Filled "Deliriants" Use other items to provoke potion effects

Discussion in 'Archived: Plugin Requests' started by ryypley, Jul 1, 2013.

  1. Offline

    ryypley

    Plugin category: Fun/Misc

    Suggested name: Deliriants

    What I'd like: A plugin that allows me to set items in it's config (such as red mushrooms) that when the "Use/Place Block" key is pressed (but only on air, as if the player was eating) the effects of potions I can specify in config are activated (hunger, weakness, etc).

    Ideas for permissions: I'd like perms to be optional. Maybe an option in config that allows me to activate/deactivate them?

    When I'd like it by: I don't need it right away. As 1.6.1 is coming soon, it would be alright for anybody interested in developing this to wait for release.

    Thanks!
     
  2. Offline

    Faith

    I am happy to take this on as I have a pretty wide-open schedule but you will have to provide more information bout what you want. You can message me with the extra information or simply edit your thread.
     
  3. Offline

    ryypley

    Alright, I'll just add to my requirements.

    - A plugin that allows certain items specified in the configuration of the plugin (red and brown mushrooms for example, as if they were hallucinogens) to be "ingested" (more like when right click is pressed, they disappear but only when the player isn't looking at any blocks as to still allow the placement of mushrooms) and when the item is "ingested", certain potion effects (hunger, weakness) effect the player that ate the mushroom. I would like the potion effects to be specifiable in config. To make it easier for you, it doesn't have to be too complex. If there is a way to make another item act like a potion or multiple potions, you don't have to include their names. I will just manually look up the ID's for each item and potion.
     
  4. Offline

    Faith

    I have put together a little test to see if this is what you want. There is not a config yet but right-clicking with Red or Brown Mushroom will give the Hunger III effect. Just let me know what you want changing and things you want added and I will get to it right away! Download
     
  5. Offline

    ryypley

    Thank you! I'm testing it now.

    Alright, so what I'd like to happen is for the item to disappear once it's "eaten", and I know there isn't a config yet but when/if there will be one I'd like for there to be a way for new items to be added to a list and the effects that go with that item to also go with that list. Something like:
    Code:
    items:
      - 39 ' brown mushroom
        - effects: "hunger", "swiftness"
      - 40 ' red mushroom
        - effects: "poison"
    
    ^ That's only pseudocode as I'm not fluent in YAML. I understand it might be tough to use strings as the effects so a commented list of numbers that belong with each effect that could be delimited by commas would be okay too.

    Thanks again for taking the time to do this, I really appreciate it. :)

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 2, 2016
    Faith likes this.
  6. Offline

    Faith

    If you have a stack of 10 Mushrooms, would you want all the mushrooms to disappear or just one of them?
     
  7. Offline

    ryypley

    Just one.
     
  8. Offline

    Faith

    Okay, when do you need this by?
     
  9. Offline

    ryypley

    It doesn't have to be any time soon. Finish it when you can. Thanks!
     
  10. Offline

    Faith

    ryypley Okay, I'll try to get done asap.
     
  11. Offline

    ryypley

    Just checking in, how far have you gotten on this? I don't expect an immediate response. Thanks!
     
  12. Offline

    Faith

    ryypley Gotten a bit of it done. Epect it finished by next wednesday. Let me know if that is a problem!
     
    ryypley likes this.
  13. Offline

    ryypley


    That's completely fine. Thanks!
     

Share This Page