Hello, I've a question about leashes how can I prevent so a player can't unleash a mob by right clicking a fence? I know which booleans works for the entity which is the h(); boolean in EntityInsentient but now I can't find the boolean for the fence basicly I want to restrict players from leashing and unleashing the mob thanks for the help
yes, I'm trying to block leashes(leads) in a worldguard region so a outsider isn't allowed to unleash or leash the entity however I need to know how to detect the leash when the player is right clicking on the fence where the (leash) has been leashed on, for now I can detect the leash on a mob entity through the h() boolean in EntityInsentient but I can't find the boolean for the fence its a bit hard to explain