Particles

Discussion in 'Plugin Development' started by runefist, Nov 25, 2013.

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  1. Offline

    runefist

    Dear folk,

    I am trying to use the effect of the wolf when he just came out of the water you see those particles of water shaking off him. Now I checked and there was no such particle on http://jd.bukkit.org/rb/doxygen/d9/d42/Effect_8java_source.html there you see all the particles you can use, right? I now have:
    location.getWorld().playEffect(location, Effect.POTION_BREAK, 0, (int) range);

    but is there a way to use other particles than only those? Cause I have seen a plugin sparktail I think it was and that used a lot of particles, but Idk how to import that to my plugin xD

    Could anyone help me?

    Thanks.
     
  2. runefist Those are not particles but an animation. It can only be played on a wolf.
     
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    _L_E_L_E_


    Hey!

    I use a lot of Particles and this thread might help you:
    https://forums.bukkit.org/threads/particle-packet-library.138493/
     
  4. Offline

    Garris0n

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  5. Offline

    runefist

  6. Garris0n Oh, thanks for correcting me :)
     
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    DarkBladee12

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    runefist


    Thanks! Oh now I have 1 more question, when I now use splash particles they drop down :/ I want them to dissapear immidiatly after showing up, any way to do this?
     
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    DarkBladee12

    runefist You could try to increase the speed value, because this may cause them to disappear faster ;)
     
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    runefist


    I am now trying

    try{
    ParticleEffect.sendToLocation(ParticleEffect.SPLASH, location, 0, 0, 0, 10000000, (int) range);
    }
    catch(Exception e){};

    But this won't work :/
     
  11. Offline

    DarkBladee12

    runefist Well seems like the speed doesn't affect this particle effect, so there's no way to make them disappear immediately.
     
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  12. Offline

    runefist


    Hmmm, would it be possible to spawn immidiatly (like 0.1 sec) after the effect a block 36 at that position for 0.1 second so they dissapear in that block? :p
     
  13. Offline

    DarkBladee12

    runefist yeah this could work. You should use bukkit runnables for delaying the tasks.
     
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  14. Offline

    runefist


    Could you update your library for 1.7? The effect do not work anymore :(
     
  15. Offline

    DarkBladee12

    runefist Yes this library will be updated as soon as I find some time ;)
     
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