[INACTIVE][ECON] ecoCreature 0.0.5b - PvM/E Rewards [740]

Discussion in 'Inactive/Unsupported Plugins' started by ChrisB, Mar 18, 2011.

  1. Offline

    ChrisB

    ecoCreature 0.0.5b - PvM/E Rewards

    Description:
    Based upon the stories of iMonster and CookieMonster, this nifty little plugin will allow you, the server owner to hand out more than the default, boring sets of items dropped from creatures on your server.

    Apart from allowing extra drops, how about economy support through iConomy & Essentials Economy as well as BOSEconomy? But... we just forgot one, MineConomy! (it works, too!)

    Did you like how iMonster treated your currency rewards without those decimals? Fully optional here!
    As if that wasn't enough, reward and penalty messages, fully customizable from your end!
    -------------------------------------------------------------------------------------------------------------------------
    Features:
    • Currencry rewards through iConomy. Messages are customizable.
    • Currency penalties, if thats your wish - with customizable messages.
    • Extra drops from all animals and monsters.
    • Prevent camping around monster spawners, fully optional.
    • Prevent rewards through the use of bow and arrow, optional with custom message.
    • Penalty for dieing, fully optional and can be set at percentage level. Custom messages.
    • Beloved donors and special members can earn more money through a simple permission switch, set in percentage gain.
    • Silent rewards, through the options. No more messages about rewards, penalties and such.
    • + more! (Read the config file for all the juicy details!)
    -------------------------------------------------------------------------------------------------------------------------
    !!! Requirements:
    • iConomy 4.6.5
    • Permissions 2.7.2
    • CraftBukkit 740
    • * BOSEconomy 0.6.2 (Only required if you do not have iConomy)
    • * Essentials 2.1.x (Only required if you do not have iConomy)
    • * MineConomy 0.5.6 (Only required if you do not have iConomy)
    -------------------------------------------------------------------------------------------------------------------------
    Permissions Setup for ecoCreature

    Each and every creature available! (If you do not add any of them, you won't get rewards)
    Code:
    - 'ecoCreature.Creature.CraftCreeper'
    - 'ecoCreature.Creature.CraftSkeleton'
    - 'ecoCreature.Creature.CraftZombie'
    - 'ecoCreature.Creature.CraftSpider'
    - 'ecoCreature.Creature.CraftPigZombie'
    - 'ecoCreature.Creature.CraftGhast'
    - 'ecoCreature.Creature.CraftSlime'
    - 'ecoCreature.Creature.CraftChicken'
    - 'ecoCreature.Creature.CraftCow'
    - 'ecoCreature.Creature.CraftPig'
    - 'ecoCreature.Creature.CraftSheep'
    - 'ecoCreature.Creature.CraftSquid'
    - 'ecoCreature.Creature.CraftWolf'
    - 'ecoCreature.Creature.Spawner'
    
    ======== Or if you just want them all. ========
    - 'ecoCreature.Creature.*'
    
    + Note that the permissions are case sensitive! +
    -------------------------------------------------------------------------------------------------------------------------
    Colour Codes @ ecoCreature.yml
    &0: Black
    &1: Dark Blue
    &2: Dark Green
    &3: Teal
    &4: Dark Red
    &5: Purple
    &6: Gold
    &7: Light Grey
    &8: Dark Gray
    &9: Light Blue
    &a: Light Green
    &b: Turquoise
    &c: Light Red
    &d: Pink
    &e: Yellow
    &f: White
    -------------------------------------------------------------------------------------------------------------------------
    Warnings / Notes:
    • I might of have missed something, if I did, just leave a message in the thread.
    -------------------------------------------------------------------------------------------------------------------------
    Known Issues:
    • None.
    -------------------------------------------------------------------------------------------------------------------------
    Suggestions / TODO:
    • Suggestions are welcome.
    -------------------------------------------------------------------------------------------------------------------------
    Downloads:
    ecoCreature.jar via gamebin.org
    Full working server setup, for reference via gamebin.org
    -------------------------------------------------------------------------------------------------------------------------
    Changelog:
    v0.0.5b
    • Updated for the latest stable bukkit.
    • Some features are still being worked on, in case you're wondering.
    v0.0.5a
    • Fixed messages with no colors.
    • Fixed death penalty.
    • Added FixedDrops, open your ecoCreature.yml and add FixedDrops: false right under OverrideDrops. You can set the value true or false, if true... creatures will only drop the specified amount in your loot table, otherwise when false it takes a random number between 0 and the amount you wanted. This only needs to be added if upgrading from 0.0.5 and don't want to re-generate your config.
    v0.0.5 - Lederhosen!
    • uQuest hooking, if a creature dies, it can give a random quest.
    • Spawner drops items now.
    • Dollar signs as your currency now works.
    • Updated to work with MineConomy 0.5.6
    • Flat or percentage for the death penalty.
    • Misc random stuff that didn't work should work.
    • Tested against iConomy, didn't have time for the others - but should work, report what doesn't work if thats the case.
    • THIS RELEASE IS A CONFIG-BREAKER, GENERATE A NEW ONE AND COMPARE TO YOUR OLD CONFIG, CHANGE WHERE REQUIRED!
    v0.0.4g4 - Cows with laserguns!
    • uQuest hooked, but doesn't do anything yet.
    • MineConomy support added.
    • If camping near a spawner, mobs shouldn't drop anything.
    • Minor fixes and tweaks here and there, hopefully working better and warns when not working.
    v0.0.4g3 - Crispy Milk!
    • Drops under 1% are working.
    • Added a check to see whether or not Permissions are hooked and enabled.
    • Minor fixes.
    v0.0.4g2 - Maintenance overdrive, supreme drift!
    • Fixed up some permission checking.
    • Tweaked some hooks.
    • Compiled and tested with RB 670
    • Minor maintenance, no config changes required.
    v0.0.4g1 - Maintenance maintenance of the maintenance extreme extreme release.... deluxe
    • Toggler for No Reward message fixed.
    v0.0.4g - Jeeeez man ;/
    • Hopefully nailed the DEATH and RESPAWN issues.
    • Added BOSEconomy, its back in the game.
    • PigZombie is PigZombie, and no longer Zombie :p
    • Permissions are back in, and there has been changes made.
    • Extra gains work on group-level, you'll see what I mean inside the config.
    • No Reward message can now be toggled on or off.
    • Drop overrides can also be toggled on or off.
    • Random acts of fiddling around with the code
    • You must backup, remove & let ecoCreature generate a new config with this release.
    v0.0.4f - Ohsnap
    • Default drop tables are overriden by ecoCreature, default table is added to the config. Will be optional later.
    • Fixed a serious bug, where the players inventory would be wiped upon death. (very random and not always happening - but could)
    • Specifying a drop amount for a creature will give it a random between 0 and the specified amount now.
    • Essentials Economy is again supported and seems to be working better than ever.
    • Where did all the permissions go? VIP is left in for now, everything should per default yield rewards for now.
    v0.0.4e - More
    • Pigs no longer looked upon as Creepers
    • IntegerCurrency fixed, and working again.
    v0.0.4d - Maintenance Deluxe
    • Drops should override default creatures drops now.
    • Drops should now drop at the location of the creature which died.
    • Minor fixes.
    v0.0.4c - Extra Maintenance Release
    • Should be working fine with RB617, two test servers reporting no errors.
    • Configuration file fixed.
    • Tiny fixes.
    v0.0.4b - Maintenance release.
    • Check and option to see whether or not a player is under sea level.
    • Wolves added and supported.
    • Expanded list of items held.
    • Configuration changes, backup and re-generate, make sure you are up to date!
    v0.0.4a- Maintenance release.
    • Small bugfixes and tweaks.
    • Mob/monster spawner camping checks both the player and creature if near the spawner now, not just the player.
    v0.0.4
    • New permission available.
    • New configurable messages, send a message even if there aren't any rewards!
    • Option for configuring spawncamping message, or turn it off.
    • Empty messages should no longer output to players.
    • VIP group permission, reward your donors or special players with extra cash!
    • Penalty upon death (optional, drop some money when you die)
    • New and improved configuration,back up and generate a new one to see the newlyadded awesome.
    • + some other changes and fixes.
    v0.0.3
    • Fixed a bug with iConomy adding money even though a negative amount was entered.
    • Small tweaks.
    v0.0.2
    • Quick bugfix for proper messages.
    v0.0.1
    • Initial Release.
    -------------------------------------------------------------------------------------------------------------------------

    Special Thanks & Stuff
    mudzereli, Mirage & Mineral, for initial testing & ideas.
    Nijikokun for iConomy, testing, code and ideas.
    Essentials Team for Essentials & Essentials Economy.
    Brotherhood Of Slaughter for their economy plugin.
     
  2. Offline

    diegokilla

    Sorry but could you be a bit more specific with what it doesnt play nice within MCMMO? or point me to a previous post if its been mentioned here before?
     
  3. Offline

    ChrisB

    It may be fixed in mcMMO now since they changed something that had to do with entity damages.
     
  4. Offline

    diegokilla

    ah.. rite on, was it giving console errors? I just wanna be on the watch for them as I am rebuilding my server from the ground up
     
  5. Offline

    ChrisB

    Nah, no error messages at all, it just didn't output any rewards at all, due to the damage ticks in mcMMO taking over and such... but it should, I believe, be fixed... and it only applied to slow / low damage items like fists and stuff :p
     
  6. Offline

    FabianN

    So would this mean that mob spawner traps aren't effective with spawner camping protection on? I'd like my players to still get item drops from mobs that come from a spawner, just not the gold.
    It'd also be kinda lame if all those traps we've all worked on so hard suddenly become pointless... :(

    Will there be a way to specify gold/coins and/or items?
     
  7. Offline

    Zalastri

    The mod hasn't been showing any messages or giving any money since 1.4. Not sure what I've done. Players definitely have the correct permissions, tried the latest jar, tried a newly genned config and looked through all the options (marked true that I paid attention etc).

    I'm using: ecoCreature EssentialsSpawn GroupManager (Fakee) Permissions Essentials WorldGuard BigBrother McMMO WorldEdit WolfPound Vanish Towny SimpleBarter NaturalGiants LWC Localshops iConomy HeroicDeath dynmap and SignColors

    On the latest craftbukkit RB.
     
  8. Offline

    ChrisB

    I'll have a toggle option whether traps give or don't give items, don't worry

    When there are no errors or messages in the console from ecoCreature, and everything seems to be working, yet does not output messages or rewards - there might be issues with the permissions after all. I've had two previous instances when this was the case.
     
  9. Offline

    Zalastri

    Technically since I'm an admin with * I should be able to get drops and whatnot from monsters myself, right? That not working makes me think it might not be Group Manager, but i'll look at it again.
     
  10. Offline

    DJ_Idol

    I'm getting this error:

    Code:
    2011-04-10 16:47:21 [SEVERE] Could not pass event ENTITY_DEATH to ecoCreature
    java.lang.NullPointerException
        at se.crafted.chrisb.ecoCreature.entities.ecoEntityListener.onEntityDeath(Unknown Source)
        at org.bukkit.plugin.java.JavaPluginLoader$42.execute(JavaPluginLoader.java:458)
        at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
        at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:255)
        at net.minecraft.server.EntityLiving.p(EntityLiving.java:466)
        at net.minecraft.server.EntityLiving.a(EntityLiving.java:445)
        at net.minecraft.server.EntityLiving.a(EntityLiving.java:393)
        at net.minecraft.server.EntityMonster.a(EntityMonster.java:47)
        at net.minecraft.server.EntityHuman.d(EntityHuman.java:514)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:722)
        at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
        at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
        at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
        at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
        at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
        at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    
    Any ideas?
     
  11. Offline

    ChrisB

    I haven't tried GM myself, ever, so I wouldn't really know whether or not its compatible
     
  12. Offline

    Nqoba

    Can you make a node for donors because I have multiple donor groups... unless you have some other solutions for me.
     
  13. Offline

    ChrisB

    Its already in there.

    See the config where it sais Gain: ? There are example groups, the amount there is multiplied by the ones set in there. Add as many as you wish and set various gains for various groups.

    Probably. What version are you running with which version of craftbukkit, and what plugins alongside ecoCreature?
     
  14. Offline

    Kainzo

    670 / latest ecocreature.
    iconomy

    18:12:18 [SEVERE] Could not pass event PLAYER_RESPAWN to ecoCreature
    java.lang.NoClassDefFoundError: com/earth2me/essentials/User
    at se.crafted.chrisb.ecoCreature.entities.ecoRewardHandler.UnfortunateAccident(Unknown Source)
    at se.crafted.chrisb.ecoCreature.entities.ecoPlayerListener.onPlayerRespawn(Unknown Source)
    at org.bukkit.plugin.java.JavaPluginLoader$3.execute(JavaPluginLoader.java:216)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:255)
    at net.minecraft.server.ServerConfigurationManager.d(ServerConfigurationManager.java:210)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:729)
    at net.minecraft.server.Packet9Respawn.a(SourceFile:10)
    at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
    at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
    at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
    at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    Caused by: java.lang.ClassNotFoundException: com.earth2me.essentials.User
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:36)
    at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:24)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:307)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:248)
    ... 14 more
    >

    Happens when someone dies.
     
  15. Offline

    Nqoba

  16. Offline

    ChrisB

    Invalid links

    Are you really sure? That's error is being spit into the console because its set to Essentials Economy, or you're running an old version of ecoCreature that didn't have that fix in place
     
  17. Offline

    Nqoba

    config: http://pastebin.com/FhSe47Si

    plugins installed: afkbooter, borderguard, craftirc, dynmap, ecocreature, essentials, essentialsgroupmanager, iconomy

    cb: 617, tried w/ 670 as well, didn't work

    error: http://pastebin.com/CDEjdfKU

    also... it does give me the money correctly, but it just says there is an error in the cmd prompt and it doesn't alert me that I have received the money.
     
  18. Offline

    ChrisB

    I have tried to reproduce the error, and can't do it.
    Does it do this for all your creatures / monsters / whatever on the server? Or just some particular instance when it does it or when it does not?
     
  19. Offline

    Nqoba

    All creatures that have rewards get the error...

    If I kill a creeper, I get the noreward message and no error.
     
  20. Offline

    diegokilla

    I use grpmanager, works just fine
     
  21. Offline

    ChrisB

    I'll have another round with it, then... see if I can track it down.

    Good to know, thank you :)
     
  22. Offline

    Nqoba

    Thank you Chris... I'm gonna do a lot of testing myself to see if I can find it.

    I'm testing w/ 617 and 670 (list of stuff that works):

    • tested w/ brand new groupmanager and iconomy w/ my ecocreature config (670) - works perfectly
    • tested w/ brand new iconomy, my ecocreature config and my groupmanager config (670) - works perfectly
    • tested w/ my ecocreature config, my groupmanager config, and my iconomy config (670) - DOESN'T WORK! (yes... found it...) now to spot the exact part of the config that's causing it, i think it may be the interest...
    ok... lol... FOUND THE PROBLEM... u won't believe this...................

    my currency is "G$," which obviously conflicted w/ ecocreature b/c of the color codes... ROFL
    So, i took out the $ and it works perfectly!
     
  23. Offline

    luau

    hello! i just installed your plugin, and configured the yml, but cannot seem to get it to work.

    plugins i use; iconomy, monsterhunt, permissions, simplesave, uquest, tombstone, worldguard, friendlies

    my config file:


    i use brohoster, and their support person couldnt figure it out either. am i doing something wrong? i know that the drop percentages i am using aren't 100, but after killing all enemies in a game nigh i should have gotten either currency or extra loot, but get nothing, and no error messages, either.
     
  24. Offline

    ChrisB

    Very exciting, let me know what you find!

    It looks like your config entry got cut off there
     
  25. Offline

    Nqoba

    Read my edited post, chris.
     
  26. Offline

    luau

    yeah i saw after i posted and edited it. :)
     
  27. Offline

    ChrisB

    Peculiar, version 0.0.4g4 should shriek if permissions weren't hooked... but then, the only few instances that the plugin has done this is when the permissions are either messed up or missing, would it be possible to try with a clean permissions file, with the basics as well as 'ecoCreature.Creature.*' in there?
     
  28. Offline

    luau

    Okay, I tried that. replaced Permissions with the default file, added myself as admin with all permissions and added 'ecoCreature.Creature.*' to the list but still nothing. :(
     
  29. Offline

    riuthamus

    Hm... getting the following error:

    Code:
    06:59:35 [SEVERE] Could not pass event ENTITY_DEATH to ecoCreature
    java.lang.NullPointerException
            at se.crafted.chrisb.ecoCreature.entities.ecoRewardHandler.doYourThing(U
    nknown Source)
            at se.crafted.chrisb.ecoCreature.entities.ecoEntityListener.onEntityDeat
    h(Unknown Source)
            at org.bukkit.plugin.java.JavaPluginLoader$42.execute(JavaPluginLoader.j
    ava:458)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.jav
    a:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.j
    ava:255)
            at net.minecraft.server.EntityLiving.p(EntityLiving.java:466)
            at net.minecraft.server.EntityLiving.a(EntityLiving.java:445)
            at net.minecraft.server.EntityLiving.a(EntityLiving.java:393)
            at net.minecraft.server.EntityHuman.d(EntityHuman.java:514)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:722)
            at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
            at net.minecraft.server.NetworkManager.a(NetworkManager.java:198)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:72)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:368)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:283)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:375)
    06:59:38 [INFO] [HeroChat] riuthamus: wtf
    THIS IS MY CONFIG FILE:
    Code:
    # Welcome new and old user of ecoCreature!
    # ----------------------------------------
    # It is vital that you go through the configuration from start to end before you continue
    # using this plugin, to make sure that it is functioning with your server configuration.
    #
    # Remember, it is YOUR server, it is YOUR rules. You can not appease everyone.
    #
    # Now then ...
    #
    # Which economy system are you running? There are currently two enabled out of three.
    # 1 for iConomy
    # 2 for BOSEconomy
    # 3 for Essentials Economy *** ESSTC IS THE TEMPORARY FIX FOR NAMING YOUR ESSENTIALS CURRENCY! ***
    #
    # IntegerCurrency set to true will round the reward to a whole number, no decimals.
    # While if it is set to false, it will give rewards with a decimal value.
    #
    # AllowCamping should be set to false, it will prevent camping around mobspawners / dungeons etc.
    # This setting is followed by CampRadius - what it does is that it prevents camping within the set
    # amount of blocks in all directions.
    #
    # OverrideDrops, if set to true... default drops will be overriden by the drops specified
    # for ecoCreature.
    #
    # BowRewards
    # The bow and arrow is a dangerous weapon and can be considered overpowered in some way.
    # If this value is set to false, there will be no gains from killing with a bow.
    #
    # PenalizeDeath should only be set to true if you want to penalize your players for dieing while hunting.
    # as it will withdraw the money they hold in their hand, and not from their banks, if they have that.
    #
    # PenalizePercent - How much money should they drop, from the amount they already have? Specified in percentage.
    #
    # AllowUnderSeaLVL - Really not that useful, should in most cases be set to true.
    # What does it do? If you are under the sealevel when hunting, rewards are enabled. If this is set to false,
    # you will not get rewards for kills below sealevel. This applies to everything under sealevel.
    #
    # Message Options!
    # ----------------
    # Output :: Should you notify the player of rewards, penalties or no rewards? Defaults to true - to notify.
    # NoReward :: If set to true, it will output a message to the player, stating he got no reward, false will not
    # output anything to the player when they get no reward.
    # Spawner :: When accidently killing around the spawn, a player can be notified of a nearby dungeon.
    # Having this option set to false will not send them the spawn/mobspawn camping message.
    #
    # Extra Hooks!
    # ------------
    # Unfinished business.
    #
    # Gains!
    # -----
    # These are per group on your server, if a player is in a group called Donors in your permissions
    # they will gain the base amount * value specified in the amount bit for the group.
    # You may freely add additional groupnames and specify your own amount here.
    System:
        Economics:
            Which: 2
            oaths: 'oaths'
            IntegerCurrency: true
        Hunting:
            AllowCamping: false
            OverrideDrops: true
            CampRadius: 10
            BowRewards: true
            PenalizeDeath: false
            PenalizePercent: 1
            AllowUnderSeaLVL: true
        Messages:
            Output: true
            NoReward: true
            Spawner: false
            NoCampMessage: '$8[$4Warning$8] Camping around the Monster Spawn gives no rewards.'
            NoBowMessage: '$8[$4???$8] You can''t seem to find any currency on this creature.'
            DeathPenaltyMessage: '$8You wake up to find that $7%c $8is missing from your pockets!'
        ExtraHooks:
            uQuest: false
            #### UQUEST HOOK IS NOT DONE YET ####
    
    Gain:
        Default:
            Amount: 1
        Donors:
            Amount: 1
    
    # HOW DO I DROPS!?
    #     - format: 'item:amount:percent'
    #     - more drops: Seperate the items with ;, add next
    #         - format example: 'item:amount:percent;item2:amount:percent'
    # This means, first you input the item id, second the item max amount upon drop, and third
    # is the chanse it has to drop, in percent... 50 yields a fifty fifty, for instance.
    #
    # -+-+- Special note on the AMOUNT, if you set an item to drop with the value set to 10
    #       it selects a random amount, there's no guarantee that it will be fixed to 10.
    #       ---> This will later be optional.
    #
    # Coin_Minimum - Minium amount of coins to drop.
    # Coin_Maximum - The max amount of coins to drop.
    # !!! With a low minimum and high maximum, you will get a random amount between those values
    #
    # OH GOD, FIXED AMOUNT ... ALL THE WAY!
    # Sometimes, it would be great if the amount was fixed instead of everchanging, but how?
    # It's simple... set the MINIMUM to the same amount as MAXIMUM - and you're ready for action!
    #
    # Coin_Percent - What are the odds to receive any currency at all?
    #
    # NoReward_Message - Even if the player doesn't receive a reward, a death message can be configured.
    #
    # Reward_Message - Every creature destroyed can have its personal reward message upon death
    #     - Acceptable codes:
    #     - $colourcode - Check out the forum post for the colour codes!
    #     - %m - Will display creature name
    #     - %c - Will display the amount + currency
    #     - %i - Will display the item you held in your hand at the time
    #
    # Penalty_Message - If you have a negative amount for a creature, this is the custom message
    # for when the player is penalized with a deduction.
    RewardTable:
        Creeper:
            Drops: '289:1:60;318:1:30;'
            Coin_Minimum: 0
            Coin_Maximum: 0
            Coin_Percent: 0
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Skeleton:
            Drops: '352:2:60;262:12:40;261:1:5;'
            Coin_Minimum: 10
            Coin_Maximum: 25
            Coin_Percent: 10
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Zombie:
            Drops: '352:2:35;341:1:3;'
            Coin_Minimum: 10
            Coin_Maximum: 50
            Coin_Percent: 35
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Spider:
            Drops: '287:1:50;351:1:5;'
            Coin_Minimum: 1
            Coin_Maximum: 10
            Coin_Percent: 5
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        PigZombie:
            Drops: '352:2:60;283:1:1;266:2:10;348:2:5;320:1:35;'
            Coin_Minimum: 10
            Coin_Maximum: 1000
            Coin_Percent: 45
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Ghast:
            Drops: ''
            Coin_Minimum: 5
            Coin_Maximum: 200
            Coin_Percent: 30
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Slime:
            Drops: '341:1:1;'
            Coin_Minimum: 5
            Coin_Maximum: 10
            Coin_Percent: 15
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Giant:
            Drops: ''
            Coin_Minimum: 100
            Coin_Maximum: 1000
            Coin_Percent: 80
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Chicken:
            Drops: '344:1:15;288:2:75;'
            Coin_Minimum: 1
            Coin_Maximum: 1
            Coin_Percent: 1
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Cow:
            Drops: '334:2:35;335:1:5;'
            Coin_Minimum: 1
            Coin_Maximum: 1
            Coin_Percent: 100
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Pig:
            Drops: '334:1:5;329:1:1;319:2:30;'
            Coin_Minimum: 1
            Coin_Maximum: 1
            Coin_Percent: 1
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Sheep:
            Drops: '35:8:5;'
            Coin_Minimum: 1
            Coin_Maximum: 1
            Coin_Percent: 1
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Squid:
            Drops: '351:2:80;350:1:2;'
            Coin_Minimum: 0
            Coin_Maximum: 0
            Coin_Percent: 0
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Wolf:
            Drops: ''
            Coin_Minimum: 0
            Coin_Maximum: 0
            Coin_Percent: 0
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
        Spawner:
            Drops: ''
            Coin_Minimum: 500
            Coin_Maximum: 1110.00
            Coin_Percent: 90
            NoReward_Message: '$8[$7+$8] The $7%m $8dies from a blow with your $7%i'
            Reward_Message: '$8[$a+$8] You have been awarded $a%c $8for slaying a $7%m'
            Penalty_Message: '$8[$4-$8] You have been penalized with a deduction of $c%c $8for slaying a $7%m'
    
    DidYou:
        Read:
            Understand:
                Configure: true
    
    # If you have now reached this point of the ecoCreature.yml file, you may of have noticed the last entry.
    # Switch the Configure: false to Configure: true
    #
    # Why? It means that you have, hopefully, read, understood as well as configured the plugin to your needs.
    # If this value is still false when you start your server, the plugin will be disabled.
    #
    # WHY!?
    # Because. It simply just explains itself. Don't even think about starting an argument about it.
     
  30. Offline

    ChrisB

    Interesting, what on the list did you slay? Does it apply to all things?
     
  31. Offline

    riuthamus

    Killed a cow, cause i set the cow to 100, we were not getting any money ( using BOSECON ) so i changed the config to set cows to 100 so i could test... and thats what i got.
     

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