The other one was in line with the first one, smaller, but a sheer wall about 15 blocks high near someone's base.

    Backups are a good thing to have :D
     
  6. Offline

    DogPatch1992

    #714 is working perfect for me just like the last recommended build, But as EvilSeph said

     
  7. Offline

    tyzoid

    MultiVerse works on my 709 server.
     
  8. Offline

    bradgillap

    #714 is mostly working. I have had users report that their inventory items have gone missing. Haven't seen anything weird in console.
     
  9. Offline

    gamerluke

    I agree with the snow thing, generally it ruins the look of things...
    I was most annoyed about Thunder since it sets fire to things; our admins were on full alert as soon as the thunder started and the server closed + restored when any buildings set on fire

    There seems to have been a hidden chat update during this because most chat plugins aren't working now like they normally do.
    Any idea what has changed guys?

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 17, 2016
  10. Offline

    EnigmaticMiner

    A few times random sections of my buildings were missing (in 714) and I had to re-copy and paste the world files from my Build 670 backup folder. Weird :confused:
     
  11. Offline

    spunkiie

    there seens to be a hack/crash again for #714.. my server started to crash a few hours ago, just like the old (and fixed) crash bug

    Anyone else ?
     
  12. Offline

    DogPatch1992

    nope everything running like normal + plug-ins working fine
     
  13. Offline

    spunkiie

    Damn.. its a crash hack for sure..

    downgraded to #707 now, let's see what happens

    :(

    Happened with #707 too

    here's the error log:

    2011-04-24 00:34:38 [SEVERE] java.net.SocketException: Connection reset
    2011-04-24 00:34:38 [SEVERE] at java.net.SocketInputStream.read(SocketInputStream.java:168)
    2011-04-24 00:34:38 [SEVERE] at java.net.SocketInputStream.read(SocketInputStream.java:182)
    2011-04-24 00:34:38 [SEVERE] at java.io.FilterInputStream.read(FilterInputStream.java:66)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.Packet.a(SourceFile:132)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:127)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.NetworkManager.c(NetworkManager.java:226)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFile:69)
    2011-04-24 00:34:38 [SEVERE] java.net.SocketException: Connection reset
    2011-04-24 00:34:38 [SEVERE] at java.net.SocketInputStream.read(SocketInputStream.java:168)
    2011-04-24 00:34:38 [SEVERE] at java.net.SocketInputStream.read(SocketInputStream.java:182)
    2011-04-24 00:34:38 [SEVERE] at java.io.FilterInputStream.read(FilterInputStream.java:66)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.Packet.a(SourceFile:132)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.NetworkManager.f(NetworkManager.java:127)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.NetworkManager.c(NetworkManager.java:226)
    2011-04-24 00:34:38 [SEVERE] at net.minecraft.server.NetworkReaderThread.run(SourceFile:69)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jul 17, 2016
  14. Offline

    Renfroe

    Could you explain a little more spunkiie, because everything running great on the test server here, plug-ins and all as well.

    Edit: Sorry, late post, didn't see yours above.
     
  15. Offline

    spunkiie

    Everything was running fine here too.. the server started crashing one hour ago..

    I have 130+ players
     
  16. Offline

    As7raios

    I'm extremely new to this and I've been reading a lot on this. Been trying to use any of the test builds, but, when I play on them it won't let me place any objects. Wondering if this is on purpose or if I've done something wrong.
     
  17. Offline

    chopper

    If you were to read through the last few pages you'd find that it is due to a client side mod you probably have installed. Most notably Single Player Commands or too many items. Try running a fresh unmodded client and you should be able to place/break blocks.
     
  18. Offline

    As7raios

    Ah, okay, I took out Essentials and it started working just fine. Thank you!
     
  19. Offline

    Selryam

    SpawnX works for me. Using 714. If your screen is darken /setspawn, disconnect, and reconnect to server, worked for me.
     
  20. Offline

    N3M3S1S357

    I'm running 714 and so far everything is running great! *crosses fingers* [pig]
     
  21. Offline

    EvilSeph

    I've added a list of common problems/questions and their solutions/answers to the first post. Please read them before posting as they will likely address any issues you want to post about.

    The test build is relatively stable, there are just a few issues that we're experiencing due to the Minecraft 1.5_02 update that I'd like us to address before we promote a Recommended Build.

    Thanks for your patience and support! :)
     
    pagan0ne and Ben91 like this.
  22. Offline

    OrtwinS

    Since I haven't seen new builds for the last 20 hours, I have a feeling 714 is close to RB... Heavy testing underway, perhaps a few new builds more if they find anything.

    Watching this Bukkit update progress is almost like a sitcom, or a 'Meet the [insert some for-no-real-reason-celebrity family name]'s ' kind of program :p. The difference being I do like this and am glued to the screen, whenever I boot my PC Bukkit.org is the first place to go.
     
  23. Offline

    Popa611

    Damn everytime I start server it spams console
    Code:
    09:28:48 [SEVERE]       at net.minecraft.server.EntityLiving.u(EntityLiving.java
    :657)
    09:28:48 [SEVERE]       at net.minecraft.server.EntityMonster.u(EntityMonster.ja
    va:30)
    09:28:48 [SEVERE]       at net.minecraft.server.EntitySkeleton.u(EntitySkeleton.
    java:54)
    09:28:48 [SEVERE]       at net.minecraft.server.EntityLiving.p_(EntityLiving.jav
    a:231)
    09:28:48 [SEVERE]       at net.minecraft.server.EntityMonster.p_(EntityMonster.j
    ava:34)
    09:28:48 [SEVERE]       at net.minecraft.server.World.entityJoinedWorld(World.ja
    va:1004)
    09:28:48 [SEVERE]       at net.minecraft.server.WorldServer.entityJoinedWorld(Wo
    rldServer.java:51)
    09:28:48 [SEVERE]       at net.minecraft.server.World.playerJoinedWorld(World.ja
    va:986)
    09:28:48 [SEVERE]       at net.minecraft.server.World.cleanUp(World.java:963)
    09:28:48 [SEVERE]       at net.minecraft.server.MinecraftServer.h(MinecraftServe
    r.java:367)
    09:28:48 [SEVERE]       at net.minecraft.server.MinecraftServer.run(MinecraftSer
    ver.java:285)
    09:28:48 [SEVERE]       at net.minecraft.server.ThreadServerApplication.run(Sour
    ceFile:394)
    and much more of theese :(
    It's annoying help :p
     
  24. Hi guys,

    Thanks for your hard work :)

    I've donated £10 to say thanks.

    As a dev myself "when it's ready" sounds like the right answer to me :)
     
  25. Offline

    tanaka141

    Thanks EvilSeph
     
  26. Offline

    Lavan

    Thanks for the update EvilSeph. You've done an amazing job getting this done.
     
  27. Offline

    gelvis


    Something very similar!

    [​IMG]

    While I'm in the server, server log is spamming the same text over and over so fast, I'm literally not able to read anything. This screenshot is not able to represent what I'm talking about, but you got the idea.
    I've also noticed, that if I shut down server in the middle of this, it won't save any changes, and opening it again will lead me to the point where I started the server not even changing my last position.

    After I quit -

    [​IMG]

    Spamming stops, and I can shut down the server only now, if I want any changes to be saved.


    I've also got this glich. Only mod I've got is "Zombies mod pack" [there is no Single Player Commands mod] with "fly mod" enabled only! I cannot destroy any blocks or place them ether.

    These are only two issues I've got. Help would be very appreciated. Thank you.

    EDIT: I checked, asked friend to join, he couldn't destroy any blocks ether. He don't have any mods, and never had.
    Also I want to add, that server log file "server.txt" is 600MB by now.
     
  28. Offline

    gaz492

    i have the same mods as you and i can connect so its just you m8
     
  29. Offline

    gelvis

    I think I misunderstood you -
    What do you mean, just me ? These issues appeared for many people pages ago. As the quote says, I've got the same thing, that he posted (I believe).
    And I did not say that I cannot connect, I can, I'm just not able to destroy blocks.

    EDIT: I checked, asked friend to join, he couldn't destroy any blocks ether. He don't have any mods, and never had.
    Also I want to add, that server log file "server.txt" is 600MB by now.
     
  30. Offline

    Popa611

    Yeah it's so fast I can't read it. But my server is playable and saves everything. But it's sooo annoying that spamming thing :(
     
  31. Offline

    gaz492

    i have no problems using zombies mods and the new singleplayer commands and im using cb714
     
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