Sounds like a fairly easy plugin to make, basically like a tap list. Do you want players who dont damage them after a while to drop off? As well, what if the player who should be getting the loot doesnt grab it, should it become eligible for anyone after a while? Sounds easy enough. I'll work on it right away :3 EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Thank you so much! I appreciate. I code Java too and have some plugins of my own and tried doing a plugin like this and it never worked sadly. You don't know how much I appreciate this! CorrieKay Could you send me a link (PM) when you're done?
Mainly because I'm the only one requesting it. If she wants to post it as a real plugin then she can do so. It's just one request though. It be better if people found the actual plugin rather than a link to another site.(Most Likely)
Most people that make plugins for this section post a link here to the download, mediafire and dropbox aren't uncommon here
I miscalculated the amount of time i had before i had to go to work today. I wont be able to finish work on it until tomorrow morning, however, i did get a bit done. if anyone wishes to continue working on it, they can go ahead and fork the project i just added to my bitbucket. Just add yourself to the authors list in the plugin.yml :] Thats not added, but its definitely possible. I'll make sure to get that implemented as well. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Any luck finishing it yet? I completely understand if you don't want to with it being the holidays and such
Not yet, sorry about that. Some stuff came up yesterday, and I wasn't able to work on it. I'm working on it right now though :]
Should be good to go now. I did some rudimentary bugtesting to make sure it works, but there may be some weird stuff in there, as always. Code: tapType: 0 postMortemTapExpiration: 12 preMortemTapExpiration: 60 requireWeapon: true allowKilledToRecoverItems: true invalidateTapOnNonPlayerKill: false transferExp: false ##Tap types (damage{0}, lasthit{1}) ###damage: the player that does the most damage to the player being tapped ###lasthit: taps the player that deals the last damage to the player being tapped ##Post Mortem Tap expiration: the number of seconds after the kill in which the items are reserved for the tapping player ##Pre Mortem Tap Expiration: The number of seconds a player can remain a part of the tap without damaging the target ##require weapon: require the player to attack with a bow or sword to be eligible for the tap list ##Allow Killed To Recover Items: This setting allows the player who was killed to pick up their items, regardless of any tap, if the items were not picked up ##Invalidate Tap on Non Player Kill: This setting will drop all items without a tap should the player die by non player means, such as falling, or npc mob attacks ##Transfer EXP: If true, instead of dropping EXP on a player death, the experience points will be directly added to the tapped players exp pool. Heres an explanation on the config file i designed. Fairly self explanatory, but if you need some more explanation, i'll be happy to help :] Heres the download.
Is this something you would be willing let other people use too? Just curious, since I found this thread while looking for a similar plugin for our factions server. Thanks!
Sorry about the dead link, an issue came up and i decided to rename the plugin. But yeah, feel free to use it :]