Solved How can I set the title of a chest when placed by a player?

Discussion in 'Plugin Development' started by RyanTheLeach, Nov 17, 2013.

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    RyanTheLeach

    How can I set the title of a chest, dispenser etc when being placed by a player?

    I've looked through the bukkit API and tickets and it seems that this functionality is only available when *creating* an inventory, as there seems to be no real way of assigning an inventory to a InventoryHolder, Is there some other way I can set the name?
     
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    felixfritz

    You probably have to use the CraftBukkit.jar file for this, not the Bukkit.jar. I only found this thread, it might help: https://forums.bukkit.org/threads/creating-a-chest-with-custom-inventory-name.147966/

    I was just guessing that you already knew, just in case you don't, this would be the event you'd have to call.
    Code:java
    1. @EventHandler
    2. public void onBlockPlace(BlockPlaceEvent evt) {
    3.  
    4. if(evt.getBlock() instanceof CraftChest) {
    5. CraftChest block = (CraftChest) evt.getBlock();
    6. //everything else
    7. }
    8. }
     
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    RyanTheLeach

    I got that far but was stumped by the lack of API, I want to avoid reflection or relying on NMS if at all possible.
     
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    Techy4198

    RyanTheLeach if it was set through code, you would have to do it that hard way. if it is placed by a player, you can listen for a BlockPlaceEvent or whatever it is (for player), get the item in the hand of that player, set the name of that item. due to events being fired just a tick BEFORE the final action (such as the block actually being placed in the world) actually happens, setting the name of the ITEM that the player right-clicked with will actually change the name of the placed chest.
     
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    RyanTheLeach

    I've tried that with the help of #bukkitdev maybe you can see what could be wrong?
    http://pastebin.com/1cV2imXt
     
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    Jogy34

    What's wrong with your current code is that with ItemMeta you have to set it back to the item after you edit it. So you have to do e.getItemInHand().setItemMeta(meta); after changing the display name.
     
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    RyanTheLeach

    Cheers that helped, now my problem is that it won't rename it back to the old name, I suspect that it's happening because it only gives me a temporary copy of the item in hand, instead of a reference to the item in hand, so when I schedule the task, I can't be sure that the copy is still relevant.

    My only problem is how can I work around this? If I just get the current item in the players hand on the delayed task, I run the risk of the player swapping their items out and it renames the wrong item.

    http://pastebin.com/ZJzyYDy3

    Cheers the problem ended up being that the reference to the itemstack held by the player was no longer relevant, I just guess and hope that the player hasn't changed the held item when they place the chest, and use player.getHeldItem and it works, thanks for the help.
     
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